To everyone complaining about Monetization

Original Post: Click at your own discretion

Summary

These clown posts written by clowns defending a multi million dollar company crusade for money are so funny.

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So does Warframe, that offers triple the amount of content and rewards for free.

Your point again about it being free?:joy::man_facepalming:

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AND the ability to trade PAID FOR currency in trades with people for items in game, I’ve done it myself trading off parts i didn’t want or had extra of for I think it’s called platinium… You can play warframe without spending a penny and have almost ALL Content without spending $0.01 on ANYTHING. I actually don’t think there’s anything in warframe you can’t get for free if you put time into the game… I know I certainly have done that and i have a bunch of stuff

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no way to defend it, the “free” skin cost 20 bucks its waists where 15. Thats 35 bucks HALF a game… the way you move as a consumer hurts the rest of us who just wanna have more than A skin for 20 bucks (1/3rd the cost of any game iwant)

predatory pay gates with a color and emblems for 5 or even 10 bucks foh

and I love the game, I’ve bought things but to defend it NAHHHHHHHHHH

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right and i always considered warframe to be an EXPENSIVE FTP… look at me now wishing it was that XD.

But it is though.
I never bought anything yet, minus the pass access. Not much I like so far either.

However, giving next to nothing free, against any other Halo game’s model, and all but enforching purchases is in fact predatory.
They intentionally withheld quality pass content, let alone a complete pass, free customization content, yet have a storefront of ludicrously overpriced wares.

You can dismiss all you want because of some verbage, but at the end of the day it’s sound logic. The fact you are stalwart defending these issues is disappointing in looking ahead at what some people will bow and accept from a company.
What’s next? Elder Scrolls with a pay per quest system? CoD where you play as a blob with a placeholder pic pistol and you have to pay for graphic updates? At this rate, maybe.

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Dude you’re arguing against the rioters with facts. You might get ddoxxed

This post is pointless. A business’ costs of operation is completely irrelevant to consumers.

We as consumers are the buyers. We simple expect to get a product that is working as one would expect for a fair price.

And let me clarify: NO ONE asked for a free to play MP. Absolutely no one. Gamers know that free to play is always associated with rushed, incomplete, featureless games that focus on squeezing money out of consumers by re-selling cut content and features as “New content” that should have been in the game in the first place.

Back to the point, as consumers buying any product that has had previous iterations or competitive products we compare and contrast. This means that if we are asked to pay full price for a product we don’t expect it do be missing basic features that have been established and polished decades ago.

Free to play also isn’t free to play. Nothing is free, they will get their money. its why Free to play games have been dominating the industry in billions of profits for years now. In Halo Infinites case its very simple. Sure you can “play” the MP for free, However it is not a complete experience because going this route means missing out on BP customizable. For halo fans this is a kick to the balls because the customization aspect has been an integral part of the halo gameplay and what made playing halo fun. Taking this away and locking it behind a paywall is literally taking a portion of what made halo fun and enjoyable away from the players.

So if a player wants to enjoy the MP the way it’s meant to be enjoyed they WILL need to spend money.

The majority have either spent $10 or $50+ for the BP, meaning that for those players it stopped being a F2P at that point.

The majority of the current players base will buy the campaign on top of that for $60 bucks. So from a consumer standpoint we naturally expect a halo game to have the standard features all previous halo titles had.

Instead we paid full price or more for a fraction of the gaming experience than the franchises previous installments. This is why posts like these or any discussions trying to excuse any aspect of monetization is utterly irrelevant.

So as I stated at the start: A business’ costs of operation is completely irrelevant to consumers.

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The franchise as a whole has already made Microsoft almost $6 billion. The campaign sales for this game have almost certainly covered its development costs and made a hefty profit. If they want to do microtransactions fine, but the way they have it implemented is pretty much like spitting in player’s faces. $20 helmets bundled with ugly color combinations, the inability to use unlocks across armor cores, almost nothing to unlock by playing the game INCLUDING the $60 paid campaign, a challenge and battle pass system that are intentionally grindy and chance based, and playlist selection that ensures you can’t play what you want when you want in order to make sure that basically the only thing to do in the game is grind the horrible progression system.

Basically every bit of it, including decisions that affect the gameplay itself, is so disrespectful and miserly towards players that it almost seems like an intentional slight. Yes, the gameplay is some of the best Halo in a decade. But that just makes it worse that they’re wrapping the whole package in all of these decisions that were very clearly made without the intention of giving players the best possible experience.

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Alright let’s not even touch on how the “commie” thing is stupid af, this is just purposely apologetic for 343 to make excuses. It is the exact same energy when people respond to any game with criticism of bad monetization with “they have to make money.” There are great ways they could do it, none of which are currently being done

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Original Post: Click at your own discretion

Summary

I just love seeing all these people defend 343 like it’s thier job on the line. Why do they care? Why can’t 343 defend themselves? Why do these people feel obligated to defned 343 for whatever reason? What’s in it for them? are they being paid to defend 343 or are they just mad because daddy didn’t teach them discipline?

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I love how you say that after saying

When in reality, electricity and cooling are a MASSIVE part of datacentre TCO.

Why do you think MS went to extreme lengths of trying to figure out how to submerge their datacentres in the ocean?

Just powering a datacentre is anything but trivial.

Should probably also point out that unless MS is treating halo as some sort of loss leader, or you expect MS to subsidize your hobby, it’s completely irrelevant how valuable MS is as a company. Do you think they became valuable by subsidizing products/services in perpetuity?

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Microsoft does own them so they are liable if they go under… or they could just close them down…

What a pointless post man, this just seems like attention seeking, but hey if you want to defend predatory MTX practices, because that’s what they are, like stripping out a battle pass and filling it with Challenge Swaps and XP Boosts (so that you can level up faster and get more CSs and XPBs!) in the name of profit, congratulations.

Also, dude, don’t go rambling about knowing how to manage a server (very impressive by the way), come on, someone that actually knows how to do it wouldn’t go around attempting to humilliate other people, and if you do speaks it really badly of you.

Jesus, you’re a Ferengi.

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I dunno, I don’t think he has the lobes for Latinium…

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The cost of electricity doesn’t offset the savings they made using Microsoft licensed servers, software, and equipment

I dont expect Microsoft to go broke on electricity and paying their employees fractions of what theyre worth

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I hate commies but this post is absolute nonsense. Also I’ve just spent hours unsuccessfully trying to get the campaign installed with the Xbox Game Pass app on PC so you can take your shilling and stuff it. A lot of people who can actually get the game to run are having performance issues as well, on both PC and console, and not minor ones either. Like the frame rate taking a massive dip as soon as you step outside.

Why hasn’t this post been locked yet?

I don’t know if you are agreeing or disagreeing but this is basically my point. Just because MS is worth a lot, it doesn’t mean they suddenly aren’t liable for 343’s costs. Ultimately someone pays the bill (whether that is ongoing operations costs or initial development costs), be it 343 or MS.

For the software/platform, I agree that 343 would conceivably be saving 100 % (assuming they are using exclusively open source or azure platform services). However, for the infrastructure part, that’s not really true since any infra used by 343 is in effect eating into Azure’s IAAS margins because that hardware is now being used at around cost instead of at the desired margin. The infrastructure portion isn’t trivial as colling/power can account for 15-30+% of TCO (now this is HEAVILY dependent on a ton of variables so it’s a wide range).

Ultimately I still stand by what I said earlier. Halo’s development has to be self sustaining unless MS’s plan is to use halo as some sort of loss leader type offering for game pass/Xbox (possible) or they want to subsidize your gaming hobby (fairytale) - so server costs are actually relevant.

Great, after Infinite gets its development money back in a month or two they can ease off the offensive monetization practices and allow players to get every unlockable armor piece through a challenge/achievement system

Unless you’re arguing that Azure is going to put 343i out of business