To all the jet packers out there

Holding LB and flying high into the sky doesn’t make you harder to hit. Actually, it just makes it easier for me to kill you. I seriously don’t understand why everyone who uses the jet pack thinks this is a good tactic.

Also, gluing your head to the ceiling inside a building with the jet pack just makes you look silly.

Can someone who does this explain to me why they think it works? Because it doesn’t…

Pass. I used to use the jet pack loads in reach, but have never used it in h4 as i think its a bit lame.

The jet pack breaks every Halo 4 map and ruines gameplay all together.

> The jet pack breaks every Halo 4 map and ruines gameplay all together.

I wouldn’t say that… I think the jet pack is totally worthless. You’re just exposing yourself more to the enemy team than you would if you walked up the ramp…

high ground = easier headshots. and it allows you to make jumps that are impossible for people without jet pack. also you can lift over grenades. and lift around cornors helping you to avoide campers with the boltshot sword and shotgun.

In my first match with the jetpack in halo 4, I thought it was the best AA, I quickly learned my lesson after being sniped out of the sky…

> Can someone who does this explain to me why they think it works? Because it doesn’t…

Lol, they’re not using it right.

Advantages to jp:
Nade accuracy/ enemy nades are mostly avoided
Rocket/ fuel rod/ IncinCanon accuracy (less likely to kill self too)/ harder for these weapons to be used against you
They shoot at your feet while you have easy view of heads.
Enemy hides behind low cover? Nope, not getting away.
Hop out of cover at odd elevations, map braking unpredictability .
Also helps avoid melee range weapons

Disadvantages:
Makes noise, warning people to look up (can be used to advantage if you tap jets and crouch… Watch people look up)

Exposes self (risk can be mitigated by using it in short taps and burst like a nerfed thruster with more fuel or by using tall structures/rocks as cover


More advantages than disadvantages. Did I miss something? Here is a video showing how to use jp, also includes an idiot that shows how not to use it. (Guy goes straight up to be lit up.)

http://www.youtube.com/watch?v=NX7xaU90aDc

I used it in reach, but I use it as a mobility AA and in halo 4 it just isn’t very mobile, it doesn’t reach anywhere anymore and has virtually no horizontal movement, and it barely slows your momentum enough to break fall damage.

Now I only use it against camping kids, I break thier position without walking up the same ramps and through the same choke points. As far as “just don’t run in there” goes, I can’t stand 15 minute games for 35-40 kills, and that’s what you get if you try to stay away from a team of campers, boring slow paced nonsense and the occasional bullet trying to get you attention from the camphole .
Screw that

I use it, because the jet pack breaks every Halo map and ruins gameplay all together. hurray!

It really depends on the game/map, with low ceilings, and huge open

It does come in handy with the “area weapons” that were mentioned previously. My fave is to use the railgun, but even sticky launcher can be helped. If you “miss” while shooting down, the splash still gets them, where a miss shooting horizontally means it may pass by with no damage.

As to getting shot, I use it like some people use jump. It means the attacker has to account for more dimensions. I can also adjust my shots faster sometimes.

> > Can someone who does this explain to me why they think it works? Because it doesn’t…
>
> Lol, they’re not using it right.
> -------------
> <mark>Advantages to jp:</mark>
> <mark>Nade accuracy/ enemy nades are mostly avoided</mark>
> <mark>Rocket/ fuel rod/ IncinCanon accuracy (less likely to kill self too)/ harder for these weapons to be used against you</mark>
> <mark>They shoot at your feet while you have easy view of heads.</mark>
> <mark>Enemy hides behind low cover? Nope, not getting away.</mark>
> <mark>Hop out of cover at odd elevations, map braking unpredictability .</mark>
> <mark>Also helps avoid melee range weapons</mark>
>
> Disadvantages:
> Makes noise, warning people to look up (can be used to advantage if you tap jets and crouch… Watch people look up)
>
> Exposes self (risk can be mitigated by using it in short taps and burst like a nerfed thruster with more fuel or by using tall structures/rocks as cover
>
> ----------------
> More advantages than disadvantages. Did I miss something? Here is a video showing how to use jp, also includes an idiot that shows how not to use it. (Guy goes straight up to be lit up.)
>
> http://www.youtube.com/watch?v=NX7xaU90aDc

That’s a lot of proof that the Jet Pack breaks every map in Halo 4 and ruines all gameplay and fun with Halo 4.

Jetpack is balanced. As soon as they ascend to the heavens, they’ll get shot down by any half-decent team that can focus fire.

edit: accidentally a word

> Jetpack is balanced. As soon as ascend to the heavens, you’ll get shot down by any half-decent team that focus fires you.

A skilled jetpacker never would do that but if they did, he just learned the location of every enemy for the price of one death, instantly respawn and is coordinating with his team a tactical response.

1 jetpacker dead vs all enemies now dead. What balance do you see here?

and that is different from Pro-Vision…

> A skilled jetpacker never would do that but if they did, he just learned the location of every enemy for the price of one death, instantly respawn and is coordinating with his team a tactical response.
>
> 1 jetpacker dead vs all enemies now dead. What balance do you see here?

lolwut.

I regularly run in to skilled players that try to use jetpack to get a height advantage, and we focus fire them instantly. Sure, they might learn where a few of us are, but we’re constantly moving, not to mention if they really wanted to know our locations they could just select Promethean Vision, eliminating the need to trade a death (as you claim).

edit: double post

its easy to take out 1 jet packer with team shot but an organised team of 4 jet packers is a completely different story

> its easy to take out 1 jet packer with team shot but an organised team of 4 jet packers is a completely different story

So? When one ascends, focus him. If their whole team ascends in synchronization (lmao) use cover to out-play them or otherwise adapt accordingly.

> > its easy to take out 1 jet packer with team shot but an organised team of 4 jet packers is a completely different story
>
> So? When one ascends, focus him. If their whole team ascends in synchronization (lmao) use cover to out-play them or otherwise adapt accordingly.

i dont understand you logic you speak of focus shot as if the other team is incapable of the doing it 2 its not like you have to be jet packing to be shot by more than one player and aginst most organised players while you are fixated to team shooting in the sky the other teams players will be flanking and nading you. the person in the jet pack can call out all that team shoot him and have very good lines of sight aswell

> i dont understand you logic you speak of focus shot as if the other team is incapable of the doing it 2 its not like you have to be jet packing to be shot by more than one player and aginst most organised players while you are fixated to team shooting in the sky the other teams players will be flanking and nading you. the person in the jet pack can call out all that team shoot him and have very good lines of sight aswell

Right, and when someone jetpacks high up, they’re very easy to spot and very far from cover, and thus, they usually die quickly. It’s a balanced trade—if you want to jetpack up for more vision, you run the high risk of being focused by your opponents.

Still not seeing how it’s OP.

> > i dont understand you logic you speak of focus shot as if the other team is incapable of the doing it 2 its not like you have to be jet packing to be shot by more than one player and aginst most organised players while you are fixated to team shooting in the sky the other teams players will be flanking and nading you. the person in the jet pack can call out all that team shoot him and have very good lines of sight aswell
>
> Right, and when someone jetpacks high up, they’re very easy to spot and very far from cover, and thus, they usually die quickly. It’s a balanced trade—if you want to jetpack up for more vision, you run the high risk of being focused by your opponents.
>
> Still not seeing how it’s OP.

first off i never said it was op. nor do i even pick it as my first choice armor ability but i do use it when its needed. the op wanted to know why people use it so i simply told him