To all staff at 343 Industries

I’m on about my 10th watch through and the amount of subtle but great details is starting to show. This game’s has a polish and flow that is very high

Things to love:
Subtle humour- not typically over the top like some modern Hollywood film
Stumbling Brute when shot in foot
Assault rifle sound isn’t deafening like it is in MCC
Greater range from shotgun
Chief’s ability to side push off and gain extended height when jumping while interaction with box
Amazing combat feel
No enemy snipers slowing the pace of this new flowing combat

great job 343

> 2533274899020700;34:
> So im on the side of “this game looks terrible.” Seems to me like 343 has bitten off more than it can chew again and settled on mediocrity.
>
> This article explains alot for me.
>
> https://halomania.com/turmoil-343-industries-threaten-halo-infinite/

I don’t know if I think it looks terrible, but what I saw certainly didn’t look next gen. If you talk about a custom built engine that’s supposed to take advantage of a new powerhouse console with 12 TFLOP’s of GPU power people are certainly going to expect the game to look better than what people are playing on their current gen systems.

In another post I mentioned that Doom Eternal on my Xbox One X looks better than what 343i showed us today. That’s my opinion. They did not impress me and I was actually kind of expecting to be impressed.

> 2533274899020700;34:
> So im on the side of “this game looks terrible.” Seems to me like 343 has bitten off more than it can chew again and settled on mediocrity.
>
> This article explains alot for me.
>
> https://halomania.com/turmoil-343-industries-threaten-halo-infinite/

read it, it’s interesting.

You will not receive an early copy of Infinite for comments…lol.

> 2533274818575073;19:
> > 2533274886490718;18:
> > > 2533274828579555;3:
> > > Most of what’s going around is valid criticism. Not hate. While some employees at 343 seem to engage with the community, based on what we’ve seen so far, it’s clear there is a massive divide between the two.
> >
> > Calling a game and its elements trash and garbage and insulting 343i and it’s developers,
> > caling them incompetent and other stuff, based on an 8-minute demo _is not valid criticism, period._Multiple threads having stuff like that in their title popped up since the gameplay got released a few hours ago.
> > Please, don’t even try to justify this.
> > Most of what’s going around isn’t criticism, at least in this forum, is hate-fueled non-constructive ranting and venting.
>
> It’s definitely both ranting and criticism. For me, my criticism is that Infinite is hyped-up to be a multi-million dollar next-gen title from a company that’s spent almost half a decade developing it. Yet, after viewing the demo several times, I’ve concluded that I’m wholly disappointed. There’s little to no texture, no depth, no raytracing, and the cheesy cartoonish graphics just make it seem like Mega Blocks/Legos.

I completely understand and see where all of you are coming from and I know all of your concerns. Keep in mind it has been said this campaign footage is of an earlier release and is not the same as the game in development in current time. Also even if this was the game in current time there is still plenty of time to polish the games rendering, textures, graphics, and etc. All of that stuff can be done in a months time more or less. They still have a few months to work out any kinks in the game-play, and then they will polish the visuals to perfection. :slight_smile:

> 2535455901528769;30:
> > 2533274814456045;7:
> > > 2533274828579555;3:
> > > Most of what’s going around is valid criticism. Not hate. While some employees at 343 seem to engage with the community, based on what we’ve seen so far, it’s clear there is a massive divide between the two.
> >
> > saying something is bad/trash and not giving an explanation why you think so and not saying what you think would make it better or work for you is not valid criticism. I don’t about you but most of the negative feedback i have seen is from people that have no intention of explaining what would make it work for them. They just say “Ihate it” and then leave.
>
> What we dislike is that 343 said they would offer things for both long time fans and new-comers, then show us they went full advanced mobility with a grappling hook, sprint built in instead of an armor ability and decided to show the world new more generic looking weapons instead of the ones halo fans fell in love with, the soundtrack is good, the animations are good, textures look too clean and smooth, unfinished if you will. The game was supposed to convince people to buy the new console and instead, because it was not ready to be shown, it looked like something id play on my current console. To me it looked like it plays like Call Of Duty, not Halo. older fans of the series complain about enhanced mobility because every fps has that now. Classic Halo has something special to offer that can be more hectic at times than the fast paced shooters of today. What classic halo had was a strategic shooter where every encounter had to be thought through. you could not sprint away or dash or grapple. You had to make do with what you had and it made the game feel special. Looking at the game play for infinite. It personally does not feel Special like the classic games did. nostalgia can only drive a car so far before it runs out of fuel and stops moving. I appreciate the classic elites and classic inspired brutes and chief armor but at the end of the day whether it looks classic or not, fans will notice if it FEELS classic/a mix/ modern/ or Call Of Duty. Take this criticism as you will. my final judgement will of course be after i play the game. maybe ill change my mind. maybe they will alter some aspects. I think they could simply do what Halo MCC did with the skin customization and for campaign have an option where you can play with advanced mobility or turn it off( with the exception of the grappling hook as it would appear necessary for level completion). Anyway that is my genuine criticism.

This is a great example of true criticism that can be respected. There are many of you who have left other detailed responses with equal amounts of critique and length similar to this one here. You make your points on the things you like and dislike and you are still willing to give the game a shot regardless if you dislike nearly everything shown in the demo we had seen at the Xbox event. Thank you to all of you who can leave a response like this one here. These are the kinds of feedback that 343i can actually benefit from.

I am not sure what happened, but there were one or two posts I clicked on that said flagged, and they seemed quite reasonable criticisms of the demo shown today, with 20+ likes and people agreeing with them. In my opinion, the demo showed some cool new weapons, decent music, and a much better storyline than Halo 5…however it lacked textures, and looked a bit bland, almost minecraft-like…apparently, some people are speculating this was from a several-month-old build of the game, so hopefully the graphics won’t look like plastic. However, I am not sure if this fits the quality of a console-seller.

> 2533274820541653;44:
> You will not receive an early copy of Infinite for comments…lol.

lol that would be nice, but I don’t intend to have an early release of Infinite. I can wait until full release, and that’s fine by me.

> 2533274814456045;1:
> 343 Industries,
>
> I want to thank you all for the incredible hard work that you all have been doing to make this game a spiritual reboot of the Halo series, and I must say that I am excited to play Infinite after watching the game-play in today’s Xbox event.
>
> As an original and loyal Halo player of ALL Halo titles on all platforms I would have to say you all have met the perfect balance with making the game feel like an original (Bungie made) Halo title while making you own logical spin on the game. I am impressed with how much it feels and looks like a Halo title we all know and love and yet has something new for us to explore.
>
> There is a ton of hate going around because of this campaign reveal and I feel like it is misguided, confused, and biased. I seems like most of it is because these people have been personally hurt from Halo 4 and 5 and cannot let go of the past. I feel once they see the actual game in its finished state most of them will change their minds and come to love this game you guys have worked so hard for.
>
> Also I would like to make a point on the Brute’s face markings. The white war paint on his face kind of makes his face look like low resolution textures. I had to watch the campaign video multiple times to realize that it was not skin texture and that it was in fact war face paint. I didn’t want to tell you how to do it, but I just wanted to point out the fact that the face paint looks like low resolution skin textures.
>
> Remember to not ignore the hate, but don’t take it to heart and don’t take it personal. These people have just been hurt and they need some healing and reassurance.
>
> Keep on trucking and knock us out of the ball park on this one 343! We’re ready!

I’m glad you’re excited with what was shown but other peoples opinion are just that, opinions. I enjoy alot of 343’s work and what they’ve down for halo over the years. I personally don’t feel hurt by 4 and 5 at all even if 5 is my least favorite this gameplay just isn’t appealing in it’s state to me and many others.

OP your post seems like damage control and in light of 343 not putting out a statement yet I and other will remain skeptical and disappointed.

> 2535458962792560;47:
> I am not sure what happened, but there were one or two posts I clicked on that said flagged, and they seemed quite reasonable criticisms of the demo shown today, with 20+ likes and people agreeing with them. In my opinion, the demo showed some cool new weapons, decent music, and a much better storyline than Halo 5…however it lacked textures, and looked a bit bland, almost minecraft-like…apparently, some people are speculating this was from a several-month-old build of the game, so hopefully the graphics won’t look like plastic. However, I am not sure if this fits the quality of a console-seller.

I think people are saying its minecraft like because of the hexagon shaped cliffs. I mean I could be wrong but that is the only thing I see that would make people think it is minecraft like.

There is a perfectly logical lore and cannon explanation for those hexagon cliffs. In Halo Wars 2 you find out that you can actually control small sections of the landscape on the ring. You can choose to raise, lower, lay down a force field surrounding the entire area, or even jettison the entire section into space. Those hexagon cliffs are actually the Halo’s internals being lifted up and controlled to do so. If you want to look more into it I would watch some game-play on Halo Wars 2 and see what I’m talking about.

If that is not what people are saying that looks “minecraft like” then please enlighten me on what people think looks like minecraft graphics.

There is something definitely fishy going on with the graphics, and I have to say I was kind of disappointing at first. But thank god the gameplay looks fun, they brought back the classic Elites and some other nice details I noticed. I’m sure 343 will clean up everything gin time for the release date. But you have to wonder why would they release the game looking like this? Surely they could have made a more polished demo?

> 2533274814456045;50:
> > 2535458962792560;47:
> > I am not sure what happened, but there were one or two posts I clicked on that said flagged, and they seemed quite reasonable criticisms of the demo shown today, with 20+ likes and people agreeing with them. In my opinion, the demo showed some cool new weapons, decent music, and a much better storyline than Halo 5…however it lacked textures, and looked a bit bland, almost minecraft-like…apparently, some people are speculating this was from a several-month-old build of the game, so hopefully the graphics won’t look like plastic. However, I am not sure if this fits the quality of a console-seller.
>
> I think people are saying its minecraft like because of the hexagon shaped cliffs. I mean I could be wrong but that is the only thing I see that would make people think it is minecraft like.
>
> There is a perfectly logical lore and cannon explanation for those hexagon cliffs. In Halo Wars 2 you find out that you can actually control small sections of the landscape on the ring. You can choose to raise, lower, lay down a force field surrounding the entire area, or even jettison the entire section into space. Those hexagon cliffs are actually the Halo’s internals being lifted up and controlled to do so. If you want to look more into it I would watch some game-play on Halo Wars 2 and see what I’m talking about.
>
> If that is not what people are saying that looks “minecraft like” then please enlighten me on what people think looks like minecraft graphics.

That’s exactly what looks “minecraft like”. I’m not sure I ever conveyed a lack of understanding with regards to what gave people the minecraft impression, but if so, yes, it is those cliffs. I am aware of the lore, but regardless of lore or rationale, they way it looks is a bit cringe, especially with underwhelming or completely absent texturing…

> 2621068175991823;49:
> > 2533274814456045;1:
> > 343 Industries,
> >
> > I want to thank you all for the incredible hard work that you all have been doing to make this game a spiritual reboot of the Halo series, and I must say that I am excited to play Infinite after watching the game-play in today’s Xbox event.
> >
> > As an original and loyal Halo player of ALL Halo titles on all platforms I would have to say you all have met the perfect balance with making the game feel like an original (Bungie made) Halo title while making you own logical spin on the game. I am impressed with how much it feels and looks like a Halo title we all know and love and yet has something new for us to explore.
> >
> > There is a ton of hate going around because of this campaign reveal and I feel like it is misguided, confused, and biased. I seems like most of it is because these people have been personally hurt from Halo 4 and 5 and cannot let go of the past. I feel once they see the actual game in its finished state most of them will change their minds and come to love this game you guys have worked so hard for.
> >
> > Also I would like to make a point on the Brute’s face markings. The white war paint on his face kind of makes his face look like low resolution textures. I had to watch the campaign video multiple times to realize that it was not skin texture and that it was in fact war face paint. I didn’t want to tell you how to do it, but I just wanted to point out the fact that the face paint looks like low resolution skin textures.
> >
> > Remember to not ignore the hate, but don’t take it to heart and don’t take it personal. These people have just been hurt and they need some healing and reassurance.
> >
> > Keep on trucking and knock us out of the ball park on this one 343! We’re ready!
>
> I’m glad you’re excited with what was shown but other peoples opinion are just that, opinions. I enjoy alot of 343’s work and what they’ve down for halo over the years. I personally don’t feel hurt by 4 and 5 at all even if 5 is my least favorite this gameplay just isn’t appealing in it’s state to me and many others.
>
> OP your post seems like damage control and in light of 343 not putting out a statement yet I and other will remain skeptical and disappointed.

I’m not trying to be damage control, I just want 343i and fans to not take any of this situation too personal. 343i is trying hard to please as many people as they can and it is just that. This is simply a message saying don’t let the hate get to your head because it will just make the development process even worse and the end result of the game might even be affected. I don’t want hateful people having a large affect on something that so many others love and work so hard towards. I would just like people to remain as hopeful as they can for now, or at least wait for the final product before they give up on the series.

> 2533274953605875;13:
> > 2533274793992404;2:
> > > 2533274814456045;1:
> > > Keep on trucking and knock us out of the ball park on this one 343! We’re ready!
> >
> > Have they ever knocked it out of the ball park? Infinite looks terrible.
> > Why are you such a corporate apologist?
>
> GASP some people actually enjoy 343i’s halo. You need to remember, bungie’s games lasted from 2001 - 2007 (or 2010 with reach). 343i has been making them from 2012 to 2020. Guess what? The people who loved bungie aren’t the only fans of halo now. Some people actually grew up on 343i’s halo, not bungie.

I’ve been a halo player since 2001, H5 and Halo wars 2 are my most played games

I agree with ezio wolf, who said that the only mine craft looking part was the cliffs and shapes of halo. Which makes sense considering that halo is not a natural formation. You know, like those unnatural cave formations

> 2533274814456045;53:
> > 2621068175991823;49:
> > > 2533274814456045;1:
> > > 343 Industries,
> > >
> > > I want to thank you all for the incredible hard work that you all have been doing to make this game a spiritual reboot of the Halo series, and I must say that I am excited to play Infinite after watching the game-play in today’s Xbox event.
> > >
> > > As an original and loyal Halo player of ALL Halo titles on all platforms I would have to say you all have met the perfect balance with making the game feel like an original (Bungie made) Halo title while making you own logical spin on the game. I am impressed with how much it feels and looks like a Halo title we all know and love and yet has something new for us to explore.
> > >
> > > There is a ton of hate going around because of this campaign reveal and I feel like it is misguided, confused, and biased. I seems like most of it is because these people have been personally hurt from Halo 4 and 5 and cannot let go of the past. I feel once they see the actual game in its finished state most of them will change their minds and come to love this game you guys have worked so hard for.
> > >
> > > Also I would like to make a point on the Brute’s face markings. The white war paint on his face kind of makes his face look like low resolution textures. I had to watch the campaign video multiple times to realize that it was not skin texture and that it was in fact war face paint. I didn’t want to tell you how to do it, but I just wanted to point out the fact that the face paint looks like low resolution skin textures.
> > >
> > > Remember to not ignore the hate, but don’t take it to heart and don’t take it personal. These people have just been hurt and they need some healing and reassurance.
> > >
> > > Keep on trucking and knock us out of the ball park on this one 343! We’re ready!
> >
> > I’m glad you’re excited with what was shown but other peoples opinion are just that, opinions. I enjoy alot of 343’s work and what they’ve down for halo over the years. I personally don’t feel hurt by 4 and 5 at all even if 5 is my least favorite this gameplay just isn’t appealing in it’s state to me and many others.
> >
> > OP your post seems like damage control and in light of 343 not putting out a statement yet I and other will remain skeptical and disappointed.
>
> I’m not trying to be damage control, I just want 343i and fans to not take any of this situation too personal. 343i is trying hard to please as many people as they can and it is just that. This is simply a message saying don’t let the hate get to your head because it will just make the development process even worse and the end result of the game might even be affected. I don’t want hateful people having a large affect on something that so many others love and work so hard towards. I would just like people to remain as hopeful as they can for now, or at least wait for the final product before they give up on the series.

Fair enough I understand discouraging blind hate especially directed at the developers themselves but it doesn’t mean people can’t rag on the demo itself.

> 2535458962792560;52:
> > 2533274814456045;50:
> > > 2535458962792560;47:
> > > I am not sure what happened, but there were one or two posts I clicked on that said flagged, and they seemed quite reasonable criticisms of the demo shown today, with 20+ likes and people agreeing with them. In my opinion, the demo showed some cool new weapons, decent music, and a much better storyline than Halo 5…however it lacked textures, and looked a bit bland, almost minecraft-like…apparently, some people are speculating this was from a several-month-old build of the game, so hopefully the graphics won’t look like plastic. However, I am not sure if this fits the quality of a console-seller.
> >
> > I think people are saying its minecraft like because of the hexagon shaped cliffs. I mean I could be wrong but that is the only thing I see that would make people think it is minecraft like.
> >
> > There is a perfectly logical lore and cannon explanation for those hexagon cliffs. In Halo Wars 2 you find out that you can actually control small sections of the landscape on the ring. You can choose to raise, lower, lay down a force field surrounding the entire area, or even jettison the entire section into space. Those hexagon cliffs are actually the Halo’s internals being lifted up and controlled to do so. If you want to look more into it I would watch some game-play on Halo Wars 2 and see what I’m talking about.
> >
> > If that is not what people are saying that looks “minecraft like” then please enlighten me on what people think looks like minecraft graphics.
>
> That’s exactly what looks “minecraft like”. I’m not sure I ever conveyed a lack of understanding with regards to what gave people the minecraft impression, but if so, yes, it is those cliffs. I am aware of the lore, but regardless of lore or rationale, they way it looks is a bit cringe, especially with underwhelming or completely absent texturing…

I do agree that the cliffs looking so crisp and clean do look cringe compared to the rest of the landscape. I was thinking maybe they could and some large tunnels, hallways, and underground structures to break up the crisp and clean fake look. You know, make it look like there was actually structures down there. At least add some convincing textures.

> 2533274814456045;45:
> > 2533274818575073;19:
> > > 2533274886490718;18:
> > > > 2533274828579555;3:
> > > > Most of what’s going around is valid criticism. Not hate. While some employees at 343 seem to engage with the community, based on what we’ve seen so far, it’s clear there is a massive divide between the two.
> > >
> > > Calling a game and its elements trash and garbage and insulting 343i and it’s developers,
> > > caling them incompetent and other stuff, based on an 8-minute demo _is not valid criticism, period._Multiple threads having stuff like that in their title popped up since the gameplay got released a few hours ago.
> > > Please, don’t even try to justify this.
> > > Most of what’s going around isn’t criticism, at least in this forum, is hate-fueled non-constructive ranting and venting.
> >
> > It’s definitely both ranting and criticism. For me, my criticism is that Infinite is hyped-up to be a multi-million dollar next-gen title from a company that’s spent almost half a decade developing it. Yet, after viewing the demo several times, I’ve concluded that I’m wholly disappointed. There’s little to no texture, no depth, no raytracing, and the cheesy cartoonish graphics just make it seem like Mega Blocks/Legos.
>
> I completely understand and see where all of you are coming from and I know all of your concerns. Keep in mind it has been said this campaign footage is of an earlier release and is not the same as the game in development in current time. Also even if this was the game in current time there is still plenty of time to polish the games rendering, textures, graphics, and etc. All of that stuff can be done in a months time more or less. They still have a few months to work out any kinks in the game-play, and then they will polish the visuals to perfection. :slight_smile:

Agreed. I’m thinking this demo was ready to go for E3, so in order to get a demo set up for a June release, it must be a build from April/ May giving them 7-8 months to add a fair amount of polish before the official launch. I’d rather them polish the graphics, which I imagine is easier, compared to the amount of work it requires to makes changes to the gameplay and story.

However, for the more casual players/ fans I can see why they are getting triggered by this since the hype of the budget, new console, and trailer last year sets high expectations for graphics. 343 should have put “Work in Progress” or a build date in there after noticing some of the graphical pop-ins in the demo to reduce concerns.

My thoughts, if it even matters
As a long time fan since playing Halo 2 on the original Xbox, I feel like they are hitting the right marks gameplay and story-wise. Each Halo has had its own quirks and that’s fine as long as its still quality.

The gameplay looks fluid, even with an entirely new engine (hard to do mind you). The character design screams Halo. The new guns look and sound appropriate for their factions, let’s see how they feel though (looking at you concussion rifle and any new rendition of the plasma rifle). They are bringing back that sense of wonder of exploring the Halos/ Ark/ Sheild worlds, which is one of the reasons why Delta Halo/ the Ark continues to be some of my all-time favorite missions. Its theme on Hope is perfect for Halo, which makes me happy that they are making the Marines relevant and fun again because they were always optimistic when you show up making you feel awesome and connected with humanity. Those are the intangibles of Halo to me personally.

As long as they do not have a Halo 4 multiplayer or Halo 5 story/ campaign, I’ll be happy. Maybe have a toggle for the grapple and sprint, like a classic halo multiplayer playlist and most people should be happy gameplay-wise.

> 2621068175991823;56:
> > 2533274814456045;53:
> > > 2621068175991823;49:
> > > > 2533274814456045;1:
> > > > 343 Industries,
> > > >
> > > > I want to thank you all for the incredible hard work that you all have been doing to make this game a spiritual reboot of the Halo series, and I must say that I am excited to play Infinite after watching the game-play in today’s Xbox event.
> > > >
> > > > As an original and loyal Halo player of ALL Halo titles on all platforms I would have to say you all have met the perfect balance with making the game feel like an original (Bungie made) Halo title while making you own logical spin on the game. I am impressed with how much it feels and looks like a Halo title we all know and love and yet has something new for us to explore.
> > > >
> > > > There is a ton of hate going around because of this campaign reveal and I feel like it is misguided, confused, and biased. I seems like most of it is because these people have been personally hurt from Halo 4 and 5 and cannot let go of the past. I feel once they see the actual game in its finished state most of them will change their minds and come to love this game you guys have worked so hard for.
> > > >
> > > > Also I would like to make a point on the Brute’s face markings. The white war paint on his face kind of makes his face look like low resolution textures. I had to watch the campaign video multiple times to realize that it was not skin texture and that it was in fact war face paint. I didn’t want to tell you how to do it, but I just wanted to point out the fact that the face paint looks like low resolution skin textures.
> > > >
> > > > Remember to not ignore the hate, but don’t take it to heart and don’t take it personal. These people have just been hurt and they need some healing and reassurance.
> > > >
> > > > Keep on trucking and knock us out of the ball park on this one 343! We’re ready!
> > >
> > > I’m glad you’re excited with what was shown but other peoples opinion are just that, opinions. I enjoy alot of 343’s work and what they’ve down for halo over the years. I personally don’t feel hurt by 4 and 5 at all even if 5 is my least favorite this gameplay just isn’t appealing in it’s state to me and many others.
> > >
> > > OP your post seems like damage control and in light of 343 not putting out a statement yet I and other will remain skeptical and disappointed.
> >
> > I’m not trying to be damage control, I just want 343i and fans to not take any of this situation too personal. 343i is trying hard to please as many people as they can and it is just that. This is simply a message saying don’t let the hate get to your head because it will just make the development process even worse and the end result of the game might even be affected. I don’t want hateful people having a large affect on something that so many others love and work so hard towards. I would just like people to remain as hopeful as they can for now, or at least wait for the final product before they give up on the series.
>
> Fair enough I understand discouraging blind hate especially directed at the developers themselves but it doesn’t mean people can’t rag on the demo itself.

Oh yeah, I’m not saying “don’t rag on the demo”. Anyone can rag on the demo as much as they want as long as it is constructive and has means to tell 343i to improve on it and how. If you don’t like 100% of their game, that’s fine. Just tell them why and what would make you like it. Doesn’t mean they will do it because it might not be a majority concern, but it can actually be received as some sort of solution.

if the mess up the multiplayer this game will be dead to the people that played Halo when it became the franchise it is, if 343i is making the game for kids then the little 8 year olds can keep the game.
Make the campaign for the “new” players
Make multiplayer for the people that have been here from the start.
…or it will die.

and please… remove bloom for multiplayer…stupidest game mechanic i’ve ever seen…