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> > > > > > To the OP - I do hope that you live by your words, and buy every single game ever made. Because it wouldn’t be fair to support one group of developers and not another, right? They all have to put food on the table after all.
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> > > > > Dude, I’m not saying that I’m buying the game for the sake of 343’s employees. I’m just saying that people shouldn’t pretend that 343 is the freakin dark lord of Hell. There *are plenty of innocent hard workers, and if they are delivering me my Classic enemies, vehicles, and expanding the Halo universe, I’m going to probably spend $60 on that without pretending that I’m going into bankruptcy.
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> > > > Nobody saying they’re the devil. You don’t get it. They’ve done a terrible job with the franchise, and if people want to express that opinion by not buying the game they certainly have a right to.
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> > > “Terrible” is a freakin exaggeration. Halo is the only franchise left that isn’t scripted up the -Yoink-, and has really neat looking environments. Halo 4 was very interesting to me, because I’ve always been interested in the forerunners. The mission structure wasn’t always the best, BUT it’s not as mind numbingly terrible as Bungies first Halo missions, such as Assault on the control room, Two betrayals, and the library. Granted, I absolutely live Halo CE, because it had an awe-inspiring setting and cool enemies. Halo 4 had a pretty cool setting, and cool enemies too. The animations were great. the cut scenes were entertaining, Cortana was more interesting than before. The Chief was more interesting than ever before, and the list goes on. If Halo 4 was terrible, than any other mainstream *console shooter must be dreadful. They tend to have shoddy writing, the same exact enemies with bland ai, and insanely scripted 5-6 hour campaigns.
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> > No, it’s not an exaggeration. I couldn’t care less about the campaign. They’ve taken competitive multi player (which is Halo’s calling card, as there are WAYYY more people in MM at any given time) and watered it down extensively.
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> > Whether you like what they’ve done or not, plenty of people are upset with how they’ve handled multi player and match making, and they are entitled to their right not to support the Dev. Every company has hard working individuals. That doesn’t mean you can’t boycott products.
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> Well, my logic is that Halo 5 is a hell of a lot more balanced than any other console shooter. Not only that, but it’s just fun to throw bouncy nades, 4 shot with BR’s, and slash people with energy swords. Even the almighty Bungies game Halo Reach wasn’t hated or boycotted like Halo 5, even though it was terribly unbalanced. Then, of course there are the other people playing COD and BF for the simply thrill of shooting their friends. If you ask me, Halo 5 is way more skill based than any Halo in years. I tend to do pretty decent in Halo 2A, 3, and 4, but I had a very difficult time getting good at Halo 5, because I wasn’t used to playing a Halo game where aim assist doesn’t hold my hand. Even in Halo 3 the bigshot who gets the power weapons can afford to run off on their own. In Halo 5, teamwork is key, and I appreciate that.
Reach wasn’t good either. I still hold it against bungie for implementing AAs and sprint.
As someone with skill, I can state that Halo 5 has the same watered down game play and lack of a skill gap that H4 does. It’s a poorly built game for competitive play, and I didn’t find the beta fun. Teamwork is just as key in previous Halos. When discussing mechanics of the game and “skill”, you clearly don’t know what you’re talking about. That’s great that you have fun in the game, but from a competitive standpoint (and I believe I can speak for most if not all players that play Halo at a high level) I don’t support the directions 343 is taking the game.