> Let me see this uberpost. I’d imagine it’s the least popular otherwise. And quit calling people trolls just because they think differently. It makes you seem childish.
I didn’t call him a troll, it was made for Bungie.net trolls. As in, “HALO SUXXXORRS WORST GAME EVAARRR” or “Halo is DA BEST GAME EVVARRS WITH NO FLAWS WHATSOEVER!” type of posters. Those are trolls, regardless if they agree with me or not.
Here’s the uberpost, some of it may not make sense as it was directed towards someone’s posts, but overall it makes sense:
Here’s my very, very large post about Halo’s population counts between Halo 3 and Halo: Reach… and Halo: Reach has been beating Halo 3 since the very first week.
"Halo 3 definitely did NOT survive all the Call of Duty games… it dropped for quite some time. From a quick look at it, Halo 3 varies quite a bit in placement compared to all Xbox Live games. Basically always in the top 15. But Call of Duty games definitely beat it.
Now, on to the megapost that laughs at your silly little Metahalo chart, or for that matter ANYONE’S chart besides Bungie’s.
That is definitely not a fact. Urk himself has said that that stupid chart on Metahalo is wrong.
Link 1
Link 2
Link 3
Notice what he says… on November 2nd. That Halo: Reach has always been more popular than Halo 3.
Here’s the three main quotes I’d like you to read:
“Halo: Reach has way more active players and the attrition rate is much, much lower than it was for Halo 3.
So, in summary: Reach is currently way more popular than Halo 3 is and remains more popular than Halo 3 was this many days after its release date.” - By Urk.
“You were very clearly stating that Halo: Reach was having more difficulty sustaining its online population compared to Halo 3. I’m very clearly stating that your assumption is false.
Day and date, Reach is outperforming Halo 3’s population significantly.” - By Urk
“Halo: Reach has a larger initial and sustained population than Halo 3 had. It consistently outperforms its predecessor in number of total players and player retention.
Yay, facts!” - By Urk
According to the stupid little chart that’s floating around? The one that everyone automatically accepted as fact? Halo 3 is smashing Halo: Reach by damn near 300,000 players per day up until November 2nd, even as high as 500,000
Now how can Halo: Reach be beating Halo 3 significantly in population… Oh yeah, the population system of Halo 3 was flawed and unintentionally inflated the numbers. Basically it works in 4-6 hour intervals and adds up that population as the Players Online. For the 24 Player Counter? That’s a 32-36 hour long “day”.
Halo: Reach has always performed much better than Halo 3. Period. That’s the facts.
And don’t give me that bullcrap that somehow months after release Halo 3 had a massive influx in players playing the game online… Like 500,000 more online out of nowhere. Nope. No game has ever done that. No game has even come close to doing that. MAYBE at Christmas for SOME games (Like Call of Duty on 3 different platforms, but not Halo on a single platform)
It was the flawed Population Counter.
On the night/day of release of Halo 3, I can attest 100% that I saw the Population hit 1.71 million players (In my head, I thought 117, as in John 117). I have seen others say as high as 3 million. The massive influx of players could very well have skewed the numbers as well.
This is because it took the players into account from the past 4-6 hours of gameplay. Xbox Live as a whole hasn’t even hit 3 million online at the same time.
With Halo: Reach? I think it barely topped 1,000,000 players at once. But Halo: Reach beat Halo 3’s record of concurrent online users by 65%… Because Halo: Reach’s online counter is much more accurate (The numbers also could have been skewed, as in much lower than they actually were).
According to Bungie, in the first day or so 1.2 million unique users logged in.
Halo: Reach? Eclipsed that number PLUS all the other Unique Users that played during the week in Halo 3 IN A FEW HOURS. It had 4 times the amount of Unique Users compared to Halo 3 in the first week.
So. There’s your facts. If I have to, I’ll make an entire new thread just to show this purpose.
Finally, I got all of this off my chest. I’ve known this entire time that Halo: Reach had the higher population count, as many other players have. It’s just haters/trolls latch on to anything that LOOKS like it might be factual (HEY GUYZ, A CHART! CHARTZ NEVER LIEEEE!)
I will give Halo 3 a single point though… 2 years after it was released, it’s numbers jumped up enough to have it hitting a million every now and then. Brian Jarrard confirmed it. But that’s an entirely separate issue that has to do with the gaming industry’s differences compared to back then. Also the sales numbers are massively different in those time periods.
Halo 3 did have massive sales and had an amazing run for its time, yes. But Halo: Reach is beating it and always has been, since the first week.
Now with the sped up schedule of Halo games being made, as well as other high quality games coming out all the time, I doubt Halo will ever have a chance to grow and flourish like Halo 3 did. A new Halo game every year (Not actually Halo though. Like a new remake, expansion, Halo Wars, other spin off every year a real Halo isn’t made)OR a brand new ACTUAL Halo game every year, Halo: Reach will never have the opportunity to get to that high of sales and players online. By the 2 year mark, we’ll be counting down the days until Halo 4’s release (Which, now that I think of it, could push Halo: Reach’s numbers pretty high).
Thank you any and all people who took the time to read this. I’ve posted the facts. I’ve proven that stupid chart everyone latches on to 100% wrong.