I disagree specifically about Bloom.
Whenever I play a game and use/play against the Needle Rifle, Magnum, or Plasma Repeater, I feel like Bloom works just fine on those weapons.
I don’t think it’s Bloom that shouldn’t have been added, rather I would like Bloom appear on MORE weapons, like the Needler, Turrets, Plasma Pistol, Plasma Rifle, Spiker, even purely asthetic bloom (like on the Sniper) on the Shotgun, Grenade Launcher, Concussion Rifle, and Rockets would add real visual flair to the game.
But I agree fully that Bungie went wrong SOMEWHERE on the DMR. The DMR doesn’t punish players who spam enough at all. And crouching players can’t dodge, and don’t fire that much faster, so Grenades pretty much beat them anyway, or you could strafe and dodge, while getting a free 5-shot on them. Crouching only REALLY effects Long Ranged fights, and only if the Crouching player has the element of surprise anyway.
But native bloom supports spam and luck and it should be much more reliable for timed shots to win.
And if they toned-down the Concussion Rifle it would just go nearly unused like the Brute Shot in Halo 3. Other explosions could use somewhat of a nerf (specifically Grenades, Wraiths, Scorpions. But NOT Grenade Launchers).
And Ranks were nice, but promoted second account boosting. It really wasn’t that good. It’s better to have boosting eliminated because it just throws whatever the ranking system is completely off balance and causes grief. Besides, its not that unique. GoW has it now, Magic the Gathering has it, alot of MP games nowadays are using the broken Trueskill system.
If hardcore players want to compare -Yoink- sizes, the Service Record in the game should just be accurate enough to display your BPR and in-depth stats that appear on B.Net and this site.