> > > I really don’t understand how there could be Bloom supporters out there. It is completely broken in close range DMR duels. The spammer gets rewarded the majority of the time. That’s unfair to the pacer. Bloom also makes it more difficult to get the last headshot on a kill. It’s just an awful addition to the game.
> > >
> > > Better solution is just to remove the Bloom on the precision weapons like the NR, Pistol, and DMR. The only thing that needs altered after it is removed is the rate of fire on the guns.
> > >
> > > Just watch this youtube to see what it would be like without Bloom:
> > > http://www.youtube.com/watch?v=c2DVe7bYi_8
> >
> > bloom itself is a REALLY cool concept to add both skill gap AND depth into halo reach. it does add a bit of skill gap, not much, but a little bit. it doesnt add depth at all (to DMR vs DMR battles). the thing it adds the most, however, is a random factor that is 100% unneeded because it doesnt add anything of value.
>
> Sorry, but bloom adds no such skill gap you talk about, it removes the skill gap. DMR fights at close range are just spam fests and while the better play may have an advantage at strafing, the lesser player can get a few lucky shots in because of the bloom and may win the fight. Lesser players got trashed on in close range BR battles in H2 and H3, because aiming and firing actually went together and shots landed where you wanted them to.
i said it adds a BIT of skill gap (when people arent spamming is where the added skill gap comes in). meaning, not very much, but a little.
i completely agree with you, were on the same page.
> > > > I really don’t understand how there could be Bloom supporters out there. It is completely broken in close range DMR duels. The spammer gets rewarded the majority of the time. That’s unfair to the pacer. Bloom also makes it more difficult to get the last headshot on a kill. It’s just an awful addition to the game.
> > > >
> > > > Better solution is just to remove the Bloom on the precision weapons like the NR, Pistol, and DMR. The only thing that needs altered after it is removed is the rate of fire on the guns.
> > > >
> > > > Just watch this youtube to see what it would be like without Bloom:
> > > > http://www.youtube.com/watch?v=c2DVe7bYi_8
> > >
> > > bloom itself is a REALLY cool concept to add both skill gap AND depth into halo reach. it does add a bit of skill gap, not much, but a little bit. it doesnt add depth at all (to DMR vs DMR battles). the thing it adds the most, however, is a random factor that is 100% unneeded because it doesnt add anything of value.
> >
> > Sorry, but bloom adds no such skill gap you talk about, it removes the skill gap. DMR fights at close range are just spam fests and while the better play may have an advantage at strafing, the lesser player can get a few lucky shots in because of the bloom and may win the fight. Lesser players got trashed on in close range BR battles in H2 and H3, because aiming and firing actually went together and shots landed where you wanted them to.
>
> You guys know.
>
> Bloom for precision weapons = worst thing to happen to Halo since SMG starts. /fact
worst thing to happen to halo is bungie making the game for people who just want to shoot things, fly around, and see explosions, instead of making it for the people who actually know whats going on.
bloom isnt a bad idea, its just implemented terribly in halo reach. if bloom made spamming absolutely ATROCIOUS at EVERY RANGE cept like… point blank… it would be an AWESOME addition to the game. unfortunately for all of us, the thing that it adds most of is a random factor that isnt needed, doesnt help anyone, and doesnt add to the game at all.