> That means tactics and strategy was used to create a situation that favoured someone 99%. That’s not a broken system, that’s a balanced and diverse system.
when you have mechanics that dont work by themselves, they are broken. sorry, but this statement is false. the fact that i cant 1v1 DMR only battle someone, but, instead i have to use other broken mechanics to somehow help aid in battles doesnt ‘fix’ the broken mechanics, it just means that all of the mechanics together make the game nearly UNPLAYABLE by any semi-competitive, semi-powergamer’s standpoint.
how about this point thy reaperMC:
if the bloom was changed on the DMR to make the person who shot better for that encounter win 100% of the time, who would this change hurt? who would this change NOT benefit? sorry, but thats logic at its core. the DMR’s algorithm currently doesnt benefit anyone in DMR vs DMR battles, and if it was changed to function as intended, where the person who shot better won 100% of the time, LITERALLY NO ONE WOULD SUFFER.
seriously. go teach 1000 gamers the correct cadence on the DMR. have them get the first shot against someone, then follow up with this flawless cadence, and perfect aim, then ask them what they are thinking when they get beat by someone who just mashes the R trigger. the only ones who are thinking ‘wow this game is great’ would be few, and far between. the ones who are thinking the game is better because of the ability for someone to just mash the trigger to beat them would be even more scarce.
> Halo 3 is not good because of wimpy grenades
grenades werent even remotely ‘wimpy’ in that game. sure you couldnt just throw them and have them explode to kill someone 99% of the time like you can in halo reach, but thats the reason why they were infinitely better; because you actually had to BE EVEN THE SLIGHTEST BIT GOOD TO USE THEM. in reach it really doesnt matter how mediocre you are at throwing mini nukes, because they are mini nukes.
> It sold well and all of the top reviewing sites (G4, Metacritic) gave it exceptional scores.
you act as if the reviews from a bunch of people who have no idea whats going on matter in the least, when they dont. you dont ask legit level 10’s in halo 3 to review halo reach, you ask the level 50’s because they have some semblance of an idea whats going on.
> Especially since a competitive player would say the reason the Pistol in CE and the BRs in H2 and H3 were the go-to weapons is because the rest of the weapons were either broken, frustrating or seemingly random and therefore unskillful to use when compared to those go-to’s
examples, please.
> The Pistol and BRs were broken, easy and 1 had randomness increased in it to attempt to remove its effectiveness over the other weapons.
again, says you. the pistol and the BR werent even remotely ‘easy’ to use. you actually had to AIM with a SMALL RETICULE with those guns. in halo reach you have a basketball to aim with, how in the world is that harder, especially when considering the fact that the game is hitscan AND has huge bullet magnetism? you are right tho, the DMR is harder. whys that? because its LITERALLY IMPOSSIBLE to win 100% of the time WHEN YOU SHOOT BETTER THAN THEY DO.
> Halo has always been as you say, a choice between broken, frustrating and random vs the skillful that you seem to dislike.
again, examples please.
> Halo is now a game that isn’t broken, is frustrating and the least random vs the most skillful of all the Halos, though is the centre of the original claim.
yea, except for the PRIMARY WEAPON SPAWN of competitive games LMAO! HAHAHAHA
in conclusion, this is all my opinion. the difference, however, is im backing my opinion based off of simple logic (like these shoddy mechanics benefit no one, and there isnt a single good reason why the DMR should function as the person who shoots better for that encounter doesnt win 100% of the time), while other people use nothing but ‘i like halo they way it is’ as the foundation for every statement they make.
really hope 343 goes with what makes sense logically, not what the majority of the community (who has no idea whats going on in the first place) thinks.

