> It does this by attempting to be as symmetrical as possible but without taking away the choice from a player.
i find this statement to be especially hilarious. taking ‘choice’ away is EXACTLY what the current DMR’s algorithm does for some players who dont want to get killed by its shoddy implementation.
see, everyone here has an opinion about things, the difference is, the people who are against bloom can actually back their opinions up with the fact that blooms implementation doesnt benefit ANYONE when spamming wins. there is a reason why you dodge the questions that i post, that reason is pretty fundamental really. the reason is, in answering my questions you either look completely ridiculous, or prove me right.
no really, who benefits when spamming wins vs someone who is trying to use their gun correctly? can you provide us with EVEN ONE group of people who benefit from this?
do noobs benefit from trying to use a mechanic that makes them fail the vast majority of the time? nope.
do average players benefit from trying to use a mechanic that makes them fail the vast majority of the time? nope.
do pros benefit from a game where individual skill in shooting DMR vs DMR battles doesnt matter in the least because the ‘optimal’ way to shoot in the average situation is to spam the first 4 shots, then headshot? nope.
do pros benefit from using good cadence and flawless aim at mid range, only to be beat by someone smashing their R trigger? nope.
the way bloom was implemented literally does not benefit A SINGLE PERSON in DMR vs DMR battles because if 1 person is spamming, the result is completely random, or sporadic, or whatever word you want to use (you can debate semantics all day, but spamming doesnt win more than 50% against pacing).
thats the thing about the majority too. sure, the majority might love these mechanics, but the fact remains that the majority either
1.) has no idea whats going on in the first place
2.) have no idea why the mechanics are bad
3.) havent considered or thought about who the mechanics being this way benefits
4.) could care less what the mechanics are, as long as ‘halo’ is in the title of the game
> And it is by the execution of this choice, the controls and methods of the choice that allow Halo to be played competitively.
yea, except, for some reason, for the first time in the history of halo games, skill in shooting doesnt matter some of the time because of the way the mechanics were implemented. it used to be that i would engage 1v1 BR battles, or pistol battles because i felt confident in my abilities, and i knew that if i shot better, i would win the encounter. now, however, i absolutely dread the thought of having to 1v1 DMR someone because i know that
1.) even if i shoot better i will not win some of the time (even tho there is literally no reason for this)
2.) if i miss even 1 bullet the chances of the full auto spammer to win against me go up substantially
3.) if i slip up on cadence for even 1 bullet the chances for the full auto spammer to win against me go up substantially
so, instead of… yanno actually playing halo to shoot people and have them shoot back, i have to -Yoink!- power weapons, actively seek mini nukes, and use other clown tactics to get around the DMR’s algorithm being so poorly implemented.
all i really want is for the DMR to not let full auto spamming win, AT ANY RANGE, EVER, in 1v1 DMR battles. i am tired of getting beat by people who make no attempt at using the gun properly because the gun was implemented poorly.
why did bungie even name it the Designated Marksman Rifle? it functioned like its name would suggest in the beta, but in the actual game, it is spammed constantly, over every range by almost everyone, to SUCCESS none the less.
> In Reach, a player has a viable choice at just about anytime.
yea, except the choice to use your PRIMARY WEAPON SPAWN to face someone using their PRIMARY WEAPON SPAWN (something that happens frequently, or would, if the game wasnt so bad) where the victor is the person who shoots better has COMPLETELY GONE OUT THE WINDOW. seriously. pistol vs pistol battles, or BR vs BR battles, and DMR vs DMR battles are CORE to halo. you should be able to use your primary weapon spawn for COMPETITIVE games to 1v1 someone and have the victor go to the person who shoots better. thats just intuitive gaming. unfortunately for all of us, thats not how this game functions.