> > Greetings fellow Halo fans. I have come to you concerned about the upcoming Title Update for Halo: Reach. Now, being a frequent player of the game, personally, I don’t see anything with the current build, at least gameplay-wise. The Matchmaking works beautifully, the gameplay is absolutely stellar. To be frank, the only issues I see could be easily fixed WITHOUT the need of an Update. I’ve also heard some rather… scary things that could be implemented to the game. Things like the removal of the reticle bloom, the removal of Arena, the nerfing of Armor Lock, and the addition of a traditional 1-50 Trueskill rank system (complete with ranked playlists).
> >
> > I know I’m probably one of like, 5 people who are worried about this, but I have every right to be. My question to you is, could someone please clear the air about this and tell me this is true or not? And maybe share some knowledge about what is REALLY going in the Update? Thanks.
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> -armor lock nerf (might be in certain playlists only, but probably across the board crosses fingers)
> -no bloom on the DMR in certain playlists
> -melee bleedthru damage in certain playlists
>
> and honestly bro, all of these changes are strict upgrades. it might not make sense to you, but to the vast majority of people who understand the intricacies of all of the mechanics, all of these changes are infinitely better.
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> for example: nerfing armor lock is not ‘scary’, its obvious thats what needed to happen because armor lock is BLATANTLY OVERPOWERED for even an average halo player + team, let alone a GOOD halo player + team.
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> bloom on the DMR currently lets the person mashing his R trigger win a whopping TWENTY FOUR percent of the time over someone who hits every bullet, and paces his shots (playing the game as intended). this is straight up horrible for a FPS. its not logical, nor intuitive, and its contradictory. if i play the game as intended, and someone doesnt, i should win 100% of the time. if i shoot better, i should win 100% of the time as well. any less than that is % of illogical, nonsensical, contradictory, un-intuitive mechanics (currently at 24%). the problem is actually COMPOUNDED when you figure in ONE SINGLE MISS, making the % chance for the spammer to win go up even higher.
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> then we have no-bleed melees, removing the viability of shooting to have ANY effect on the outcome of a battle -some- of the time. lol what?! in previous halos (1, 2, AND 3), the person who performed better in melee combat would win, every single time (save some host advantage situations). in reach, the person doing the most straight forward // noob-friendly thing can come out ahead, and is semi-protected while doing it.
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> tbh, not one single one of the things confirmed to be changed in the title update is even remotely close to being debatable from a logic standpoint. they are infinitely better across the board.
While I do agree Armor Lock does need to be fixed, I don’t necessarily agree with overhauling the melee system. On the games I haven’t been host (and seriously, who can tell?), I’ve been able to win most CQC scenarios. Sure, other times I’d die, but I certainly don’t blame it on my connection or if I’m host or not or the game for that matter.
Retilcle bloom is also an issue that I kind of don’t agree with. I don’t think removing it all together in certain playlists will fix it. Instead, I think it should be tweaked a little bit. Maybe make more of a delay between shots or something. Besides, don’t you think that no bloom would ENCOURAGE trigger spamming EVEN FURTHER? I pace my shots just fine and chances are I ALWAYS come out on top.
I’m not trying to get into a debate or anything, I just don’t see anything wrong with the game AS I PLAY IT. I can’t account for other people who have problems with it. And maybe you’re right. If I give it a shot when the update comes around, I might like it as if nothing happened. I just don’t want my opinion of the game (MY 2010 game of the year, by the way) to change so drastically thanks to a mandatory patch after a change of hats (going from Bungie to 343). Like I said, I’m not trying to argue, I’m just expressing some concerns I have with this patch. Though I do thank you for clearing the air a bit.