The game is amazing. But now I’ve played some games in Halo Infinite, I don’t find the feeling of Halo Reach, it’s like shield is way too much powerful, same for life without shield.
The shield could be downed of 25%, same for life without shield, and same for grenades damage. Because I tried the BR in training mode, and 6 bursts in body really? and 4 bursts in head ? it should be 5 in body and 3 in head. Same for the AR when you down the shield of someone, you keep firing again and again but it feels like he’ll never die.
After this, I also found the Invisible perk is too powerful. In Halo when someone is using invisibility you can distinguish the guy over the environment and when you know someone is using it next to you it’s easy to find him. In Halo Infinite I had multiple examples where someone was becoming invisible behind a wall, I knew he was there and using invisibility, I focused on him to see his silhouette getting out, but he just started to shoot me without I could even know he was already here.
Last but not least, I’m sad the perks are on the map now. I prefered in Halo Reach to start with a perk you chose. We could maybe find other ones on map so we can change while playing, but spawning without anything make me miss it a lot. Talking about Halo Reach, I miss the Armor Lock, Drop Shield and Hologram so much…
Bug I found : I couldn’t change my chest plate after earning it from battle pass. I had to restart the game to change it.