It feels like there is always some huge unexplainable comeback in this game type. It’s noticeable whether my team wins or loses, the majority of games that are blowouts in the first half somehow get tied up near the end. I can even predict it before it starts happening.
Considering how important respawn position is to Strongholds, I feel like the ability to have a massive comeback is programmed as part of the game type. It seems like you get better spawn locations when you’re losing and get worse positions when you’re up big. Playing in close games is fun, playing in close games bc the system is working against/for you isn’t fun.
Has anyone else noticed this?