Tips to improve my game?

Hi, my name is CrimsonGuard, and I’m a n00b. They say admitting your problem is the first step to solving it…

Actually, I’ve been researching and practicing on my own for a few months now, but it seems I’ve hit a plateu skill-wise. I’ve watched how-to vids and montages on Youtube, checked every FAQ and message board post I can find, reviewed my games in Theater, and I think I’ve got the basic tips, like:
-Watch radar
-Know map layout/spawn locations/power weapon spawns & timing
-Don’t be afraid to use 'nades
-Weapon disciplne (shot pacing, body vs. headshots, etc.)
-Don’t chase enemies around corners
-Strafing (still working on this)

I guess what I’m looking for is more advanced tips, like ways to improve aim/track to target time, jumps and maneuvers, strategy and tactics, or whatever. I realize a lot of this comes down to things learned though practice, I just want to make sure I’m practicing the right stuff.

Anything would be appreciated. See you on the field. :slight_smile:

Individual skill can only take you so far. To really improve, you need a team. Halo is definitely a team based game. Calling out makes a huge difference and so does team shooting.

> Individual skill can only take you so far. To really improve, you need a team. Halo is definitely a team based game. Calling out makes a huge difference and so does team shooting.

This^ Thats all you really need to know.

Most of your victories will come down to positioning. Never stand out in the open. Stand in places where you can escape easily if you need to and in places that cover parts of your spartan. You should not be in a place where enemies can shoot at you from all directions.

That being said, you will gradually get better, and sometimes you don’t even realize it and believe that you’ve hit a plateau. Just keep at it and you’ll be awesomesauce.

A 1.2 K/D doesn’t sound very noobish to me :slight_smile:

> -Watch radar <mark>The motion tracker should never be relied on. You should glance at it every other second but you shouldn’t be relying on it all of the time.</mark>
> -Know map layout/spawn locations/power weapon spawns & timing<mark>Knowing power positions and effective escape routes while using sprint are also important. If you’re a jetpacker, you should learn how to abuse soft kill barriers on maps.</mark>
> -Don’t be afraid to use 'nades <mark>Don’t just throw them willy nilly. Use them wisely and they will serve you better. Learn effective grenades throws is also a good idea.</mark>
> -Weapon disciplne (shot pacing, body vs. headshots, etc.) <mark>If you’re playing that terrible vanilla Reach, do not bother pacing shots unless at longer ranges. Spamming is far more effective (which is the reason it’s hated). If it’s 85% again, don’t be afraid to try to spam your way back into a 1v1 fight but pacing (which is incredibly easy by the way) is more effective more often.</mark>
> -Don’t chase enemies around corners <mark>You should only ever chase if you A) Know for certain he has no grenades to drop at a corner and B) Only if you know for certain he isn’t going to lead you towards his team mates. Since A and B are hard to know, chasing is ill advised in a vast majority of circumstances (this is why sprint should never be in Halo BTW)</mark>
> -Strafing (still working on this) <mark>A good online strafe is the “SK” strafe or what more appropriately describes it, a lag strafe. It’s basically just spamming left and right on the thumbstick very fast and the games netcode cannot keep up and ends up giving you a larger and faster strafe than is actually possible with Reachs terrible movement acceleration. Also, don’t just left right left right either, make it unpredicatable. If it’s short range, throw in a crouch and keep it quick but at longer ranges you should strafe further in each direction. And finally, just before your opponents second last shot, jump. It’s an effective way of surviving a couple more bullets.</mark>
>
> I guess what I’m looking for is more advanced tips, like ways to improve aim/track to target time, jumps and maneuvers, strategy and tactics, or whatever. I realize a lot of this comes down to things learned though practice, I just want to make sure I’m practicing the right stuff.
>
> Anything would be appreciated. See you on the field. :slight_smile: <mark>A good way to improve your aim is an octagon style map against a very good player. Also, don’t be fooled by higher look sensitivities. 2-4 is as high as you should go. Practice does help, but if you don’t take anything away from it (i.e don’t pay much attention) it won’t do much if any good.</mark>

Response highlighted.

> > Individual skill can only take you so far. To really improve, you need a team. Halo is definitely a team based game. Calling out makes a huge difference and so does team shooting.
>
> This^ Thats all you really need to know.

Responding to call outs is just as, if not more important than actually making them.

I’m gonna pretend I know what I’m talking about. My plan was…

  1. YouTube/Google callouts
  2. Swat: practice callouts, aim, reaction time/melee only when forced to. Practice map control.
  3. Slayer: Study weapon times, practice weapon control

Most other things can be learned on the way.

Start experimenting with Armour abilities, if playing on small maps i tend to use Active Camo, Hologram and Sprint. Large i use Armour Lock, Jetpack and Sprint. Try tricking people when i use active camo i tend to crouch when an enemy appears on radar activate camo and sneak up on them. This works quite a lot when i use it. If multiple targets are bearing down on you try armour lock or Hologram, Armour lock to postpone your death and allow team-mates to come to your support or to at least buy your team-mates some time. Hologram to confuse your enemies and for them to waste ammo.

I’ll be the first to admit that I’m not very good at the game, at least not as good as a lot of people online are. When I’ve watched videos of other players, the thing I see is they’ve spent a lot of time refining their skills, but they also know the maps and how the game plays overall. They aren’t shooting wildly and jumping all over the place.

I don’t worry too much about my skill level because I only get to play once a week or so at best anyway, so my main thing is to get a few kills and laugh at the ways I’ve been killed. I don’t take it too seriously since it is just a game.

But there are a lot of helpful things that have been mentioned in here so pay attention to what the better players are telling you.

For those curious, Halo 2 was the last time I was really ever decent at a Halo game and that was because my friend and I played almost 3 times a week. I was good with grenades in that game, but not so much anymore.

You could also think about where your own position on the map, as well as the weapons and spawns. For example, on Uncaged I try to stay in the central ‘cage’. You can shoot at most positions on the map and there’s plenty of cover. I can also check on Rocket spawn, but most importantly I can hold it by myself. The only real problem is players using Jetpack. On most maps there are areas that you should obviously keep hold of, but on some maps it is best to just support your team, which is my preferred tactic on Zealot. You can pick up most of the best map strategies from game commentaries on YouTube.

Also, I learned to Snipe in Firefight Arcade. Team Snipers would probably be better, but at least in Arcade no-one cares if I spend the entire match practising my no-scopes. Most people seem to use the Shotgun better than me, but they probably got more practise in Living Dead.

Finally, you have a K/D greater than 1. So you don’t have to call yourself a n00b.

I wouldn’t exactly say I’m good, but I’ve been trying to improve too, and one of the most important things to know is don’t focus too much on improving. If you only play to improve, you’ll end up just getting frustrated. Occasionally, try doing things just for fun. It might not make you better, but you’ll keep your sanity.

rumble pit son. and no one can beat me in 1v1. true halo god right here son. always use your radar. helps a lot. but seriously send me invite if you wanna get the baddest beating of your life. - Verse99

petition to get rid of armor lock

> rumble pit son. and no one can beat me in 1v1. true halo god right here son. always use your radar. helps a lot. but seriously send me invite if you wanna get the baddest beating of your life. - Verse99

I assume you’re joking.

Alot of this advice is excellent and should definitely be considered. If you feel like you’ve hit a skill plateau then you really should play with people who are better than you. Now I don’t mean people that would flat out destroy you every single game, but rather people that provide you with an even challenge. Definitely don’t get frustrated with every loss. Use the theater if you have to review what you did wrong or what you could have done better in certain circumstances. Better yet, have someone else watch and review your films. One thing people don’t often mention is your physical situation. Always make sure you’re sitting comfortably and that you relax. I’ve seen tons of people get nervous and tense up causing them to miss that last DMR shot or a sniper kill.

Overall awareness is HUGE for shooters, and Halo is no exception. Knowing where things on the map are and calling out enemy positions can be game winning factors. For map call outs it would be wise to talk to anyone that plays MLG often as most call outs for the smaller maps originate in that community. Other than this stuff all I can say is add me if you want more help in-game.

Camo can be a dirty AA. Used properly, you can ambush a lot of people, just squatting around corners, activiating it only when it is too late for them, and if they dont check their corners very well, you get an easy assassination. Crouch walking is also really helpful… there are plenty of tryhard snipers who have gotten my knife in their back, because I was patient enough to wait until I could take them no contest.

I’m in no way good and I really appreciate these tips too but one good tip I believe I can give you that I learned is: Do as they do! Or set your play style for that particular match to better dominate your opponents. Say it’s a close quarters map and they are spamming grenades, either stay back the whole game and don’t get yourself cornered. If they have the armor lock/grenade thing goin, do it too! Don’t feel bad for beating a guy at his own game :stuck_out_tongue_winking_eye: I’ve sort of learned to pay attention more to the other teams play style and fit mine to match it. I also believe in slayer if you know how to be a good lone wolf, a team is not needed unless playing against another team (which I believe they should fix and have only other teams play against other teams more often).

Wow, thanks for the all the feedback everyone. XD

The team dynamic is something I’ve known I need to work on for a while, but haven’t made much progress. I usually play solo as I don’t have any RL friends who play, and 99% of the people in my groups don’t have mics. I need to work on meeting some people online, but my schedule is highly random, and on top of that, I’m not the most social sort in RL. :stuck_out_tongue:

Souljah: Yeah, I’m all about staying in cover. I also tend to stay out of the middle of maps (Swordbase’s ground floor, Pinnacle’s dish, Asylum’s ring etc.) when I can, because I find they tend to be killzones filled with bullets and grenades.

Shanez: Thanks. It’s hard not to feel noobish when some peeps are running around with 3+ K/Ds. :slight_smile:

Reverence: Thanks for the info about spamming in Vanilla. I was under the impression that pacing was effective in Vanilla, but moreso in TU. I generally play Team Slayer and was getting out-DMRed more often than I liked. Maybe I’ll hop over to Super Slayer.

Ciaran: I’ve experimented with armor abilities a bit, and am still working on it. I usually run AL (yeah, I’m one of those guys) in team games, as it makes a decent CQB weapon/anti-grenade system, and occasionally it’ll allow for a teammate to happen by and clean up an enemy that outplayed me. I use Sprint a good bit as well, and have had some limited success with Hologram. The rest I’m still practicing with - I don’t seem to be crafty enough to use Camo properly, and Jetpack seems to make me a highly visible target. :stuck_out_tongue:

Fatman: Right on, I also do a lot of practicing in Firefight. General aim/track to target time, sniping, no scoping, controller sensitivity testing, the works. I tend to use the offline flavor as it allows me control over what weapons I’m using and what enemies I face - I have a couple games that are nothing but Elites to simulate MM’s shielded enemies.

SensoryFour: Good advice. I tend to do just what you said, and I have to keep reminding myself to have fun along the way.

Splitwarrior: Yeah, I try to stay relaxed as much as possible when gaming. Probably my biggest issue is that when I’m running around the map I’m fine, but when I come upon an enemy or situation where I need to do something, I have a tendency to tense up and freeze in the heat of the moment. I’ve gotten past it somewhat, but I find it helps to stay comfortable when playing.

Theo: Yeah, I’ve had some success with crouching around corners, usually with a shotty or sword. Still working on integrating Camo tho.

Miss Cannibal: Glad you mentioned hanging back. I do try to support my teammates as much as possible, but I find most of them tend to run face first towards the nearest firefight, guns blazing, and usually end up dead. I tend to either hang back and provide cover fire, snipe, or run around and try to attack from the flank while the enemy’s occupied. I seem to have more success with it.

CrimsonGuard, if you ever contemplate playing MLG, hit me up and I’ll teach you the call-outs, starting strats, etc. and we can run some playlist together.