tips for rumble pit?

I’ve been playing online since Halo 2 and put in over 500+ hours into each game.
But, I never was a rumble pit fan because I enjoyed the teamwork necessary being on a team.

So I decided to play rumble pit last night and destroyed some silvers and won 25-3.
Then I played against some lvl 100+ players (I’m around a 50) and kept getting 2nd place.

Any tips to change my mindset perhaps?

  • Here is what I gathered in my short time playing: - control power weapons/power ups (obviously) - be opportunistic, pick off people already in a fight - camp around choke points with high damage weapons - keep a constant supply of grenades - always anticipate facing multiple people after or during an engagement

2 rules of rumble pit:

  1. STEAL KILLS- this is a FFA, and the longer your alive, the more likely you can steal kills and rack up points quickly to pull ahead
    2)Do not fight unless you need to and if you do WIN you’re 1v1- This is the only time you have to actually engage and defend. You should also expect to die here if you’re playing smart people, because they should be following rule 1 if YOU are fighting (I hope you see how the cycle work :slight_smile: )

Follow those 2 rules and you will come on top (37 in h2 rumble pit), you don’t have to camp, you have to be able to pick your fights correctly while simultaneously being aware of the close spawn points where an enemy may respawn.

gl hf

Are you talking about rumble pit in MCC? Because it’s called FFA in halo 5. If you’re talking about MCC you’re in the wrong forum. If you’re talking about halo 5 I don’t understand how you think you’re a 50.

Splinter grenades nuff said.

The biggest advantage of rumble pit is the fact that you are not red or blue :stuck_out_tongue:
You do not need a mic.

With regards to tips: I have none, I am not good at it but its fun.

> 2533274913126156;1:
> I’ve been playing online since Halo 2 and put in over 500+ hours into each game.
> But, I never was a rumble pit fan because I enjoyed the teamwork necessary being on a team.
>
> So I decided to play rumble pit last night and destroyed some silvers and won 25-3.
> Then I played against some lvl 100+ players (I’m around a 50) and kept getting 2nd place.
>
> Any tips to change my mindset perhaps?
>
> - Here is what I gathered in my short time playing:
> - control power weapons/power ups (obviously)
> - be opportunistic, pick off people already in a fight
> - camp around choke points with high damage weapons
> - keep a constant supply of grenades
> - always anticipate facing multiple people after or during an engagement

Move up to onyx and play against nothing but champs, prepare for the pain.

Hit Onyx when I was just playing for -Yoink- and giggles before, and all I’d been doing was going for assassinations and sticking people… so not sure how much weight my advice carries, if any.

That said, I’ve found that controlling power weapons isn’t nearly as good as getting your hands on anything headshot capable. Keep your distance from power weapons, use them as bait, pick off people when they rush into the mosh pit. If you come across a power weapon on the ground later, by all means grab it, but when they spawn on weapon pads it’s just asking for trouble if you go straight for them.

Beyond that, sounds about right, but in my experience FFA is more about avoiding direct confrontation when possible and being opportunistic. Starting fights draws attention with explosions and gunfire, and more often than not you’re not going to be in good enough shape to take on a second or third opponent. Carbine, Battle Rifle and DMR are all your friends, magnum/SMG when you can’t get your hands on those. Aside from that the shotgun/scattershot is likely the only power weapon I’d recommend grabbing right from the start as doing so won’t alert everyone else when you do (as opposed to say, rockets or sniper).

> 2533274803493024;3:
> Are you talking about rumble pit in MCC? Because it’s called FFA in halo 5. If you’re talking about MCC you’re in the wrong forum. If you’re talking about halo 5 I don’t understand how you think you’re a 50.

Talking about halo 5. I’m a sr50 (as in xp gained). Haven’t qualified in rumble pit yet (played 4 games so far)

> 2533274818787037;7:
> Hit Onyx when I was just playing for -Yoink- and giggles before, and all I’d been doing was going for assassinations and sticking people… so not sure how much weight my advice carries, if any.
>
> That said, I’ve found that controlling power weapons isn’t nearly as good as getting your hands on anything headshot capable. Keep your distance from power weapons, use them as bait, pick off people when they rush into the mosh pit. If you come across a power weapon on the ground later, by all means grab it, but when they spawn on weapon pads it’s just asking for trouble if you go straight for them.
>
> Beyond that, sounds about right, but in my experience FFA is more about avoiding direct confrontation when possible and being opportunistic. Starting fights draws attention with explosions and gunfire, and more often than not you’re not going to be in good enough shape to take on a second or third opponent. Carbine, Battle Rifle and DMR are all your friends, magnum/SMG when you can’t get your hands on those. Aside from that the shotgun/scattershot is likely the only power weapon I’d recommend grabbing right from the start as doing so won’t alert everyone else when you do (as opposed to say, rockets or sniper).

Thanks!

What about changing my armor color to neutral tones? Just to get that slight edge over players who are bright pink or yellow? XD

I had most success when I sprinted for 2-4 seconds in order to get to an area, but then stopped sprinting before I encountered anyone. I found I was constantly getting shot first because I was sprinting into areas, so I stopped sprinting and was more patient, even if I was losing by more than a few kills. I usually managed to get those kills back because I’d pick u kills on weaker guys and was patient with power weapons.

Hot pink and easter yellow are probably bad color choices, yeah. Find that lime green also tends to stick out a lot on maps.

Greys, blues and darker reds tend to blend in very well, though.

Also, what the guy above says. Never sprint unless you’re specifically planning to nail someone with a shoulder charge in advance, and even that’s a bit iffy. On top of forcing you to wait half a second to get your gun up sprinting tends to be very loud, I’ve caught more than one person off guard before by listening for them and entering a room or hallway prepared. Play it slow and methodical - go into the game with a general plan in mind, but fill in the blanks as you go and as things develop.

Always expect someone to spawn behind you. Radar is your best friend.

All great tips everyone, hoping to reach onyx! I’m assuming getting 2nd or 3rd place is meaningless?

Not sure. Know I didn’t win a lot of my games, but then again no idea how I landed the Onyx level. I’d tried for a bunch of the first few games, then I just stopped caring. Decided to make it fun and ran around refusing to use my gun, only grenades and melee.

Not saying to do that, but more pointing out that I rarely won any of those games so I’m not sure how the ranking system works for qualifying matches anymore.

> 2533274913126156;13:
> All great tips everyone, hoping to reach onyx! I’m assuming getting 2nd or 3rd place is meaningless?

Nope 2, 3 still count as wins in FFA. At least im pretty sure they do.