Tips for getting Sickness skull

Just looking for any tips to get the Sickness skull on Hold the Line, it’s the last one I need for the lot. Going to be attempting it on easy and don’t have the time available atm to spend too much time on it, so any advice is helpful. Cheers.

Hold the Line is pretty simple, I usually leave Douglas at the wall right in front of the base with 2 Snipers, 3 Cyclops, 2 Wolverines (for the Banshees later on, so this is optional given that Banshees don’t attack the walls), and a Warthog or 2 with a Nightingale for heals. On the wall behind the base I usually just leave about 4 tanks and 2 Hogs with a Nightingale.

On the Base I make the two turrets near Douglas Anti-Vehicle until the announcement of Shipmasters Banshees coming, the rear turrets I make into Siege Turrets to help with either barricade.

The first two or three turrets where the Infantry first start pouring from on the West side of the map (if your map is oriented so that the entry of the base where the units are summoned is faced away from your camera) I turn into Anti-Infantry because that’s all that’s going to come from there. Everything else is Anti-Vehicle because of the Marauders, Wraiths, and Locust units that will be heading to the Eastern(?) Barricade where you should have Scorpions and Warthogs waiting to greet them (you can honestly throw a few Hornets or Cyclops over with them if you have any population to spare).

So you’ll want to upgrade your population as fast as you can and how quickly you can summon them, then upgrade the units themselves.

That’s honestly how I did it.

If you already did it, then congrats!

> 2533274879757912;2:
> Hold the Line is pretty simple, I usually leave Douglas at the wall right in front of the base with 2 Snipers, 3 Cyclops, 2 Wolverines (for the Banshees later on, so this is optional given that Banshees don’t attack the walls), and a Warthog or 2 with a Nightingale for heals. On the wall behind the base I usually just leave about 4 tanks and 2 Hogs with a Nightingale.
>
> On the Base I make the two turrets near Douglas Anti-Vehicle until the announcement of Shipmasters Banshees coming, the rear turrets I make into Siege Turrets to help with either barricade.
>
> The first two or three turrets where the Infantry first start pouring from on the West side of the map (if your map is oriented so that the entry of the base where the units are summoned is faced away from your camera) I turn into Anti-Infantry because that’s all that’s going to come from there. Everything else is Anti-Vehicle because of the Marauders, Wraiths, and Locust units that will be heading to the Eastern(?) Barricade where you should have Scorpions and Warthogs waiting to greet them (you can honestly throw a few Hornets or Cyclops over with them if you have any population to spare).
>
> So you’ll want to upgrade your population as fast as you can and how quickly you can summon them, then upgrade the units themselves.
>
> That’s honestly how I did it.
>
> If you already did it, then congrats!

Just got it, thanks for the advice, got me through the early game easy enough and I didn’t waste much on anti-air like in the past.

> 2535430590968520;3:
> > 2533274879757912;2:
> > Hold the Line is pretty simple, I usually leave Douglas at the wall right in front of the base with 2 Snipers, 3 Cyclops, 2 Wolverines (for the Banshees later on, so this is optional given that Banshees don’t attack the walls), and a Warthog or 2 with a Nightingale for heals. On the wall behind the base I usually just leave about 4 tanks and 2 Hogs with a Nightingale.
> >
> > On the Base I make the two turrets near Douglas Anti-Vehicle until the announcement of Shipmasters Banshees coming, the rear turrets I make into Siege Turrets to help with either barricade.
> >
> > The first two or three turrets where the Infantry first start pouring from on the West side of the map (if your map is oriented so that the entry of the base where the units are summoned is faced away from your camera) I turn into Anti-Infantry because that’s all that’s going to come from there. Everything else is Anti-Vehicle because of the Marauders, Wraiths, and Locust units that will be heading to the Eastern(?) Barricade where you should have Scorpions and Warthogs waiting to greet them (you can honestly throw a few Hornets or Cyclops over with them if you have any population to spare).
> >
> > So you’ll want to upgrade your population as fast as you can and how quickly you can summon them, then upgrade the units themselves.
> >
> > That’s honestly how I did it.
> >
> > If you already did it, then congrats!
>
> Just got it, thanks for the advice, got me through the early game easy enough and I didn’t waste much on anti-air like in the past.

Not a problem and glad I could help!