There should be a infection game mode with multiple classes at certain tiers. These tiers should come according to time or score. Like a system for stronger zombies but hard-to-get humans. You know what I mean right? Each class should have health edit options and personal weapon options. What else do you guys think could add to this, if you wanted it.
This reminds me a lot of the zombie servers back in my Counter-Strike days. You could pick from multiple classes of zombies of varying health, speed, and special abilities. There was even a flamethrower zombie where you could hurl jets of flame at the expense of some of your health. Quite devastating, actually.
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> This reminds me a lot of the zombie servers back in my Counter-Strike days. You could pick from multiple classes of zombies of varying health, speed, and special abilities. There was even a flamethrower zombie where you could hurl jets of flame at the expense of some of your health. Quite devastating, actually.
This is where this exactly came from. It would be fun for infection IMO.
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> > 2535429593088083;2:
> > This reminds me a lot of the zombie servers back in my Counter-Strike days. You could pick from multiple classes of zombies of varying health, speed, and special abilities. There was even a flamethrower zombie where you could hurl jets of flame at the expense of some of your health. Quite devastating, actually.
>
> This is where this exactly came from. It would be fun for infection IMO.
If that’s the case, the bigger, fatter zombies would be terrifying with their vastly increased health.
> 2533274856011418;1:
> There should be a infection game mode with multiple classes at certain tiers. These tiers should come according to time or score. Like a system for stronger zombies but hard-to-get humans. You know what I mean right? Each class should have health edit options and personal weapon options. What else do you guys think could add to this, if you wanted it.
So like the invasion tiers but different, I guess it’s an alright idea. But what if there was a game where you faced multiple waves of infected (maybe the number of infected couldbe increased by 1 every round) and every wave you complete you get a tier upgrade.
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> > 2533274856011418;1:
> > There should be a infection game mode with multiple classes at certain tiers. These tiers should come according to time or score. Like a system for stronger zombies but hard-to-get humans. You know what I mean right? Each class should have health edit options and personal weapon options. What else do you guys think could add to this, if you wanted it.
>
> So like the invasion tiers but different, I guess it’s an alright idea. But what if there was a game where you faced multiple waves of infected (maybe the number of infected couldbe increased by 1 every round) and every wave you complete you get a tier upgrade.
TBH this sounds a lot like GMOD ZS. I like this idea