ThrusterPack Tips and Strategies

Like the title says. I personally feel the thruster pack is one of the most underrated AA’s in the entire game… Post tips, tricks, and strategies that you have found out when using the ThrusterPack.

I like using the Thruster Pack for many things, but using it as an assassination tool has to be my favorite.
Here is an example of what I mean. I prefer to stick with the Thruster Pack on FFA matches and bait one person to try and kill me. If everything goes correctly I am able to thrust behind them and assassinate with a quick burst (most notably known as “ninja”).

I keep trying that but its real hard to pull off. I wish it was faster with forward movement to I could close gaps quickly. I use it alot for midair redirection. Like on haven I’ll drop down and then boost backwards which not only gets me to the ground faster but in any direction I want.

Actually, the thruster pack is really just overhyped. I could literally get twice as much distance covered with one of two evades in reach. The way it is in flood mode is the way it should be for every mode.

Use it with Haven mancannons, it throws them off completely. Along with the Solace one too.

I feel thruster pack just needs a buff. I loved evade in Reach, but I can see how people thought it was overpowered.

Thruster pack needs more speed and more distance traveled, then I’ll use it over Promethean vision.

Trollsassination: Turn your back on an enemy, but when they try to assassinate you, jump up and thrust back and assassinate.

I heard that when they were first making it, it was a teleportation ability, which was so incredibly overpowered that they changed it to the dash version it is today. The dash still had really good distance, about as much as the flood do, but they felt it was still a little overpowered so they decreased the distance traveled.

Anyway, use it to change direction mid air, you can also do this after being launched from a man cannon, and while inside of a lift. If you dash inside of a lift, you momentarily stop yourself from going up the lift and move out of the way of anyone going up the lift too (useful for surprising chasers)

Also, if you’re sprinting and you want to drop from a ledge, thrust off it instead because you’ll go down faster and you’ll already have your weapon raised,ready to get into the action, verses having to wait until you exit the sprint animation and risk getting attacked before you’re ready.

> I feel thruster pack just needs a buff. I loved evade in Reach, but I can see how people thought it was overpowered.
>
> Thruster pack needs more speed and more distance traveled, then I’ll use it over Promethean vision.

Agreed either longer distance or be able to use it twice. I feel it should be how it is in Campaign; that is the ideal thrusterpack. Now that you mention it, I really miss Evade now.

Wow, a teleportation ability?

And I thought Halo 4 couldn’t have been any better!?

> Actually, the thruster pack is really just overhyped. I could literally get twice as much distance covered with one of two evades in reach. The way it is in flood mode is the way it should be for every mode.

Oh god no! lol

The Thruster Pack is cool to me because it has a stylish feel that reminds me of certain mecha games in the past. Finding a place to use it is understandably hard for players, but in order to maximize it you need to consider how encounters work in halo 4.

I’ll just get this out of the way right now because of what I’ve seen playing this game:

Stop using it as a side step out in the open.

It will not throw off rifle users as much as you think, nor will you have your weapon controls back up in time to take advantage of an open-space dodge if you do. You’ll just die with the thruster rockets firing off your ragdoll physic contorted body. Please stop using it like this, people. What the Thruster Pack excels in is close range encounters, jump re-direction, and instant cover.

Close Range Encounters: This is already one of the more confusing encounters of Halo 4. Up close people can take a few steps outside your vision and make landing damage really difficult. The Thruster Pack can make things even harder for your target. You can also avoid getting jumped by multiple enemies by becoming a hard target for that extra instant until help arrives. You can also embarrass people who use 1SK weapons in a most obvious way. Even better when you factor…

Jump-Redirection: I have done this to super stylish degree, and the effect alone makes the Thruster Pack awesome. You can change directions in mid-air on a dime to absolutely mind-screw your enemy. People lead their shots in wide arcs to follow people who jump often (and by the way players, stop that, too). Using a redirect will force them to sway back to you, giving you time to get your weapon controls and attack. This is really good with 1SK weapons in a closed space. Just don’t end up confusing yourself. Virtua On players already have this skill in their muscle memory and know what I’m talking about.

Instant Cover: You can use the Thruster Pack, with sound knowledge of your surroundings, to get into cover when somebody has the drop on you. You can also play peek-a-boo by jumping out of cover for an instant and dashing back in. Try this with a rocket for lulz. There’s also ‘oops, wrong door excuse me!’ moments where you enter a room and it’s locked down, so you use the TP to make a quick exit or mount a trap.

Things to Consider:

  • The Thruster Pack does not add jump height, it only follows the inertia of the arc. So while it seems to add jump height, it’s only adding to the direction to initiated the dash with. When you do Jump Redirections, keep in mind you are often going downward with your new direction.

  • The time it takes to regain weapon control is similar to just after sprinting. Don’t think you can attack right into or out of a dash (even if you can in Flood). Keep the recovery time in mind. You are also debuffed in mobility for a short time after use, so don’t be reckless.

I hope this write up helps. Good luck.

> Wow, a teleportation ability?
>
> And I thought Halo 4 couldn’t have been any better!?

Yup, can’t remember where I heard it from though. I’ve seen too many vidocs and video commentaries with guests from 343.

It is true though, during thruster pack’s first stages of being built, it was a teleportation ability similar to the promethian knight’s teleportation.

I love Virtua On! ^.^

> I love Virtua On! ^.^

Me too, my friend, me too.

> > Wow, a teleportation ability?
> >
> > And I thought Halo 4 couldn’t have been any better!?
>
> Yup, can’t remember where I heard it from though. I’ve seen too many vidocs and video commentaries with guests from 343.
>
> It is true though, during thruster pack’s first stages of being built, it was a teleportation ability similar to the promethian knight’s teleportation.

Could this possibly be it?. I’d assume its still somewhere within the code of the game just unusable.

Thruster pack is the only ability I use on this game! Every now and then I will use promethean vision, but thrusters are more useful I think.
The most useful thing about them I have found is getting out if the way of nades and ghosts that are boosting towards you.

> Thruster pack is the only ability I use on this game! Every now and then I will use promethean vision, but thrusters are more useful I think.

Depends on the usage!

> The most useful thing about them I have found is getting out if the way of nades and ghosts that are boosting towards you.

Yeah they embarrass people who foolishly go for splatters, Ghost riders and jeeps alike. In fact I’d say this is the only real use out in the open that makes a difference.

I found another useful thing to be, that when someone with a sword or hammer is charging at you (even someone who is about to walk around a corner to boltshot you) you can jump forward and then thurster pack over them to avoid them, I have found that to be very handy at times.

> > > Wow, a teleportation ability?
> > >
> > > And I thought Halo 4 couldn’t have been any better!?
> >
> > Yup, can’t remember where I heard it from though. I’ve seen too many vidocs and video commentaries with guests from 343.
> >
> > It is true though, during thruster pack’s first stages of being built, it was a teleportation ability similar to the promethian knight’s teleportation.
>
> Could this possibly be it?. I’d assume its still somewhere within the code of the game just unusable.

Nope, I never saw any gameplay of it. I was watching exile gameplay where one of the commentators was a dev from 343 talking about armor abilities. He said that in the earlier stages It was a teleportation ability like knights use.

TP is win.

I use TP, Mobility, and Dexterity.

i tried to use it but with the so small distance covered it feels useless