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> > > > > > > I don’t really see it as a crutch. You kind of have to use thrust because the strafing isn’t that good in this game.
> > > > > > >
> > > > > > > I think the biggest issue with it is that it can prolong gunfights. It allows you to expose yourself more than you could without it and you can get back into cover quicker.
> > > > > >
> > > > > > If thrust is only a good mechanic because the strafe sucks then thrust isn’t a good mechanic. Get rid of thrust and improve the strafe speed and the problem is solved.
> > > > >
> > > > > But thrust does improve strafe speed…
> > > >
> > > > But you don’t need it to increase strafe speed. You can have a fast and responsive strafe without it. 1v1 gunfights in Halo 5 would be terrible without thrust because the strafe is terribly slow. Thrust provides a bandaid fix to a problem that can be solved without it.
> > >
> > > It’s not a band aid at all. It solves the problem nicely I think. It adds more diversity to your movement.
> >
> > How does it solves the problem nicely. If a game has a terrible strafe wouldn’t the idea solution be to fix the strafe and make it better rather than to add a new mechanic to try and make up for the bad strafe? I’m not saying you can’t use it in creative ways in a 1v1 but that is outweighed by the fact that when it isn’t being used to juke an opponent it is being used as a get out of jail free card. Give players a fast and responsive strafe with projectile weapons and you’ll achieve much more skillfull and interesting 1v1s than Halo 5 will ever have with thrust.
>
> Not to me. With just a faster strafe all you have to do is essentially move… Thusters have to be timed correctly in engagements to be effective.
I disagree. Thrust is an instantaneous jolt in whatever direction you choose. No one can accurately predict that sudden of a movement, so unless they happen to be lucky they will always be thrown off for a fraction of a second. A strafe can go both ways. Good players can mix up their movement to be hard to track and even harder to predict, whereas lesser skilled players will often use a very basic or no strafe at all. Base movement should be of paramount importance.
I can agree it feels awkward to go back to older halo’s without the Spartan abilities but its something you gotta deal with.