Thrills of Warzone FF.

I tell ya, Firefight has been a roller coaster for me. Out of ten matches I play, I may win one or two. But the mode is so exciting and engaging. It’s like gambling in a way. Each match you feel like you’re about to win so you keep playing…and sometimes continue to lose, but the gameplay keeps you in. I do believe it gets difficult, certainly when you’re paired with teammates that find magnums suitable in the late rounds. But Firefight has been overall rewarding. Even though I lose more than I win. I’ve unlocked skins, armors, and much more weaponry. Plus it’s a fun experience, regardless of difficulty. It’s a break from Arena and that sort of intensity alike. I get a buzz going on a streak and you’re a total war machine against Grunts and such haha…except for the All-Mighty Grunt…

I wish I shared your opinion. Firefight to me is very black and white. It’s either fun and engaging, or just downright frustrating.

FireFight may have been fun if they didn’t resort the the most lazy game design possible.

> 2533274855477511;2:
> I wish I shared your opinion. Firefight to me is very black and white. It’s either fun and engaging, or just downright frustrating.

I agree with this

They need to nerf some of the pain in the -Yoink!- rounds
2 wardens on Apex 7 round 3 (level 3 or 4 reqs)

Huge, super-killy bullet sponges - I’ve never been on a team that killed just one of them and it’s oh so tedious.

For me the only difficulty is to defend the garage/armory/core against bullet sponge prometheans when they spawn by dozens INSIDE the objective while you respawn far away accross the map and lose 20 seconds just to sprint toward the objective…