This would balance Isabel.

Haven’t used Isabel since the week the game came out.

2 new unique leader powers would balance her=

a) halo wars 1 style disruption bomb.
b) timed abilities: mini map interference OR removal of fog of war

A) Would be amazing
B) Would also be interesting.

These are both solid ideas.

This would definitely incite me to play as Isabel more. So far she’s…well meh…much more handy in team based matches than going solo.

Having something like the disruption bomb would definitely erode away some of the more lopsided leader powers and a map jamming would be interesting too.
Maybe even have a passive power early on that allows a slight reduction in your own and ally LP cooldowns?

GH

Option ‘A’ would definitely be interesting to see, especially if it’s only her that gets it.

> 2535457322532623;1:
> Haven’t used Isabel since the week the game came out.
>
> 2 new unique leader powers would balance her=
>
> a) halo wars 1 style disruption bomb.
> b) timed abilities: mini map interference OR removal of fog of war

I approve

Honestly I’d just swap the faster vehicle perk up sooner. If you could have you first two points into vehicle assembly she wouldn’t be that bad. Then when you hit the 9m mark and have 6-7 maybe 8 tanks instead of 3-5. Then AA spams hard enough it counter react to just about w/e comes out.

If they fix shell canister bug, best offense bug, global buff bug on tanks. You can probably run 3/8/10 again and be okay due to Tanks being functional.

I do kinda wish ghost was disruption bomb but paired with combat salvage when are you supposed to die exactly?