This stat, k/d.......

In Halo 4, 343, just a tip. Lower the emphasis, or emphasize something else which represents overall skill. Please. Last year, too many times I voiced my opinion in B.net forums, only for random people to say “Thats why your k/d is so low you dun adapt to armor lock”. When I have a low k/d because it was my first game, and I sucked for a month.

So yeah.

I’m lost.

I don’t see what else they’d emphasize…

  • III P u r 3 III -

Let’s leave K/D alone. On the Halo Waypoint forums (These forums) anyone who mentions anything about K/D in Halo 4 will be ignored as it is immature and irrelevant to mention it.

> In Halo 4, 343, just a tip. Lower the emphasis, or emphasize something else which represents overall skill. Please. Last year, too many times I voiced my opinion in B.net forums, only for random people to say “Thats why your k/d is so low you dun adapt to armor lock”. When I have a low k/d because it was my first game, and I sucked for a month.
>
> So yeah.

its funneh cos ur k/d is so low! -> just kidding

I don’t think k/d should be left alone it is a very good representation of skill. In real life do you have re-spawns? No. Your ability to survive throughout combat is just as important as killing your opponents. Furthermore a skill system which is not based partially around k/d promotes noobs who run into combat spam a few grenades killing 1 or two guys then die. That is NOT skill and that is not fair on those who are good at both killing and surviving.

Although on the other side of the argument k/d does promote camping and sniping which is why I can see your point of view (but I am a sniper in Reach so…).

Nobodies opinion should ever be judged by a number (in Halo anyway). To presume someone’s opinion is linked to their k/d is not only ludicrous but offensive and you can report people who do this to the MODS. Besides no matter what k/d you have you represent part of the community and nobody can take that away form you.

k/d is fine in my opinion but should is not always the best representation of skill.

->Good topic OP.

We got this nice little rule here called ‘no stat flaming’.

> In Halo 4, 343, just a tip. Lower the emphasis, or emphasize something else which represents overall skill. Please. Last year, too many times I voiced my opinion in B.net forums, only for random people to say “Thats why your k/d is so low you dun adapt to armor lock”. When I have a low k/d because it was my first game, and I sucked for a month.
>
> So yeah.

A lot plays into your kD ratio i wouldn’t worry to much about it. unless you play a lot of team slayer it doesn’t really matter. If you do play a lot of team slayer then you will want to focus more on living than getting the kill, and remember it takes a lot to move a poor KD ratio up once it has been tanked. i am hopping H4 will bring in a running KD ratio were it is based on the last 100 kills.

The bottom line is that K/D does for the most part show your skill. In a first person SHOOTER, where kills are the essential base of how well you’re doing in the game, K/D is the best way to determine your overall skill and knowledge of the game.

It’s cool that Reach or Halo 4 is or was your first game and you have a low K/D. In the end we all sucked in the beginning. Some of us have just been playing longer and are able to get “in the groove” and adapt to new features faster. Don’t feel bad, in time you’ll dominate more and more with practice.

Here’s away that 343 can appease both sides:

Make 2 groups of Playlists, Ranked and Social, just like Halo 3. In Ranked, it should focus on COMPETITIVE multiplayer and track your K/D. The Social playlists should not keep track of your stats as the Playlists are meant for the more CASUAL gamers who just want to have fun.

There, problem solved.

I agree. It is a wee bit ridiculous how many people think k/d is the be all end all stat.
But a tip to maintaining it, cos I have to so the CoDfags at school don’t give me crap, is to always try to get at least one kill per respawn. Once you got that down, build from there.

I’ve played enough halo to know that K/D is a pretty reliable representation of skill, so yeah, don’t mess with it…Also, win/loss should definitely be emphasized more.

So your mad cuz you sucked for a month? And it got to you when people asked what your k/d was? As long as your having fun and not throwing your controller at the tv it doesn’t matter man! Play for the hell of it and if you do care about your k/d then step your game up!

> I’m lost.

K/D? Lol. It is W/L that counts. The people that judge players out from K/D is all wrong: Because K/D is not a good enough representation of skill.

> K/D? Lol. It is W/L that counts. The people that judge players out from K/D is all wrong: Because K/D is not a good enough representation of skill.

^this.

Also, people don’t really listen to people with a low K/D because these people (most of the time) have no idea what belongs to Halo and what doesn’t.
and people with a low K/D are often people who first played Halo.

Not going to brag, but I’ve only played Halo since a year and a half(?) after H3 was released, and at first I had a terrible K/D but as I got better it grew to atleast 1.2 taking into account all the days that I was terrible. and now I have a 1.55 k/d in Reach which kind of says that you have a better idea on how to play a Halo title and what belongs to it. but I don’t think that way.

Lol!

Anyway, in a primarily team-based game W/L is most indicative of skill. A good K/D plus a good W/L is even better. To do that, you need a team. To keep one you need some social skills.

> 343, in Halo 4,could you please lower the emphasis on representing overall skill. Place a bigger emphasize on something else. Please. Last year, too many times I voiced my opinion in B.net forums, only for random people to say “Thats why your k/d is so low you didn’t adapt to armor lock”. When I have a low k/d because it was my first game, and I sucked for a month.

I’m going to modify your post to make sure I got the full story…

If that is the story, let me first apologize for the b.net members who acted foolishly. You’ll find the forum people here are a little more forgiving of that kind of thing. I offer this advice:

  1. Post with respect to others. Don’t insult them and if your unsure if they will, simply say something to the effect of, “Please don’t take this the wrong way” or “I don’t mean to have this come across badly”, etc…

  2. Post intellectually. Use proper english. If your confused about something, ask clarification on it. Beyond this, if recent news is surprising to you, remember your on the internet and google is less than thirty seconds away.

  3. Read up on the forum guidelines here.

  4. I dislike your post idea. I like Halo to be competitive to a certain degree, but Halo has grown into a large fanbase now that I also would like to see a more casual, laid back community enjoy all they can about it, with this said, no game in a First-Person Shooter Multiplayer Matchmaking setting is going to try and avoid competitiveness. Not only does it sell, but it’s also a big drawn in for people to get better against skilled opponents.

  5. Welcome to Halo, its a good game to start your journey on, if you have any questions concerning other games, feel free to pm me, I’ve played multiple games over the years ranging all the back to Super Nintendo and 64-bit cartridges (oh the good ole days lol of heating up cartridges, blowing into them to cool them down… good times.)

  6. I did a search on you and found out you haven’t done an introduction yet. Please post an introduction here, using this format so we can get to know more about you. that and remember, your part of the Waypoint Community since your on these forums.

I would prefer emphasis on both KA/D and W/L.

> > K/D? Lol. It is W/L that counts. The people that judge players out from K/D is all wrong: Because K/D is not a good enough representation of skill.
>
> ^this.
>
> Also, people don’t really listen to people with a low K/D because these people (most of the time) have no idea what belongs to Halo and what doesn’t.
> and people with a low K/D are often people who first played Halo.
>
> Not going to brag, but I’ve only played Halo since a year and a half(?) after H3 was released, and at first I had a terrible K/D but as I got better it grew to atleast 1.2 taking into account all the days that I was terrible. and now I have a 1.55 k/d in Reach which kind of says that you have a better idea on how to play a Halo title and what belongs to it. but I don’t think that way.

You make some good points Sir

Your kd will get better as you get better at the game hiding it will not make you want to improve and everyone should want to improve a little

K/d is a good indicator of skill. But some things 343 should not include in it are kills/deaths in objective gametypes and betrayals. This will at least prevent some abuse, such as stat-padding. Halo has always been more about the W/L, so I agree that 343 should de-emphasize on k/d and more on W/L.

If someone is better than you, 99% of the time they have a better understanding of the game. The ‘your k/d is lower than mine therefore you have a worse understanding’ should not be called stat-flaming as it is a legit argument.