This is possibly the worst mentality I see from the community. Everytime someone says to completely remove a feature, and doesn’t even consider the idea of revamping it, and exploring other ways to make it work. I cringe.
Yes, there are some things that should be removed, at least from a Matchmaking standpoint, such as instant spawn. However a lot of features in Halo 4 actually do have a place in an Arena competitive environment and are simply NOT being used properly in the game.
The biggest example I see of something that could easily just be reworked to be more acceptable is the Loadout system. As opposed to simply scrapping loadouts altogether, why not just try a different approach to balancing the weapons?
Perhaps the Plasma Pistol and Boltshot need to be either moved completely to map-spawns, or nerfed to make way for Dual Wield’s return, giving sidearms a purpose AND justification for being weaker than the primary weapons.
Maybe the Automatic Weapons should all be Sidearms instead of Primary Weapons? I see almost nothing wrong with offering players a choice between the BR, DMR, Carbine, and LR as Primary, and the Magnum, AR, SR, and Suppressor as secondary. Save maybe the fact that the Magnum would need a little bit of a buff (larger magazine should work).
As opposed to scrapping the choice of grenades altogether… Why not just make it so that no matter what nade you choose, you only get 1? I seriously see little problem with a player who only has ONE plasma grenade, ONE pulse grenade, or ONE frag.
Another one is Ordinance Drops. What if Ordinance was changed to only offer you a resupply of the weapons in your loadout? If < gave you your primary weapon, > gave you your secondary weapon, and V gave you 2x your grenade, why should Ordinance have to be completely scrapped?
Armour Abilities, seriously if they just spawned on the map, they could be made a little bit more powerful, akin to the powerups or Equipment in Halo 3. If players had to fight over it, would it be an issue?
What if the Sprint Button was replaced with a Thrust, or Dodge button. Allowing your spartan a short burst of movement in a single direction on a brief cooldown. Allowing map sizes to not have to incorporate sprint, allowing base movement speed to be nice and fast, and giving you slightly more manoeuvrability in AND out of combat, actually ADDING to the strafe mechanic instead of stopping combat dead as soon as it is used.
The same can be applied to things that have been mindlessly removed or replaced from past Halos. What if the Focus Rifle were just buffed in damage and nerfed in overheat time? What if the Plasma Rifle was made more like the Halo CE version, instead of scrapping it and making another redundant AR clone? What if the Elite model was designed standing upright akin to Reach, but simply SHRUNK to it had the same size proportions as a Spartan?
It’s seriously annoying seeing things get mindlessly removed, or seeing request to mindlessly remove them, when all they really need is a little touch up, a fresh perspective, and some common sense applied to them.
