Why would they not beta test it? All these issues could have been fixed by launch, am I right?
I posted this in another thread earlier this morning, so i’ll quote a little bit here. having a beta for a game of this scale is not as simple as you might think:
> For a project of this scale a beta would have been pretty impossible to pull off, while still making the anniversary deadline. I’m pretty sure they did plenty of internal and external testing. I don’t think anyone could have forseen the issues that were going to unfold.
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> I’m curious as to what aspects of the game you think should have released for beta testing and when that should have happened. Even if it was limited to Halo 2A Matchmaking, that’s still time away from development that needs to be factored in in order to have a beta build put out, not to mention the download size. Providing a beta for all 5 games (1,2,2A,3 and 4) would have required a huge download for anyone looking to test, which more than likely would have to be scrapped after the game went gold.
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> Don’t get me wrong, the stats and feedback they could have taken from this would have been excellent, I just don’t feel it would have been feasible.