This is why Halo 4 needs to go back to 1-50

This…
Now if you actually watched the video it should be self explanatory. However if you didnt or you need to laid out for you then ill explain.

First off if you didnt know the PoV is of Snip3down from the MLG team Carbon and he is playing with the rest of his team-mates. Their whole goal to is to give them selves a massive handicap. So they spend the first few minutes killing themselves to put them down by 55 kills. Why do they do this? Because if they play the game regularly they dont have to put any effort into the games they play. The games become dull and there for boring, which leads to a massive lack of interest to even play. So the handicap is to give them a challenge, a reason to try or even a reason just to play. THIS IS SAD.

Why should they have to resort to this just to get some entertainment out of the casual games they play? This is a prime example why they need a 1-50 level system or something similar. This never happened in Halo 2 or 3 because it wasnt needed. For the most part people played players who were on their same skill level. With all of the other issues aside, this is one of the main issues Reach is the least played Halo of all time. For this example, which can be applied to most instances, both partys lose interest in playing. For Carbon they have to be creative and come up with a ridiculous way to make the game fun and challenging again. Killing yourself for the first 5 mins every game can only last so long. But for the opposing team its demoralizing. They have to wait while the other team is blowing themselves up, wondering whats going on, and then when theyre up by 55 kills the other team turns around and pins them in their spawn for the rest of the game. How is that fun for anyone? Honestly would you want to keep playing after that game if that happened to you. Probably not, and i wouldnt blame you.

There are many reason why 343i should implement the 1-50 level system back into Halo 4, but this in my opinion is the best single example. 343i seems to be trying to please all partys in making Halo 4(People that still play Reach, MLGers, and people that use to play Halo but lost interest in Reach), but they really need to look at what things work rather then putting something in just to please someone. They seem to be adding a lot of things into Halo 4 for the players that want a smooth transition from Reach, but im pretty sure the amount of players that dont play Halo because of Reach outnumber the amount of players that still play Reach. Please learn from Reach because the Halo community, especially the players that stopped because of Reach, need a good reason to come back.

So some people I don’t care about suicide to handicap themselves in a match. Because they do this 343i must add numerical rankings so they don’t do this.

That sums up your argument essentially.

Y’know, they could challenge themselves by playing in a tourney. Or, perhaps play some Arena, action sack or something of the sort.

Or just play together in a laid back match and goof off in customs or something. Y’know, have some plain and simple fun.

1-50 was flawed.

If you disagree, you are an idiot.

1-50 <3

Im really hoping HALO 4 has a slightly better version of it / as halo 3 had flaws/ so has every Ranking system …

I hate this the more your play the higher Rank you are .

Im a fan of rank being tied to your skill / I understand not everyone thinks this way …

Just my 2 cents

Will watch video later when not at work…

I think that 343 will give us a better than H3 ranking system.

They learn from their mistakes.

However, purchasing weapons/unlocking new stuff will be more similar to Reach - You get these ‘spartan points’ for doing good in the games. The better you are, the faster you rank up.

> I think that 343 will give us a better than H3 ranking system.
>
> <mark>They learn from their mistakes.</mark>
>
> However, purchasing weapons/unlocking new stuff will be more similar to Reach - You get these ‘spartan points’ for doing good in the games. The better you are, the faster you rank up.

Problem being it wasn’t 343’s mistake…It was Bungie’s.

> just play together in a laid back match and goof off in customs or something. Y’know, have some plain and simple fun.

Ooooooooh The Fun logic

Whats fun for you might not be fun for me / and whats fun for me 50 high team slayer might not be fun for you .

Different people enjoy different things

Halo needs to have something for everyone.

Please and Thank You

Simply implement the ELO system. Good players will have high ELO 'cause they consistantly win games so they’ll face opponents of the same skill level, while bad players will go down and face other bad players. It was originally used for chess, but is now used in numerous other games and sports.

I would rather 343 come up with a new, equally engaging ranking system. Despite the 1-50s good points, it still has some pretty significant flaws when it comes to boosting etc.

But then again, any system is likely to have some way to exploit it. Interested in seeing what 343 have come up with.

> I would rather 343 come up with a new, equally engaging ranking system. Despite the 1-50s good points, it still has some pretty significant flaws when it comes to boosting etc.
>
> But then again, any system is likely to have some way to exploit it. Interested in seeing what 343 have come up with.

Instead of reinventing the wheel, fix it.

Every “exploit” 1-50 had is easily fixable.

You don’t need to show me a MLG team doing this to drive through the point.

I see it everytime I play Reach. Games are just ridiculously unbalanced.

The thing that makes me laugh on this forum is some of the casual and lesser skilled players saying “We don’t want a ranking system because of this and that”

IT WOULD BENEFIT THEM THE MOST!

It would benefit them the most by giving them matches against equal opponents of skill. Rather then risking playing a higher skilled player and well… Does anybody enjoy waiting to respawn?

Halo needs a ranking system based on skill. It would benefit everybody.

Halo 2’s system was the best. If that would’ve been used in Reach, the hacking, etc. wouldn’t have occurred nearly as much as in Halo 2.

> > I would rather 343 come up with a new, equally engaging ranking system. Despite the 1-50s good points, it still has some pretty significant flaws when it comes to boosting etc.
> >
> > But then again, any system is likely to have some way to exploit it. Interested in seeing what 343 have come up with.
>
> Instead of reinventing the wheel, fix it.
>
> Every “exploit” 1-50 had is easily fixable.

Oh really? Please explain or are you just talking out of your -Yoink-?

> Halo 2’s system was the best. If that would’ve been used in Reach, the hacking, etc. wouldn’t have occurred nearly as much as in Halo 2.

It certainly was.

I don’t know why they changed it. It wasn’t as if the ranking system should be blamed for the rampant cheating that happened above level 30+.

> Oh really? Please explain or are you just talking out of your -Yoink!-?

Vetoed summed up some of the fixes quite nicely.

> It wasn’t as if the ranking system should be blamed for the rampant cheating that happened above level 30+.

Unfortunately most people simply refuse to accept this.

Cheating is only ever a problem because the game allows it to happen, not because of the ranking system.

I still get cheated in Reach social.

> > Oh really? Please explain or are you just talking out of your -Yoink!-?
>
> Vetoed summed up some of the fixes quite nicely.

He doesn’t even mention anything about boosters or buying accounts. That’s like the main problem directly related to the 1-50 system.

The problem with trueskill matchmaking is a totally different story.

I still do not understand the irrational love for the 1-50 ranking system. 343i is not going to intentionally repeat bungies mistake of using the 1-50 system again. It was extremely flawed, encouraged boosting, and rewarded those who were skilled from the beginning and punished those who gained their skill after a few matches.

For Halo 4 I want a behind the scenes trueskill system like Reach has.

> > > Oh really? Please explain or are you just talking out of your -Yoink!-?
> >
> > Vetoed summed up some of the fixes quite nicely.
>
> He doesn’t even mention anything about boosters or buying accounts. That’s like the main problem directly related to the 1-50 system.
>
> The problem with trueskill matchmaking is a totally different story.

Yes, he does mention fixes to those.

Making your team mate levels not have an effect on your leveling fixes boosting.

Making highest skill dynamic and using a similar system to Reachs Arena (i.e ranks fall if you don’t play on them) fixes buying accounts.

> I still do not understand the irrational love for the 1-50 ranking system. 343i is not going to intentionally repeat bungies mistake of using the 1-50 system again. It was extremely flawed, encouraged boosting, and rewarded those who were skilled from the beginning and punished those who gained their skill after a few matches.
>
> For Halo 4 I want a behind the scenes trueskill system like Reach has.

Why do you refuse to accept the simple fact that 1-50 is easily fixable and even than, was hardly broken in the first place?

And do you really want to lose games 50-5 just like in Reach because trueskill in Reach is an utter failure?