So this was my first halo that wasn’t couch co-op splitscreen, I play on PC and skipped the MCC release.
I was excited because I’ve seen videos of the customization from previous titles. It is a huge part whether you realize or not of what made Halo unique in the FPS genre.
So a new player like me, I bought the $60 campaign, $100 worth of credits, and bought into the hype.
Only to look like literally everyone else. This was a definite step back in the ‘cool factor’ department.
I love this game.
But I only play rank, don’t care about cosmetics and I’m old enough to remember that getting a free game of this caliber is a blessing.
“Game will be better for it”
Halo 5 proves you wrong out of the gate. Stop justifying the slashing of features for the sake of making money. In all previous titles you got everything for 60bucks, now to get everyuthing it costs over 1035 dollars. Disgusting, just like your gusto in supporting it. WE DIDN’T ASK FOR FREE TO PLAY.
Yes this is true…I am just not receiving credit towards my dailies each time.
It is like some games didn’t count.
Former Asphalt 8 player here. God, that game had aggressively hostile monetization and pay-2-win schemes, and I never thought Halo infinite would pull those off, but it did. So, a little history about A8:
I started playing in 2014, when A8 became F2P. It wasn’t too bad up until 2016, when Vivendi hostilely acquired Gameloft and that’s when A8 started to go downhill. So many poorly-designed, FOMO special events like R&D, Enduro Double Down, and Championship were made, and then they started pushing the VIP System (which REWARDS you for PAYING up), Blueprints, and forcing hard currencies like tokens and now fusion coins (one of the cars in the game even requires a whooping $4,000 to obtain!). It got so bad I permanently quit in 2019. Sometime after I quit, Vivendi started pushing those awful Festivals (Battle Pass events with again the FOMO element), and so many of them in recent times have been P2W (i.e. locking a top-ranking ULTIMATE car behind a very expensive paywall).
Now, look what happened with Halo Infinite. It now has the most abhorrent monetization scheme I have ever seen in a Halo game. Locking so many armors behind microtransactions? And then asking for $20 for a weapon emblem? This is just disgusting to say the least. I’ve been an ardent critic of Call of Duty for a while now, and I have to admit, CoD now does their monetization much better than Halo Infinite’s.
After having been seriously disappointed with the campaign, I can’t find myself touching Halo Infinite ever again. No thanks, I will gladly spend $60 on Serious Sam 4 and another game because at least there I will have fun! Croteam has always consistently created amazing games, unlike 343 in the post-2016 era. And thankfully, MCC and Halo 5 are still here for me, so expect to find me on them for a long time.
Yeah, it’s trash. Here’s twent…ZzzzZzzZzz…
Man,
In all my years I have never seen such a bountiful harvest of crying and moaning over things. The Halo Infinite multiplayer experience is literally THE SAME for those with and without BP’s. Same guns, same maps, same abilities, etc. Just because you don’t have cat ears and a flaming helmet doesn’t mean you aren’t experiencing Halo and that you’re being taken advantage of in a monetary scheme.
We as a gaming community did this to ourselves. Games have been $60 since ever and the fact of the matter is AAA games don’t make money for $60 games anymore. They haven’t for decades. So forgive the studios for maybe wanting to stay in business to continue to provide us products in the future rather than go bankrupt over complaining about $10 Cat Ears.
This is what the industry has to do to survive, that, or up the price of individual licenses to $120+ to make a profit. There is no content behind a paywall (think Bungie BP’s for Destiny). There are no OP weapons behind paywalls (CoD), there are solely cosmetic items to purchase for customizing your character. You don’t NEED to do that to play the game, you WANT to, AND you want it for free. Grow Up.
Also, the pace of the BP in November was atrocious but now, with the myriad of ways to get 2xp and constant daily tasks the leveling is fair. This BP season literally lasts almost 6 months, it isn’t a 90 say season like everyone else. Take that into consideration.
Just saying, I will not and never will take responsibility for any companies deliberate poor actions. You can take that credit all you want, meaning speak for yourself.
This is actually false, knowing battle passes, season passes, the shops, companies actual store, and a few other things that are attached to a $60 game.
There is a huge difference between wanting to stay in business and being greedy, and it’s funny how players like yourself will leave things out as you actually did like how the players that buy from a shop, etc… has quadruple if not more and how a business has been spending more time these manipulating their player base making false promises using that ( psychological analyst to insure that manipulation works.)
I think people that defend this vary poor business practice needs to get smacked in the face by reality and wake up to how gaming has turned to crap because of poor business practices.
Just so I understand the comparison here. You are comparing the game to A8, which locked gameplay additions like (top tier) cars behind a paywall, to Infinite, which locks cosmetics and doesn’t affect gameplay.
I just want to know how you came up with this comparison because it makes zero sense.
Quadruple, if not more, what? I have the same BR as you if it’s skinned like C9 or not.
There are actual predatory monetization schemes that throw actual playable content behind a paywall. You crying about skins isn’t going to change my mind that this BP isn’t a scam.
Exactly! This guys is using actual predatory monetization schemes that locked literal gameplay behind paywalls and is saying not being able to buy cat ears and golden skins is the same…
I’m referring to players that buy from a shop that Activision Blizard just in 3 months from players throwing money at that shop made 1.2 billion. I wonder how much money 343 is making knowing they have 2 shops going now, Infinite and Halo 5.
See, people don’t like to talk about how much money will be brought in that is a hell of a lot more than what the game will bring in for $60 over time, and this is a 10-year plan.
Right, this is how studios make money. You know designers, programmers, etc make 6 figure salaries because they are incredibly skilled right? You know that the studios have to R+D engines, 3d Modeling, art, and more correct? The budgets of these games go into the Hundreds of Millions of $$?
If they develop a way, like with Halo, to make money without taking away play experiences from players who don’t want to/cannot pay. Who cares?
It’s like dealing with zombies. They say the weirdest stuff and people blindly agree.
Halo 2 cost $50-60 on release and had half the time to develop and a small fraction of developers compared to Infinite. It’s so weird expecting games to still cost $60 when they are more expensive now than ever to create. And you’re not even paying for the multiplayer.
Your hundreds of millions is laughable knowing 343’s budget and how that will be paid off.
Do yourself a favor so you don’t look really foolish as you do right now. Don’t over exaggerate, it’s just dumb.
Games can easily make money for $60. There are games released to this day with fairly large budgets at a $60 price point. Some have upped the price to $70. And one prominent AAA has even had updates for over 10 years funded primary by game sales, Skyrim.
Part of why the $60 model can still be profitable even with inflation, is because of increased game sales, and lack of a physical product.
Also, I’d argue that it’s entirely the Publishers/devs that did this. If a company isn’t making money with the amount of money they’re spending they could just to lower the budget of their next game. But they don’t. Because they want to reach a large audience and make even more money. That’s not on us. That’s on them.
It’s dirty no doubt. They literally could’ve just copied what COD or Apex does and made a ton of $$. Instead, they tried to wack everybody.
Yes, but unfortunately there are those that doesn’t mind spending extreme amounts of money of the color brown, or an Ironman look, or cats ears for god sake. Until everyone stops buying this overpriced crap in literally every game then the game companies are going to continue to put in this over priced crap…
Honestly, I wished they would have kept halo away from this live service crap model and stayed true to its roots of making great games…
I see this going down if they don’t change the bs they are doing and start treating this game like Halo and not Fortnite!
This will be my last Halo if they try to pull this live service crap with the next one, which unfortunately, I do believe they will!
Original Post: Click at your own discretion.
Summary
At least we aren’t getting banned on the forums anymore by sociopaths for simply mentioning issues
https://charlieintel.com/halo-infinite-budget-how-much-will-the-most-expansive-halo-yet-cost/133838/?amp
Now, there’s a debunked value on there of $500 million, but it does go on to say many AAA games today do now cost around $200-300 million