This is not Halo

EDIT: To those of you who seem to have missed me mentioning it, I’ll say it here at the outset - Halo 4 is a good game as a stand-alone FPS, but in my opinion, it is not “Halo”. Cool? Thanks.

Let’s face it: Halo 4 is not a “true” Halo game. It has a Halo skin on it, but really, it’s a lot closer to COD or any other FPS out there than it is to the traditional Halo games. If I play H4 and don’t consider all of the ways that it is no longer Halo (which is a little sad), it is good game as a stand-alone FPS but it is not Halo.

Obviously I can only speak for myself, but as someone who has been obsessed with the Halo series since Halo: CE, I feel that a lot of the animosity towards H4 (and thus 343i) comes from the disappointment in how far Halo has strayed from its roots.

For those of us who have been playing since the beginning, we all have fond memories of those all-night LAN parties, the Halo teams (“clans” with your actual friends on split screen for the kids out there too young to know games before Live), and the fact that Halo: CE was an absolutely epic game for years and years (even after Halo 2 and the introduction of XBL). This is the standard we hold Halo to, and this is why Halo 4 (and Reach for several) failed.

Halo 2 had XBL - which could have begun the decline in Halo greatness because a lot of the in-home parties ended - but it didn’t die. In fact, Halo 2 did great. Why? Because very little actually changed. There were enough new things (including new maps and the introduction of Covenant weapons, which were mostly just purple-colored replicas of the human counterparts) to keep things interesting but really, it was just a graphics upgrade to Halo: CE.

Halo 3 largely did the same as Halo 2 in repeating what worked and what made the game great. Some of the additions detracted from the classic game (such as the deployable power ups, etc.) but they were so useless in any situation outside of the immediate surroundings (since they were dropped and not tossed/carried/etc.) that they really didn’t change much.

Then came Reach and all of the changes in gameplay. Bungie wanted to attract new gamers and expand the fanbase but in so doing, they started to lose the true Halo fans in numbers greater than those who joined from other games. The fact of the matter is that the casual gamer who plays a game for a few months and moves on is still going to do just that. Catering to those gamers doesn’t enhance the fanbase because of their nature. They simply don’t care.

The Halo fans who stuck it out through Reach (or left temporarily waiting for H4), were all hoping 343i could return Halo to its roots - to make it “Halo” again. Halo: CE and Halo 2 were practically interchangable and Halo 3 wasn’t too vastly different and those games had excellent, long-lasting online numbers (not CE, obviously). Reach did not enjoy the same. Unfortunately, 343i continued Reach’s trend of major changes and increased simplicity of gameplay. No longer is Halo a game which requires skill to be good at, which demands hours upon hours of gameplay to improve, but rather, it has become just another FPS that any casual can pick up and immediately be decent-to-very good.

The good news for 343i is that it is just like any other FPS, so no one will avoid buying it thinking it won’t be any fun. The bad news for 343i is that it is just like any other FPS, so it has only so much replay value before it is no longer fun to play because it takes so little skill. The worst news, though, is that the Halo fanbase now knows that 343i doesn’t intend to rekindle the fire of the original Halos and appeal to true Halo fans while having other fans join the ride, but rather continue Reach’s trend of appealing to the collective public and hoping Halo fans keep riding on the name alone.

Again, I can only speak for myself, but 343i has lost me as a devoted fan. I will not be preordering Halo 5, and I will not be obsessively following 343i for other games. Eventually once the price has dropped, I’m sure I’ll buy or rent it and play for a bit like I would with any other casual FPS; however, this is not Halo, and it’s really just sad to see such a great game finally fade away.

No, it’s halo.

I’ve had so much fun in custom games today!

I swear everyone of these posts begins with “I have been with Halo since CE”. I’m sorry you can’t adapt to some gameplay changes. I’m also sorry that this isn’t a Halo 2 or 3 remake. I love this game whether or not it “feels” like Halo.

I’m starting to hate when people use the term, “true Halo fans” and also when they get the description of “casual” wrong.

> Again, I can only speak for myself, but 343i has lost me as a devoted fan.

Bungie “lost” me with Reach. I’m here now and I’m looking forward to destiny. You’ll get over it.

I’ve been playing since CE as well, but you’re wrong. This games at it’s core is still the Halo we love and if you’ve played on any of the competitive settings people are testing at the moment in customs you’d realise that.

Play br’s on a custom map off of the halo council website, then you’ll see this is halo… the core is there, all 343 needs to do is introduce a classic halo playlist.

This post has been edited by a moderator. Please do not flame or attack other members.

*Original post. Click at your own discretion.

Yet another Recruit-Iron default avatar spewing the classic “I’ve been a true fan since CE” and “casual” babble. How very typical of you, Waypoint.

At first I was shocked, then I picked up the box and saw that…yup…still Halo.

It’s like when a band releases a new album that is a little different. People who have a closed mind berate the band for changing their “sound” and say that they sold out, or left their core.

THEY are the ones making the music/game. THEY are the ones who says what it is now. 343 has said from the beginning that it is a new trilogy, a new Halo. If you can’t at least give the game a chance to stand on it’s own, rather than basing it off of what previous games have done, then just leave and get off the forums. We don’t want you.

It still feels like Halo, because it is still Halo…it’s just different Halo. You just haven’t been able to accept that Halo isn’t, and will never be, EXACTLY what you want it to be.

This happens with every new Halo game that is released. Halo CE was “better” than Halo 2 at launch, Halo 2 “better” than 3 and so on. You can never make something that lives up to nostalgia. All you can do, is create new memories with what you have and enjoy the game for what it is.

> > Again, I can only speak for myself, but 343i has lost me as a devoted fan.
>
> Bungie “lost” me with Reach. I’m here now and I’m looking forward to destiny. You’ll get over it.

Then why exactly are you here and not over at B.net? Seems rather silly of you, don’t you think?

> I swear everyone of these posts begins with “I have been with Halo since CE”. I’m sorry you can’t adapt to some gameplay changes. I’m also sorry that this isn’t a Halo 2 or 3 remake. I love this game whether or not it “feels” like Halo.

How does one “adapt” to random dice rolls? Many people have “adapted” anyways and still don’t enjoy the game.

It does not have to be a remake. It just has to have the same core.

> This happens with every new Halo game that is released.

Considering I’ve played since Halo 1, and enjoyed Halo 1-3, I find this to be a load of -Yoink-. I was more than satisfied with every single one of them up to Reach, and I even enjoyed Reach even though it was somewhat inferior.

I’ve played since midnight of halo CEs release.

IMO halo 4 is the best halo game since Halo CE.

I will continue playing this game right up until halo 5s release. More than I can say for the other 3/4 games bungie released.

> Let’s face it: Halo 4 is not a “true” Halo game. It has a Halo skin on it, but really, it’s a lot closer to COD or any other FPS out there than it is to the traditional Halo games. If I play H4 and don’t consider all of the ways that it is no longer Halo (which is a little sad), it is a pretty good game as a stand-alone FPS but not as a Halo game.
>
> Obviously I can only speak for myself, but as someone who has been obsessed with the Halo series since Halo: CE, I feel that a lot of the animosity towards H4 (and thus 343i) comes from the disappointment in how far Halo has strayed from its roots.
>
> For those of us who have been playing since the beginning, we all have fond memories of those all-night LAN parties, the Halo teams (“clans” with your actual friends on split screen for the kids out there too young to know games before Live), and the fact that Halo: CE was an absolutely epic game for years and years (even after Halo 2 and the introduction of XBL). This is the standard we hold Halo to, and this is why Halo 4 (and Reach for several) failed.
>
> Halo 2 had XBL - which could have begun the decline in Halo greatness because a lot of the in-home parties ended - but it didn’t die. In fact, Halo 2 did great. Why? Because very little actually changed. There were enough new things (including new maps and the introduction of Covenant weapons, which were mostly just purple-colored replicas of the human counterparts) to keep things interesting but really, it was just a graphics upgrade to Halo: CE.
>
> Halo 3 largely did the same as Halo 2 in repeating what worked and what made the game great. Some of the additions detracted from the classic game (such as the deployable power ups, etc.) but they were so useless in any situation outside of the immediate surroundings (since they were dropped and not tossed/carried/etc.) that they really didn’t change much.
>
> Then came Reach and all of the changes in gameplay. Bungie wanted to attract new gamers and expand the fanbase but in so doing, they started to lose the true Halo fans in numbers greater than those who joined from other games. The fact of the matter is that the casual gamer who plays a game for a few months and moves on is still going to do just that. Catering to those gamers doesn’t enhance the fanbase because of their nature. They simply don’t care.
>
> The Halo fans who stuck it out through Reach (or left temporarily waiting for H4), were all hoping 343i could return Halo to its roots - to make it “Halo” again. Halo: CE and Halo 2 were practically interchangable and Halo 3 wasn’t too vastly different and those games had excellent, long-lasting online numbers (not CE, obviously). Reach did not enjoy the same. Unfortunately, 343i continued Reach’s trend of major changes and increased simplicity of gameplay. No longer is Halo a game which requires skill to be good at, which demands hours upon hours of gameplay to improve, but rather, it has become just another FPS that any casual can pick up and immediately be decent-to-very good.
>
> The good news for 343i is that it is just like any other FPS, so no one will avoid buying it thinking it won’t be any fun. The bad news for 343i is that it is just like any other FPS, so it has only so much replay value before it is no longer fun to play because it takes so little skill. The worst news, though, is that the Halo fanbase now knows that 343i doesn’t intend to rekindle the fire of the original Halos and appeal to true Halo fans while having other fans join the ride, but rather continue Reach’s trend of appealing to the collective public and hoping Halo fans keep riding on the name alone.
>
> Again, I can only speak for myself, but 343i has lost me as a devoted fan. I will not be preordering Halo 5, and I will not be obsessively following 343i for other games. Eventually once the price has dropped, I’m sure I’ll buy or rent it and play for a bit like I would with any other casual FPS; however, this is not Halo, and it’s really just sad to see such a great game finally fade away.

I completely agree with you

> Yet another Recruit-Iron default avatar spewing the classic “I’ve been a true fan since CE” and “casual” babble. How very typical of you, Waypoint.

I’m sorry, would you prefer that I change the icon and start spam-posting all over the forums so that the tag by my name can look like I’m more involved? What a stupid response. Thanks for the laugh.

i wonder how many threads have i’ve seen that had “I’ve been playing halo since you’ve been wearing diapers.”?

> Yet another Recruit-Iron default avatar spewing the classic “I’ve been a true fan since CE” and “casual” babble. How very typical of you, Waypoint.

most of these recruits seem to know what they’re talking about, i don’t see the problem.

strip off all the crap AA’s and specializations and H4 will play like Halo…

…will 343 give just 1 playlist 4 this? sure would be nice…

> strip off all the crap AA’s and specializations and H4 will play like Halo…
>
> …will 343 give just 1 playlist 4 this? sure would be nice…

Its stupid theres a huge thread for making a number appear next to your name to show noobs how good you are, but not one for a classic halo playlist, it doesnt make sense!

> > This happens with every new Halo game that is released.
>
> Considering I’ve played since Halo 1, and enjoyed Halo 1-3, I find this to be a load of -Yoink!-. I was more than satisfied with every single one of them up to Reach, and I even enjoyed Reach even though it was somewhat inferior.

Okay, YOU enjoyed 1-3…but the forums over at b.net say otherwise. There were complaint threads exactly like the ones you see now saying that “This Halo doesn’t feel like Halo. BUNGIE IS THE WORST” and so on.

> > Yet another Recruit-Iron default avatar spewing the classic “I’ve been a true fan since CE” and “casual” babble. How very typical of you, Waypoint.
>
> I’m sorry, would you prefer that I change the icon and start spam-posting all over the forums so that the tag by my name can look like I’m more involved? What a stupid response. Thanks for the laugh.

Sure, then you can keep going around trying to tell people what a “true” Halo game is and what kind of gamer they are and how they should enjoy their game and how if they like this game better or think that it is better than any other Halo, then they’re completely wrong. That’s what you guys do, right? Oh yeah, I almost forgot about the “CoD clone” comments you guys so dearly love to utilize.