This is not a great start(maps at launch)

Indeed and there is certainly feedback required in some areas, but there’s a difference between expressing constructive concern over an area of a game and blatantly misunderstanding the content model the game is using. I’ve been trying to tell him and others that 343 Industries released a blog explaining what content is coming and when but nobody seems to understand what i’m saying.

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10 year barbie sim. Gotta sell them dresses.

I hate CoD. But I am not blind to the fact that having no Career Progression in a Halo game is the singlehandedly dumbest decision that has been made for a Halo game in recent years. You are constantly saying noone is complaining about it but the forums are being flooded with the same complaint. You might actually be worse then the New World Woke crowd.

In all intents and purposes creating maps for Halo is a lot easier then CoD. Arena style maps are in a nutshell half of a map design, BTB maps on the other hand yes are a lot harder. 343i has been making bank off of MCC for the last 4 years my man. There are no excuses for launching this game without staple mechanics.

The content in MCC is free and the game is part of the Xbox Game Pass, bro.

And 343 Industries already stated they’ve recognized we want a career progression and they plan on implementing it asap, they talked about it in the recent Flighting blog post. I share your desire for a career progression

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There is a release date, which means that the version 1.0 of the game will be judged for its current content and not what it may have in the future.

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Don’t know - the agme is playing fantastically. It’s smooth as butter and feels just like Halo should. My only gripe is the progression system. I can live without it though.

I can agree with that as far as maps and modes go but it’s silly to hold a live-service game to such high standards of content at launch as far as customization and such goes. Even right now as the game is at this moment, it has more customization content than any previous Halo game (except MCC) period.
December 8th we’ll have more maps and modes since they’re slated to drop more next week and on Campaign launch day.

It’s kinda like looking at CoD Warzone and comparing it on day one vs what it is now, it’s not even a fair comparison. And I feel like in this day and age alot of people judge day one games the same as they would games that’ve been out for 5 years.

I will say just for clarifacation that i’m not saying I don’t want more maps and modes, because I do. There are alot of modes I hope to see on December 8th that aren’t playable now, but if anything we should be communicating to 343 what we’d like to see on Dec 8th instead of bashing an early access game for not being saturated with content as if it’s been out for years

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Most “Critiques” about Halo Infinite so far which i saw “all over the place” is about Progress, which is actually a good topic to talk about. However if you look past that you kinda see a lot of happy fans about it. And that’s not even noting the fact that Social media and forums is a Minority Nichee anway, because majority of players don’t care about it and rather play the game when they enjoy it. People only get invested and visit stuff like this if they have to nag about something.

And that’s the reason why i find, we didn’t even deserve this build to begin with, because people are to ungratefull to understand what they are playing. Devs say here you can play early and get a little taste of the full game, you folks however take it as the full multiplayer which we had to expect for release(that’s why i’m not even fan of it calling a beta… that’s misleading again… say rather a headstart/early access). Like no we don’t even have the campaign yet…

So it’s not about “chaning content” but rather they simply didn’t release the full multiplayer yet, only part of it. So in the end we don’t know how much content we can expect at release(though i’m pretty sure they mentioned atleast we get access to all maps, so i wouldn’t expect more maps). /Edit: However even if it would be the case that we got all modes and maps from release in Early Access, i’d argue adding a mode esp. stuff like swat and such isn’t that problematic.

Okay you do you, but for me Infinite is already one of the best Halo Experiences so far - is able to pull it of perfectly to feel traditional again like halo 3 - but also modernize it in the right way and spots to feel fresh. And i’m also quite Happy with the content due it feels similiar to the vanilla release (if we talk about maps atleast) of the good ol classics without the Mappacks. They only real issue which i agree with you is the progression and we’ll have to wait and see how 343i reacts to it and fix it.

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It’s never silly to be exigent. Especially towards Halo who always was about quality above all else. And never judge on promises, but only what you have at the moment.

The problem is that aside from Campaign, what we’re playing now is what what the PvP will be at launch. They said it had all the modes and maps. And in less than one month, they can’t add anything else.

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The official release is in a month, and I get the feeling that they have reserved a lot of content for launch.

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As of right now we have two BTB maps confirmed for December 8th, and the Fractures: Tenrai event launching the 23rd of this month with will bring special mode(s) and a seperate, non-premium BattlePass track. So before launch we at least have one new mode and two new maps confirmed and whether or not they’re launching Arena maps on the 8th is still in the air. But for the most part yeah, what we have is what we’ll get on the 8th

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Well I have not seen any of these 4 so please provide me a link.
The press release talks about mp unlocks form campaign in December 8th launch.

I didn’t ask for new modes, I asked for modularity.
Like many games have launch capable of providing.
You’ll just call this a beta again im sure. But I don’t see how the “full launch suite” is a beta.

Please stop insinuating im some sort of moron.
It doesn’t help your case it only makes this whole thing more annoying. Please be respectful.
I said remakes because they are easier to design. And good marketing.
Thats why they hyped halo5 having midshipish and halo 5 btb was remakes.

Again. Please stop using the model as a reason to have less content. The argument relies on the market dictating that anit consumer practices are acceptable. The game lacking content at launch doesn’t mean it can’t recieve more post launch. Halo 5 had an issue with content at launch 2 bad forge maps and meh remixes there after so I can understand 343i wanting to avoid this. That said I don’t feel having less maps than even is a good or even adequate response.
I understand the situation just fine. I literally work in the industry.
Please stop with the ad hominem.
The events aren’t outlined as any of the things I said was disappointing thats your assumption.
I haven’t mentioned events, I have no issue with events, I look forward to yoroi.
My issue is the content at launch.
And how I am forced to interact with elements I do not want to interact with.

Halo 4 had 5 btb maps at launch?.. please read the posts if you insist on replying.
How am I asking for infinite to be like a game post 5 years of being live?
Who said I didn’t like free maps?
But why should I be glad?
I’d happily pay a reasonable set price for content I deemed sufficient.
Your argument is that I should be glad and accept poor consumer practices that dictated the market and let us arrive to this abhorrent predatory monetisation system and premature game launches.
Halo infinite is a fun game.
But I’m not gonna praise it blindly.
I’m sure campaign will be a great purchase.
However I will not praise a launch because it has “free” options.
I have no issue with f2p.
But it doesn’t necessitate lacking launches like so many wish to tell me they do.
Theres a middle ground to find that will be successful for both parties.
I do not believe we have found it here in this iteration of halo infinite and I am as entitled to think so as you are to not.
But do not bully others for sharing their point of view. Theres nothing to learn from that and absolutely nothing to gain.

Most of your responses are focused on aspects I barely or did not mention or things I wasn’t disappointed by.
To that point, I never said the game was bad or that I did not like it. I said it was dissatisfied, I said I’d be back on the 8th.
Edit: Please do not assume people are as heated on a topic as you are.
I didn’t say anything overly negative.
I just think it wasn’t a great launch.
Honestly I’m still a proponent of launching later. Especially if they need to push back seasons.
I want this game to be as good as it possibly can be.
But I understand many want it now so thats fine.
And that has resulted in me being a little underwhelmed with mp.

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Challenges are ok but kind of not as enjoyable as the MCC challenges. (Infinite grind is so much worse)
Yeh progression needs reworking.
Yeh not much content at moment but sure they will eventually but I’m worried more content will be blocked by the premium pass. Yeh the hit registration is not great since I’m getting shots that should easily take players down but somehow won’t against people that are using the same weapon who fire 2nd. I’m finding myself less interested in playing Halo Infinite since the grind is too much and the crossplay is kind of frustrating me to no end.

I feel like I’ll barely play it until campaign comes out then complete campaign on legendary for a while then probably drop Infinite multiplayer then go back to MCC. Just not impressed in how poorly 343i have handled the games BP system. I feel like if they added in Battle Royale then it may as well be the death of the game as the final nail since had enough of the predatory systems in place and well Battle Royale has made every game I previously enjoyed worse in every possible way.

I don’t even post on waypoint… until now lol infinite needs a rework and fast. It has so much potential with what I feel are relatively simple fixes. New challenges and faster progression/ or better rewards

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The game is early access. There’s really nothing else that needs to be said about that. You’re complaining that an early access game is lacking in content and it doesn’t make alot of sense to me. I understand that Halo Infinite may be launching with less maps and modes total than previous Halo games but Halo Infinite is also colossally larger than any previous Halo game and has twicefold the customization content that the other games had.
The game is early access and obviously missing content that was available at launch previously. If that’s reason enough to make you not want to play then I don’t know what else to tell you.

As for links to the mentioned 343 blogs, I cannot post links here. Check out Halo Waypoint for those articles on what content can be expected when, and what changes are going to be/have been made.

I fully understand the “Beta” aspect, but the BP is dumb for a Beta. The amount of FOMO they are creating with it right now is counter productive in generating hype. There should have been a Beta BP to release with it and test the FOMO caused, then release the HoR BP with the campaign launch, but this isn’t a Beta BP. This the real BP and its’ not generating hype.

I am enjoying this MP btw, first since 3, I just understand that it was a stupid marketing decision.

Edit: I am not even concerned so much by the slow progression but how it is all implemented in the game currently. The challenges are counter to playing to win and there is really no point in playing any BTB because everyone is fighting over the items they need to clear out the challenges. The FOMO caused by the challenges and the BP is detrimental to putting in any effort to win BTB games.

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It’s not the lack of content, it’s the progression to get that content right now. Some of the weekly challenges are way to situational and the xp reward is very underwhelming. Especially the more you play…

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Gotta say vanguard is a mint game but halo is defintiely better… Also just need to add screw the xp system in this game…

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I agree and thankfully 343 already is making moves to adjust Challenges to be easier to complete and less situational for Dec 8th launch

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You seem very determined to have an argument.
I made a clear statement above. You are welcome to read it again when you aren’t so emotionally and respond again. But I won’t repeat myself. I’ve said all I have to say. Your opinion is as valid as mine.
You are still not acknowledging key aspects of what I’ve said and are focusing on things I didn’t really have major issue with.
You also keep putting words in my mouth rather than responding to what was actually said.
All I did was express some dissatisfaction and concern for the games longevity.
So as you put it “I don’t know what else to tell you.”
Tell rather than “say to” says alot about how differently we are coming at this topic.

You also aren’t permitted to use ad hominems but you chose to do so, so if you copy a link and put a space after the h like so (h ttps) with a quote id appreciate it.
I’m gonna keep on playing the game didn’t come to argue, I’ll check back next time I get a crash or server issue as I’ve been doing.

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