Right. So now that I’m finally unbanned and the dust surrounding the demo has (somewhat) settled, I’d like to unload upon you all my thoughts and grievances regarding both the demo itself as well as the drama surrounding it. Let’s address the drama first.
I understand that most of us here are old and jaded in, most likely, plenty more ways than one. I most certainly am not discounting myself from that demographic of people who have been hurt and lied to enough times to cause one to adopt cynicism as a hobby. As much as there is valid reason for us to channel all of our seething hatred into multi-million dollar companies, I find myself being rather amused on this particular occasion.
Never have I seen more visceral outrage and genuine panic over something so simple… so innocuous it’s almost enough to make me exhale through my nose in a way that indicates amusement. I’m not sure how else I could put my feelings over this entire clusterquack other than to say it’s all one massive, greasy NOTHING BURGER.
I am a member of what some would call the glorious PC master race. As it stands, I cannot find myself being any more disconnected from the entirety of the console wars even if I tried. You could say I have what’s known as an outsiders perspective and, guess what, you all look silly to me. Please take no offense to that observation as I am sure you would all take your first given chance to mock me in the same way, if you could.
All that said, here’s my official stance: Calm the **** down.
I totally understand having your entire body and soul depend upon the release of a single game, okay? I get it. I know that you consider any fault on behalf of 343 or Xbox or Microsoft, no matter how small and insignificant to be grossly offensive to your very being. But this? Is it really worth it? Dare I say you’re all being just a bit… overly dramatic? Can you honestly tell me that I’m wrong?
Regardless, how strongly you feel about the demo isn’t the issue. I may be presumptuous and most of you are just mildly concerned is all. I’ll give you the benefit of the doubt and assume that your existence isn’t dependent on silly things such as brand loyalties or a decades old franchise that has been, for the most part, irrelevant for the past ten years.
The issue is this: You’re all focusing on the wrong things. Yes, an ambiguous statement, I know. Allow me to clarify.
What Xbox showcased in their latest event, to me, seemed to be nothing short of a miracle. I am still trying to get over the fact that a thing like the GAME PASS can exist in the same continuum as me. Likewise, the gameplay showcase for Halo Infinite itself is, in some ways, a bloody miracle.
Think about it. PS5’s showcase features some eye-catching big titles yes, but have we seen any actual gameplay, or any release dates for that matter? What’s that? We HAVEN’T? Does this mean that Halo Infinite is the very first game coming to next-gen that actually has GAMEPLAY TO SHOW?! AND IT HAS A ROUGH RELEASE DATE AS WELL??? Staggering. How could this have slipped through our fingers?..
“But silly faceless internet person” you might add “Halo Infinite doesn’t even look next-gen! How could you possibly justify that?!”
Listen. What does next-gen really mean? I’ll tell you what it means. 4k 60fps. That’s what it means. That’s literally all it means. All of those processing powers, those big GPU thingies and all dem TERAFLOPS or whatever they’re called… all they’re meant to do is run games at 4k 60fps. That’s it. When it comes to graphical fidelity, with games at least, we’ve hit rock bottom… or peak (depending on how you want to look at it). Let’s face it, we’re hitting diminishing returns at this point. Games aren’t going to look much better than they already do. Infinite’s demo did what it set out to achieve, it ran at 4k 60fps (on a debug PC WIP build, I might add), and it gave us a rough idea of what the game is like. It also showed that it looks better than any of its current direct mainstream competition in the fps genre, at least in my own very humble opinion.
“Oh but silly faceless internet person” you may interject “how can you justify them showing something so rough and unpolished after such a long time and build up of anticipation!?”
Well, I wonder that as well. To be honest, though, I prefer them showing us something rough as opposed to showing us a demo they spent an entire year polishing instead of working on the actual game, to the point where the demo looks better than the final product, don’t you? Not to mention, it’s an unprecedented time for the gaming industry. In the midst of a global pandemic, during which developers are handicapped and need to work from home, they’d better not get sidetracked with silly things like demos, especially not while working on the most ambitious game ever produced by the studio.
“Ah, but silly faceless internet persona” you may intervene once more “all of this sounds like excuses and damage control to me!!!”
Does it really? Because to me it sounds like some much needed perspective in this dark, cruel, unforgiving, uninformed world.
Look, Infinite is the very first Halo game to introduce true open world elements. As such, it’s not going to look precisely the same as its linear predecessors. To add, the Slipspace engine is pretty darn malleable, from what I hear. This is no doubt purposeful in order to give the dev team an easier workflow -which translates into faster and smoother development… you see what I’m getting at? If my theories are correct, this would mean that all of those imperfections we saw in the demo should be easily fixable… theoretically.
This is where my attention will begin to skew from the outrage itself into my personal impressions of the Halo Infinite gameplay demo.