Yeah the core that made halo such a great game, 343 just doesn’t known how to make halo what it should be. Halo 5 was mediocre and halo infinite is just a cash cow, that’s worse they’re dragging halos half dead corpse through the mud, with the whole micro transactions and the crappy live service that no one ever wanted. That’s what killed the game.
i dont even wanna give 343 too much credit for the good stuff about infinite cause its basically just updated gameplay from 3/reach. like i dont think thats that hard to make for em
also i love how my posts had to be hidden twice as if theyre the most horrible things ever when theyre just gifs of animals
Personally? I think Chief should have gone to Path Kethona or somehow ended up somewhere, searching for the origins of the flood.
Really the biggest challenge is that “stopping” the covenant in Halo 3 meant that any game that wanted to capture the visuals and play-style of fighting the covenant would have to be a prequel or have a convoluted plot. They should have gone in the direction of prequels and used those to bake in some interesting new stuff about the flood or some other threat. As it stood at the end of Halo 3, the flood are theoretically still out there beyond the milky way, right?
Somehow the whole endless thing was the weakest part of this story for me. The music for them was great, but the whole idea of introducing another even bigger worst enemy than the flood seems kinda silly to me. IMO it was done to avoid the horror aspects of the flood (Which I thought were essential to Halo.)
I agree; they aren’t really in the story of Infinite. Just sequel bait for future content. Hopefully that content will be good.
That took me straight back to Halo 2 launch day. Finish the campaign and oof, we ain’t finishing that fight.
I was really surprised that after all the damning feedback they received for Halo 5’s atrocious campaign, they had the balls to write a 100% sequel bait story for Halo Infinite that puts Halo 2 to shame and only resolves Chief’s girlfriend issues with Cortana.
Eh, Halo 2’s cliffhanger was worse for me - it was in the era before DLC was really a thing and we knew it’d be years before we wrapped up that story line. People forget how much righteous anger there was back in the day when Halo 2 dropped that cliffhanger. The wailing and gnashing of teeth was intense.
Ironically, I think Infinite ended where it did because Infinite’s development was like Halo 2’s. New engine, ambitious campaign, too much work to actually get done in a reasonable time frame, and so content got sidelined in favor of what they could actually ship reasonably.
And to be fair, I think Infinite did more than resolve Cortana. It established the new faction we’re fighting, and why (since most people who play the FPS games don’t play Halo Wars, let alone read the books), along with progressing the stakes for established characters, and introducing new characters. I’m quite certain that Spartan Horvath will be receiving more exposition in The Rubicon Protocol when that releases this summer, and it’s set up a mystery with Lasky and his whereabouts.
I do wish we got to learn more about The Endless and what Atriox was doing, but I understand why the campaign ended where it did.
Its not a new engine. Slipspace is Halo 5’s engine. The tools (Faber) are notoriously hard to work with to the point they considered dropping Slipspace entirely during development in favour of Unreal Engine 4.
Infinites engine is old, tired and bloated. That’s why they cant resolve issues quickly or add extra playlists in without breaking something else. Half the staff that worked on it don’t even work for 343 anymore. Thanks to their policy of getting rid of staff after 18 months.
Its a massive house of cards. One errant fart away from collapsing in on itself.
Technically, it’s pretty much CE’s BLAM! engine with a lot of updates and additions. This iteration of the engine - with the current graphical feature set and API support - is a new iteration. It has been overhauled significantly enough to be, in effect, new.
And working at a large company that does software development - the whole 18 month contactor thing is kind of misleading. With the software industry (and not just games) moving to agile development, what you do is staff a team with extra contracted heads for building the feature, but keep the full-timers (who are generally the team leads/senior devs, relatively speaking) for serviceability and support down the line. It’s software industry standard, not just an MS thing, and really not an issue from a support perspective. Just a headline that people grab onto.
i dont really get why people were so mad about it. i mean when i got the end i was dissapointed yeah, but i was sad the game was over and i wanted more cause i loved it so much, not cause i thought the cliffhanger was bad. its also the second game and plenty of stores that get sequels end in a trilogy, so it aint that surprisin the second game was gonna get a sequel to finish that trilogy
infinite is meant to be the end of a new trilogy, so for the story and ending to be this underwhelmin sucks
stories**, not stores. for some reason this stupid website wont let me edit posts anymore
I personally didn’t find the story underwhelming, so sorry you did, I guess. With Infinite being a platform for an MCC-like “10 year plan”, I kind of expected it to not wrap much up.
well if it took em 5 years to crap out whatever the hell this game is i doubt were gonna see much the next 10 years
I’m anticipating a number of DLCs given how they appear to be positioning themselves. What kind of cadence they’ll hit, I don’t know, but I would be highly surprised if they didn’t do more.
i mean yeah theyre probably gonna do dlc. but since the campaign was really underwhelmin and not worth the price i doubt the dlcs will be any different
Thats weird and sad
Know whats really weird and sad?
You made a grand declaration that you were leaving Halo. Yet you’re still here trolling the boards for attention. Why are you still here? You said you would leave
Actions speak louder than words. Now prove you stand for something other than attention.
Sticking around now is masochistic. That’s WEIRD
“opinion i dont like, must be a troll”
its almost as if when youre actually really hyped for a game in a franchise you love and the end result is this unfinished mess it makes you bitter and frustrated
literally all of this is in the first post
lmao, some of yall are some real weirdos sayin crap like this
okay kink shamer
If the DLCs are like the campaign, I’ll probably enjoy it. I’ve certainly got my money’s worth out of the campaign.
hey you do you, glad you found something i couldnt