I would argue there are more flaws in infinite. I can make a list.
Youâre delusional my friend.
Right there with you bud. This game is literally a steaming pile of dog #$%@ compaired to the earlier titles. BTB is just as broken as before the âfixâ, cheaters are running rampant, and game play is just stale. Catering to the MLG/Pro gamers has ruined it, they donât care about what the majority of players want and itâs turned into a micro transaction money grab. Players are leaving in droves and every article you read talks about how great the game is trying to cover it up. 6 years for this⌠what a waste.
It just sounds like you just donât like Halo games buddy.
I hard disagree on campaign. I thought it was honestly really really bad. Barely better than H5.
The comparison to H3 or reach campaign is quite an insult given how mostly excellent those games level design and story is.
I dont think you know what karen means
Thats weird and sad
Cry about it
Thank god
At least H5 had a cast of characters with good voice actors behind them.
Halo Limited had what again?
That is a collection of games made by Bungie with a few 343 made halos. And that collection actually had all itâs content for every game. The only problem was it was a buggy mess launch and all.
Halo infinite is a buggy mess with barely any of the Halo content Halo is known for. This game aint taken off until it even begins to get most of the content and even then, we have to see if itâll even work. Forge? I foresee being a diaster if they canât so much as have a working big team battle.
The 250k was players on at the same time. I believe it did have 20 million different players playing but obviously not at launch all at the exact same time and probably over the course of a week or 2.
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Buck - Nathan Fillion is amazing, but it seems like his charm was held back by the âwriterâ and director.
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Locke - Bland character compared to how he was portrayed in Halo Nightfall.
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Vale - An actually interesting character.
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Tanaka - Cardboard that has the personality of that one kid you know in High-School who spouts quotes and plattitudes to make himself/herself sound smart and wise, but really just comes off as obnoxious.
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John - The script had John act naive until Blue Teamâs final mission, being lead on like a cat with a laser-pointer.
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Fred - Honestly well portrayed from the books.
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Kelly and Linda - I put them together because they need to be swapped. John and Kelly are close-knit and Linda is respectful of John. But in some scenes they portray as John and LInda being the ones that are having a hint of a close-relationship while Kelly sits on the sideline.
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Warden - Top donator to Cortanaâs Twitch Prime channel
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Cortana - Went from Sassy Friend to Space Tyrant Lady in a second.
Compared to Halo Infiniteâs cast of -
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John - Stoic and level as he used to be. Difficult to approach and struggling with the burdens of the past few years. Plays the part of the Voice of Realism.
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The Weapon/Cortina - Newcomer with a fresh perspective to everything. Childish and learning. Plays the part of the Voice of Optimism.
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Echo-216/Fernando Esparza - A man with a family who has a lot on the line than he wants to bargain for. He wants to go home blames himself for a few mistakes. Plays the part as the Voice of Pessimism.
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Escharum - Deuteroantagonist of Part 1. An old Jiralhanae brute who has lost everything but The Banished and is suffering from old age, wanting to die a death of glory and not from timeâs endless toll. Plays the part as the Taunting Antagonist.
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Harbinger - Deuteroantagonist of Part 1. One who is shrouded in mystery and claims to desire to right some wrongs the Forerunners have done, yet somehow stands in opposition to you. Plays the part of the Setup Antagonist for the mysteries ahead in Part 2.
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Atriox - FIRST MEMBER OF THE D.K. CREW ! And he is very⌠very⌠angry.
I cannot understand why so many people are satisfied with these extremely high amount of cringe one-liners and the super naive and superficial characterizations:
Some lines are good, but many lines are just completely over the top. E.G.: Escharum was not just a soldier who followed orders, he was a leader of ordered to torture humans and kill them all brutally.
If you connect Chiefs statement to our history, every evil World War II leader, especially the German one, would just be a soldier, because he was convinced to do the right thing. That is absolutely hilarious.
In the Open World Cor2ana can only say 2 things:
âDo the main missions, NOW! Dont explore the Open World!â
and
âYou rescued the Marines/FOB, chief. You are so badass. You are the last beacon of hopeâ.
That gets so annoying.
And her overall character does not fit to the established UNSC AIs at all: The UNSC AIs, even ânewbornâ, are professionals, highly analytic and important supervisors. Cor2ana is just absolutely naive, stupid, annoying and unnecessary childish. (Yeah, Chief tried to delete you, but you didnt follow the protocols and didnt mention your plans even one single time. So what did you expect? And you wanted to be deleted 2 hours earlier in the game, so why you talk about being âfriendsâ? The lines on their own seem funny, but do not fit to the context at all.)
Imo he was just annoying, but hey, at least he had some nice twists and character development.
Yeah, a Saturday Morning comic villain and a trash-talking WWE superstar as main antagonist whose actions are just moronic. Compared to other Halo-antagonists, his character is just a flat disgrace.
If he wants to kill Chief in a glory fight, why does he waste all his spartan killers and troops? He can challenge Chief right in the beginning. And he is not sad about Dosiac at all?
If the flood in HALO CE were only told by 343 Guilty Spark and shown in a DLC, except maybe one final boss fight against an Infection form, would the flood anywhere near be as successfull to the franchise as it is today? Nowhere near. There is no excuse not to flesh out the âEndlessâ in the main campaign.
The excuse âit comes in a DLCâ is just as wrong and nonsense as âthe multiplayer is just in betaâ or âthere will be a day one patchâ.
So all in all: Yeah, Halo 5 character had their flaws, but Halo Infinites character are just plain boring, annoying or not fleshed out at all.
Chief understood Escharum on a certain level.
Escharum had lost his homeworld.
And soldiers, on all fronts, think they are doing the right thing.
This is to make a connection that Chief made a problem because he thought he was doing the right thing.
He was under the impression that he was saving Cortana in Halo 5⌠only to find out that she was manipulating him.
He made a mistake that had far-reaching consequences.
Plus, the Jiralhanae are known to be a species of Brutality.
Escharum was pretty low grade compared to, lets say, Tartarus who threatened Miranda Keyes in a way that cannot be spoken of on this forum with itâs definitive word.
She was an A.I. that was made to be deleted upon completing a single task.
Regular A.I. are given the entire history of all knowledge attained at that time. It took OG Cortana a few hours to process all of Human history when she first activated.
The Weapon is an asset designed to be expendable. Hence why they just needed her to be smart and aware enough to do her task and then auto-delete. The mission changed and she was given more freedom. And as a result, when John attempted to delete her; she was understandably angry given the fact that she had a taste of life and began to understand why existence was valued.
it is because of her unawareness of everything that she is naive.
âWhatâs a Banished?â
âMaybe its a friend?â
She is in a new situation with little-to-no-context except what John shows her and what she observes around her.
How was he annoying?
He is to be the average joe.
An engineer with everything to lose. He is no soldier, just a contracted worker.
He wasnât meant to be a big antagonist.
If he was a big antagonist with too much depth, then he would risk the impact that Atriox would have as an Antagonist in the upcoming parts. You donât want your main event to be upstaged by a previous show. Imagine if you were an upstart band that had to follow some big-name singer or band? You would get no recognition as the main event that came before you would draw in the crowd and then it would disperse before you could perform.
He throws his Spartan Killers and other such things at Master Chief to test to see if the legends are true.
He does care about Doisac. Pick up the audio-logs to hear his own personal journals. He has one where he woke up from a dream where he was back where he grew up o Doisac only to wake up and be filled with anger.
The main campaign is still going.
Because of the delays and slowed production Covid caused, the story was cut up into three parts.
This is just Act I - Setting up the location and the story as a whole. Act II might be a DLC, or it might be a free content update for those who own the Campaign already. Who knows?
Replay Halo 5 and tell me that Buck doesnât feel right compared to how he was in Halo 3 ODST. Even his cameo in Reach has a bit more soul.
Replay Halo 5 and I dare you to lie to me about how John is portrayed better in that game than in Halo 5.
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Iâm not saying I though it was great. But I thought it was better than 4 and 5.
The campaign was still nowhere near the complete narrative we had in Reach or 3, but I felt that the tone and aesthetic of it were closer to them than 4 or 5. The death of spartan griffin and the weapon taking Cortanaâs name were both moments that I was actually immersed in and felt viscerally. They felt like halo! Now just make the other 98% of the game closer to thatâŚ
This was my take as well.
They finally put an end to their stupid girlfriend trilogy narrative, and hopefully now we can go back to decent Halo stories in the future that donât involve badly written cringe inducing pseudo-romances with a hologram.
Haha omg thank you. I remember the first time around that I played Halo 4 I hit that final scene and I was not only cringing but I was afraid someone would come in and see Halo like that. Itâs like being embarrassed for a friend who got too sloshed.
The treatment of The Weapon in this game was much better. Like I said, the game certainly didnât feel complete or anywhere near as emotionally dynamic as 3 or Reach (it kinda just sits in the same emotion the whole time,) but dang, that moment where The Weapon took Cortanaâs name was like the first Halo moment that made me tear up. Maybe Iâm just getting more empathetic as I age lol.
TBH, I really think 3âs campaign - from a writing standpoint, specifically - is often overrated. 3 had some of the best environments and gameplay, but the writing was all over the place - that line where Miranda tells folks to go âTO WARâ stands out in particular. I feel like Infinite, while not as good as 2 (IMO) was at least more consistently good in the writing department than 3 was. The audio logs are what really makes Infiniteâs story for me - the main thread is solid enough, nothing as grandiose and innovative as 2, but solid - however the audio logs were well done and added so much to the backstory and help carry a lot of the narrative weight.
I just donât understand the thought process behind 343 and the narrative design of these three games, particularly with Cortana. In Halo 1-3, she was a helpful and indispensable companion helping you in your mission. Chief and Cortana were a team accomplishing a shared goal.
Then, with Halo 4, 5, and Infinite, 343 made the decision to turn Cortana herself into the mission. I understand the Didact was there in Halo 4and all, but he really only functions as a MacGuffin to the real narrative which is âtry to save Cortana from rampancyâ. Then they killed her off because reasons, only to bring her back, because reasons, so she could be the focal point of Chiefâs mission again in Halo 5. Infinite fares a little better, but because the two previous games were all about Cortana, she still has an overly strong presence here with stupid cringe dialogue like âthe only thing I have left is confidence in your goodnessâ. 
Itâs obvious that 343 didnât have any ideas for what the Master Chief needed to actually do after Halo 3. The story was over and they didnât have any good ideas for how to continue it. I really hope they have changed that now with the Endless and Atriox, but time will tellâŚ