Just a note, there is a reason games don’t release in December, because if there is any major bugs with them you have 2 weeks to fix them then holiday.
Doing so, can cause a lot of problems for the game as the dev team can’t and shouldn’t be working on bugs when they are on holiday, and the companys tend to use december releases to sabotage things. That said don’t think this was the case.
Think it was a marketing sabotage not a corperate one, As Anyone with a brain can see the monitization is a mess, best way to force it for a month at the least so that they can “say” it works, put it in on a month where it can’t be removed giving cost gain values. Then compare those to DLC in previous games to make it look good.
The multiplayer should have been delayed until the start of next year. Releasing it full of issues and then not doing anything about them because no one is working is stupid. The multiplayer is free so needing to release to get “holiday sales” is complete BS.
Yes, but if it was released a month earlier or later, they would have the ability to actively respond, not be forced to give some half measures and wait 2 weeks doing nothing.
They were pretty active and gaining some goodwill in the initial phasing when they were able to communicate and respond, but going two weeks now with pretty much absolute silence has really expounded on not only the problems they’re facing now but what they still had to work on but are, again, unable to. Its really festering like a bad sore and I hope they can do some major comeback action when the break’s over as that’s what they’ll need.
For those who played the Flight, it was pretty much a full package done deal experience. I think they straight up didn’t generate anymore content after Flighting to focus on Campaign.
After that, it’s as you said : releasing a game into Holiday break is gonna mean no one fixing the game when it breaks over the holidays. Unfortunate.
I disagree. Releasing it early (MP released on November 15th, just in case anyone forgot) was great for Halo fans because it means that they got to express their opinions and give valuable feedback beforehand, people don’t talk about it but 343i already did a few great changes to the game like adding playlists and event changes and so forth.
Oh yeah the early release of the MP was epic, and if it wasn’t for the BTB bug that came with campaign release and the market the game would be almost perfect.
But sadly a major bug hit with the campaign release just at the wrong time.
True. Despite my gripes with the game, 343 actively tried fixing a lot of things. Fixed per-match XP (sort of), Added playlists, Added Content to Events (we’ll see next week), and I’d bet BTB would’ve been fixed already if not for the Holidays.
It’s this they folks overlook they think 343 as say activision or ea where something breaks and they do f all for years on it and then fix it long after but here 343 knows thst it needs fixing and it will get fixed
Just thst some folks think that fixes are like flipping a switch and it’s solved when in reality it’s not
As much as I would like to be optimistic, same dog, same tricks. Microsoft pushed halo 2 really hard and bungie at the time knew that if they didn’t deliver that holiday, they would not get a follow up on the 360 consoles. this is seen again with halo mcc and 5’s launch and how between the writers, Microsoft and other groups making material, many felt that the game developers (343i) were given the short end of the stick. MCC was not in working state and almost unplayable the first year it came out. You also had 3 games that have been published or polished since halo 5’s release. You had them working on porting MCC and making it work, Fireteam Raven and Halo wars 2. combined with the DLCs for the games and covid 19, getting someone to replace Brian Reed and a slew of others who left; we all saw this coming.
Sure, we didn’t want to believe that we would get another barren game but in truth we knew. The second they say it was going to be on game pass should have signal that the show pony was going to be on life support at the Microsoft level. We also had to look no further than the releases of windows 11, steam and a new console that were never available to begin with. It always comes at a cost… No CO OP, no Forge, and hardly any content. this time based off the EU rulings concerning loot crates they decided to go to shaders and battle passes.
Was it nice to have a new experience on legendary? sure… But at what cost?
The campaign dropped in December and that’s not where the bugs are. The multiplayer dropped in November and also had a pretty big flight programme before then. These issues only really started fairly recently for BTB.
That’s what the flights were for and yet they choose to still release it. They shouldn’t have released it in that state. The fact that they had a beta a week before official release just shows how poorly the game was managed. The multiplayer is a broken mess and the progression is awful and at times the campaign can be fairly broken. This game needed at least a year or maybe 6 months delay because it is in no way ready.
Of course they released it, and it’s mainly because they wanted to get the shop going. They didn’t care about the issues the game has and they knew leaving the game around the holidays was going to bring in that money.
343 isn’t treating this game like a game anymore, just a cash shop.
Yep and it’s backfired on them due to greed. They were so obsessed with greed that it may have further distanced peoples trust with 343i and damaged the IP further. And from a Q/A point of view I find it insulting that they think Q/A is not important enough to be given enough time between release and beta since it makes it Q/A testers seem not important and I strongly feel like their behaviour was not professional .
Currently steam is -52% within about a month on Steam and is continuing to drop every day and if 343i don’t do something soon or make an apology I feel like Infinite’s population may end up being as low as MCC or even worse. Meanwhile MCC population seems to be going up often. If that doesn’t sink in that 343i made a major mistake then don’t know what will since a fully priced game is doing better than a F2P game.
I agree with what you’re saying and it’s disappointing how they handled things. I was looking forward to playing this game but their poor decisions has caused me play other games.
See, it’s not the devs that put all the hard work into the game. It’s the higher-ups where the problem lies.