This game seems to be losing its population.

Make Halo 5 more like Halo’s CE-3, and people who left the series will come back in swarms (trust me, I know many people who couldn’t put up with all of the gimmicks in Reach and just stopped, some people even with Halo 3). People complain CoD stays the same game; which is true, with just a few minor changes and tweaks. However, their community wants it that way, and each therefore title sells better than the one before it. You guys keep saying you want “Change” but all your changing is the amount of players (notice how week 1 players dropped out quicker than ever before). People don’t want to play a gimmicky CoD close when they boot up Halo. They want to play Halo. The numbers of returning players alone scream that.

Yet you say you don’t want a Halo 3.5; you want change. You now have Reach 2. You’ve run in a complete circle from where you started. What you don’t realize, is with complaining about the population dropping so early, is that you are saying you want a Halo 3.5. You want a game that is fun at first, but keeps you coming back. Halos 2 and 3 nailed that. Halo 2 wasn’t even touched by another game until Gears 2. Let that sink in. It held the spot for most played game for years, without interruption. Halo 3 was constantly going between first or second, all the way up to when Reach came out, 3 years later. It took on MW2, and still kept trading places with it. Why? Because Halos 2/3 had something for everyone. Want to play a competitive game with people around your skill level? Great! Just load up one of the many Ranked playlists. Want to just relax and mess around? No problem, load up one of Social playlists.

Also: The stats on Bungie, for Halo 3, were miles better than they are here for Halo 4. Sorry, but it’s true. Simple, easy to read, provided everything on one page, with map and gametype breakdowns a click away. Now? We have to dig through pages with these long and annoying load times, for stats that are incomplete in comparison.

Want to bring people back? Because it doesn’t need to start 2-3 years down the road when Halo 5 comes out. No, just give this game the right care, the core ideas of Halo are buried underneath the crust of gimmicks. And that crust is thick, but its possible to start trimming it, building Halo back to where it could, and should be. People don’t want to get rid of a few certain things? Make a playlist with them and without them. Don’t make everyone suffer, and leave a game with the potential this one has, because some are stubborn and can’t live without every playlist having their favorite gimmick.

Feel free to add anything else. Note: I decided not to touch on Custom Games, and their disappointing lack of options, because I could write another entire page on those alone.

I agree completely.

It’s their right to.

But blind ignorant bashing claiming halo is dead and blah blah etc etc. is not helping at all and attacking casual gamers as the evil ones and what not is not going to help in the slightest and only contributes to a decline in the community.

yeah

I love all the new ideas… Except flinch, who’s idea was this really?

But even the new ideas I do like ( JIP, insta spawn, load outs , nerfed jetpack, nerfed evade, infinite sprint) they all need fixing.

Nah.

I like H4 way more than H3, 2, or CE.

> It’s their right to.
>
> But blind ignorant bashing claiming halo is dead and blah blah etc etc. is not helping at all and attacking casual gamers as the evil ones and what not is not going to help in the slightest and only contributes to a decline in the community.

Please actually read my post before replaying in ignorance. I didn’t attack anyone. It isn’t a casual gamer’s fault for not being skilled, and there should be a coexistence, like I said (see Halo 2/3). The games where competitive and casual gaming playstyles can coexist tend to be the ones to last longer.

there’s others who won’t support 343i even if their next halo game was 10x better. they support bungie and bungie only; even if some people from bungie are in 343i.

> there’s others who won’t support 343i even if their next halo game was 10x better. they support bungie and bungie only; even if some people from bungie are in 343i.

There’s literally 3. And it’s not due to support of a company, Bungie’s own Reach Forum is a testament to that. 343i’s done a great job of making a game with potential, although some areas do feel a little rushed (Spartan Ops, I’m looking at you the most).

I agree with everything, although I haven’t played Halo since CE, I still really enjoy Halo 4.

> I agree with everything, although I haven’t played Halo since CE, I still really enjoy Halo 4.

Halo 2(post patch) and Halo 3 were great games, shame. Halo 4 has a better feel to it than Reach ever did.

As I’ve said before so much of this comes from people who had a very very clear idea in their heads about what the game should be, and simply couldn’t/can’t accept anything other than that.

I have plenty of time for people who have been open minded about the game and simply state how they think the game could be improved… rather than shouting from the rooftops that the game is a disaster that needs to be virtually completely rebuilt.

As for the population drop, well it has been out for three weeks now. Quite apart from the competition from BO II I think some people may be a little ‘burn out’ or fatigued and want a bit of variety.

Halo 3 - 700k players a day, halo 4 avg 80-100k = FAILURE 343 sucks, bungie rocks and we all know it! this is not halo.

Did it occur to you that people just might not simply want to play Halo at the moment?

Halo 4 is still a Halo game and in my opinion, at its core still plays like Halo. Population does NOT, I repeat, DOES NOT determine the quality of the game. Quake is a great example of this. Quake once was a popular FPS but now won’t have more than maybe a thousand people playing at peak times between Quake 3 and Quake LIVE. It had its time as the #1 shooter, Halo has had its time too and I’m sure Call of Duty’s time is coming to an end.

FYI, Halo 4 is currently the second most played game on Xbox LIVE.

so when halo 3 came out, what competition did it have?

The weekends say something different.

http://halocharts.com/2012/chart/dailypeakpopulation/all

Look at 11/17 and 11/24

Losing population? I don’t think so. It rises past 150k on the weekends.

You speak the truth. Why play a CoD clone when you can play the real thing? That’s the majority thinking.

The fact that we don’t even have classic playlists or options is astounding. We can’t even turn off sprint.

People buy CoD year after year of the same thing. People would buy Halo year after year if it was the same thing too. I want Halo! Not a compromised game.

> so when halo 3 came out, what competition did it have?

…is that a joke? Matchmaking. All of the games were competitions. That’s how they worked. You tried to get more points than the other team, hence competition. I don’t see what -Yoink- point you’re trying to make with this post.

©

> > so when halo 3 came out, what competition did it have?
>
> …is that a joke? Matchmaking. All of the games were competitions. That’s how they worked. You tried to get more points than the other team, hence competition. I don’t see what Yoink! point you’re trying to make with this post.
>
> ©

ripped from late 2007

1 Halo 3
2 Gears of War
3 Guitar Hero III
4 Call of Duty 4
5 Madden NFL 08
6 Guitar Hero III Demo
7 America’s Army: True Soldiers Demo
8 Tom Clancy’s Rainbow Six Vegas
9 Guitar Hero II
10 The Orange Box

umad bro? damn, don’t get your -Yoink!- in a bunch! i was simply asking how many popular multiplayer games there were around when Halo 3 was #1. do these games look like competition to you?