This Game Gets Backlash For Lacking Content...So Then

How come fighting games get a pass? They don’t receive the same backlash but rather people eat it up as they pay half the base game’s price or even more for content that should have been there from the start or is already there.

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I don’t support any game that removes functions, to either charge to or drip feed the community. Halo Infinite launched missing staple modes and features from previous games. To wait a year, just to catch up with past games, that is the problem.

Because nobody plays fighting games.

-Signed, fighting game player.

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Do you have examples, because I don’t play too many fighting games, I’ve only played some of the Tekken series and SoulCaliber,

And those games were full, complete games chalk full of content, vast selection of maps, OG campaign and then the arcade campaign, character personalization, boss fights, some secrets here and there. That’s before we mention that the content they did add was pretty awesome, Noctis, 2B, Geralt… I don’t think I’ve ever been disappointed by a fighting game because it always had what I expected and then some. But again, I’ve only played these 2, so maybe I’m just looking at the 2 best examples out there or something.

most fighting games get new characters a month after release, look at KOF 15 the first three DLC characters dropped 1 month after launch with 3 more sets of 3 characters planned for the rest of the year and a free single character, it’s not a direct 1 to 1 with FPS games but fighters have to keep content coming in the form of characters or balance patches regularly or it’ll die pretty quick

Half the game’s base price more looks like nothing in comparison. Infinite wants you to pay 8 bucks just for the color blue…

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I’m so sorry for your loss. I share it.

I don’t understand what your getting at.

I see them as separate and I don’t really play fighting games.

That’s because they don’t,
No one likes they they do it in fighting games.

But beyond that,
Halo isn’t a fighting game, customization and game modes are the base line standard expected for a full release.

The fact that they Stripped it down and tore it apart, and then slapped a price tag of $10s on a feature that should have been free with purchase of the base game, is about the same 343i spitting in your mouth and expecting you to like it.

Last I checked, every Fighting game has DLC cosmetics and fighters in them now.

  • Mortal Kombat
  • Street Fighter
  • Killer Instinct
  • Dead or Alive
  • Tekken
  • Dragonball
  • Injustice
  • Marvel vs. Capcom
  • Brawlhalla
  • EVEN SMASH BROS
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Most fighting games dont lean themselves into being a live service product, that promises new and refreshing content every few months with little things sprinkled inbetween.
I think a lot of people now have this idea stuck in their heads that every game does these huge content drops and that ones that dont are lacking, but those games also arnt live services, they are a fully fledged game that costs a Hefty price offering whatever content inside, with maybe the added bonus they add stuff for free later from all those sales money.
Halo infinite is a live service. Its expected to have new and fresh content every few months. Everyones frustration arises from the fact that infinite is acting like a normal non live service game would act, and even then they are on the low end not even being able to meet halo 3 in content output for maps

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Totally different genre with Totally different standards also a new fighting game character can be argued to take more work than a fps map as you have to make sure they have a varied move set while also keeping the balance of the game in mind

Also some fighting games tend to add more customization in the form of alternative costumes

Correct me if I’m wron but the only one that did it was sf5 and it was completely blasted for the first few years because of it lacking content and modes

Yeah i think so, typically games that arnt live service going live service always end terribly

Comparing Halo to fighting games is apples and oranges. Plus the entire promise of making Halo a live service was to deliver frequent content updates

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  1. Fighting games do tend to suffer pretty big dropoff and generally survive based on a very dedicated, high-skilled base. Notice how there isn’t any fighting games in the top played on xbox?
  2. Fighting games do generally regularly add more fighters, a new fighter is a pretty big deal as its pretty much an entirely new way to play the game.
  3. Fighting games never really had a plethora of content, so people don’t expect it from them. Sometimes they have cool modes, like some modes that SCII or III had that I miss, but for the most part what you’re buying ps retty clear.
  4. Fighting games are primarily Japanese games, making most outroar kinda pointless anyway.

This is kinda an Xbox and japanese thing. Fighting game players mostly tend to play on Playstation, which is also the console fighting games are almost always released on, but not always on Xbox (with exception of something like Killer Instinct, which does the opposite).

There actually are some popular Xbox fighting games though. Mortal Kombat is decently popular for a fighting game for example and is in the Most Played section in my region.

Fighting games have an addictive loop and depth. The games for the most part are competitive and I’d argue that recent fighting games provide far more content than their predecessors.

See the new Guilty Gears, the last two Dead or Alive games (6 has less content than 5 but overall has more content than any other game), Tekken, Mortal Kombat, Smash Ultimate (contains just about every map and roster in franchise history), even King of Fighters.

The reason Infinite doesn’t get a pass is due to the game having even less content than Halo 5 Guardians and even less customization than even Halo CE. That’s a down trend. Replay value is also another.

nice whataboutism. other games lacking content with new installments doesn’t justify lacking content in halo infinite

So Street Fighter V launched to stellar reviews and community feedback? :thinking:

Pretty sure it was lambasted for its bare bones state at launch…