This bossfight is rigged to be tougher than it actually is

oooh, okay. yeah, i always just get a wagon full of snips and let them chew up the target.

Thanks. And all you’ve posted on threads is how difficult the bosses are and how these take 30 minutes to complete and just pads out the story.

The bosses are really easy if you use the sandbox to your advantage.

I’m not even gunna lie, it was the same for me :joy:. That chieftain was too persistent man

Lol honestly these bosses caught me off guard half the time. But if you’re good with the grapple hook you can cheese most of these bosses.

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There’s an unbound plasma pistol available outside the structure you fight jega in. Pick it up before you enter to start the fight and it makes the fight pretty easy.

I haven’t played against the final boss in the last mission yet, but all the bosses have been pretty fair fights on legendary without much need to cheese.

The only fight I actually struggled with was the boss in The Tower. Everything else was fine.

I see all these threads about the bosses, but they’re not really that bad on legendary.

To your point, using the grappleshot to kite them around the arena is key.

Yes, they have some cheap attacks, but the weapons to kill them are literally in the area you fight them in.

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I mistake I made at first which should have been obvious, was using kinetic weapons the entire fight. If I found a plasma weapon, using that would drain it’s shields. Then after either coils or kinetic weapons are your friend.

When Escheram pulled out his hammer, I was on my toes for that fight trying to grapple away. He was too persistent.

I didn’t even use the motion tracker the entire Heroic campaign, I just used grapple to avoid getting hit and keep distance. Maybe it’s worse on Legendary, but you can actually still see cloaked enemies in Infinite if you’re not using a Gameboy for a monitor. It’s not like older Halo titles where they were practically 100% invisible. Most of the time, if you think you saw something, and shoot around that area, you’ll hit and deactivate their cloaking. Came across plenty of other cloaked Elites through campaign just because the wall looked distorted and avoided getting Noble 6’d. My friends and I are waiting til Co-op to run Legendary together, since we don’t want to ruin the experience yet, but Heroic was still not bad.

No my gripe about the bosses are that they are bullet sponges that are just there to pad playtime which is unbelievably short for a halo

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I guess if you’re just rushing from mission to mission It can be short. On my first playthrough on legendary it took me 16 hours of game time, mainly just exploring the ring and enjoying the combat encounters along the way. On a casual playthrough of any other Halo campaign on legendary it would only take 4 hours.

Bosses aren’t difficult until you learn their weaknesses and exploit them. I’ll admit the Harbinger did feel broken to me, with her electric shock being hard to avoid and taking you out in 1-2 hits. Every other boss didn’t feel hard, but they were no joke

“it´s too easy” then “it´s too hard”, can´t please every “halo fan”

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I played on legendary on my 1st playthrough. Minus the last boss, everybody was a -Yoink!- bullet sponge. Takes you way to much, and for most fights you have to cheese the crap out of them. Hiding behind a wall, or an area with cover, run in circles while you’re dropping mag after mag into the enemy with the weapons they give you. If that’s not enough most of them have 100% accuracy and with certain moves they instakill you with no counter(I had all upgrades for armour but I dont even wanna know how it would be without them, also the enemy still sees you when you are invisible after dash so whats the point of that upgrade?)

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Did you just think that legendary was supposed to be easy? lmao

You don’t even to do all of that to beat some of these bosses. If you want to get more comfortable, just find some position or high ground where the melee bosses can’t get to you and then chip them away whilst they remain practically helpless. These boss battles would only be too hard for many if you were not able to do such things; as if their AI was actually better designed to counter such playstyles to begin with.

I genuinely used a needler on him which, according to my memory ( repressed much of that fight ), that kept him in check from doing much because of the stun explosions.

This one was my shortest boss fight if you don’t count the three bs waves. Had more issues with the last brute chieftan on the last wave than the last boss overall.
Plenty fun to get OHK instant lunged from outside radar range.

The other short one was the first boss. Nothing helped there until I got frustrated enough to just melee it at the start. Most ridiculous boss fight I’ve experienced.

Overall though, I did have issues with many of the boss fights because they were too relentless in their attacks to give me a proper breather and finding the right tools.
Getting the one in the chopper and the other with the scrap turret was extremely annoying with their minions spawning in.
Luckily a mongoose with a Heatwave marine quickly took out the Chopper. But skewers made short work of the mongoose and the quite literal infinite range on enemy weapons is something extremely ridiculous.
Don’t know how it works on other difficulties, if they get unlimited range after getting aggro. But that’s besides the point. Though boss fights could do good to not be part of the philosophy of merely getting stat increases. Change up the battleground, unlock other tactics for them, make it more interesting to fight them, not tedious with samey tactics and / or cheesing.

The boss fight was made so that you were truly trapped in a cage and that you were the hunted. He was meant to make you feel uneasy. And the boss fight isn’t that hard. The next one is the difficult one IF you didn’t keep his Blood Blade.

She didn’t feel very fleshed out. Seemingly random teleports, difficult to see/dodge projectiles, etc.

I actually killed her with the sword, since she teleports in for melee attacks.

Most fights I used a sentinel beam or needler to beat.

I played on Heroic. I havnt done Legendary yet. I absolutly whooped Jega’s face off. I dont know if it was luck but I beat him on my first try in just a few minutes. I only had level 1 threat sensor.

Chaklok was harder for me. So was the hammer brute boss.

The hardest boss for me was the brute brothers where one was on a chopper and the other in a tower. I had no ammo to start so that made it pretty hard.

I was going to recommend that they buff Jega because he was a push over for me. Although I am looking forward to beating them on legendary to see how I fare.

… … Jega 'Rdomnai is a dude.

We have yet to actually see a female Sangheili in any of the games.