So with halo infinite being out for several weeks and people saying that it feels unbalanced I feel of being a fan for a while I could maybe give my two cents regarding multiplayer, ill start with the balancing of weapons
Weapons- Bloom, ok now hear me out not halo reach type bloom where its always changes when firing but distance bloom, for ar it would be if the enemy is a certain distance it starts to change up the bullet spread making it more viable to either use midrange weapons or the pistol to help close the gap of killing someone outside of the ar’s range encouraging different gun uses
Plasma/Physical/Forerunner- Should all feel different, and should be good for different types of stuff like plasma is suited for shield shredding but physical can keep up with that so it should be a bit stronger in that regard, physical should be able to keep up a good amount of damage and be able to be more precise than plasma but have that bloom function from earlier, forerunner should be a mix of both but have more wacky uses such as cindershot being a bounce weapon, heatshot SHOULD be a multiplier bounce shot so when it hits an object the projectiles multiply and make it more unique than a shotgun that bounces, sentinel beam a close range focus that can go through multiple enemies
Also make more weapons more varied, like t he cindershot is just a reskinned fuelrod 3 and bruteshot 2
Melee- gosh melee, uh there should be a melee clash function because the many times I have hit an enemy only to get hit back and we both die, is just so freaking stupid, it needs a higher skill level and should be a test of who can actually react correctly, and if you do clash make it so you have a chance of firing back like a old western of who can get the shot off first
Weapon racks/weapons in general- more, we need more of them and we need more weapon types, right now the current selection of weapons is TOO tiny and the weapons that do spawn are just too little, like sometimes its a hydra or a cindershot, heatwave or shotgun; but why not have them rotate mid-game? making it a bit more fun to see. ALSO add past weapons that have not been relevant, such as the plasma repeater, magnum (not reach or ce kind, nerf it a bit cmon), smg, spiker, brute shot, carbine, flame thrower and others
ALSO BRING BACK THE PLASMA RIFLE
Maps and spawns- maps need way way more variety and needs to be a whole rework with how some maps are 4v4 but others are just 8v8, that one 4v4 map we all hate Launch site should not be in a freaking 4v4 map, its TOO BIG maybe a 6v6.
Spawning in the game is so stupid, because it places you too close to enemies and get mowed down, there needs to be a system for detecting and placing you in spots that are not close to them, reach had this, 4 had this, and 5 had this; but where is it now?
Overhead- overheat needs to be more prevalent with some energy weapons because it feels like most of the weapons have it as optional which is just, kinda really stupid? Like why would i use cindershots cool down? it does it for me and it doesn’t really need it since you can’t make it cool faster after the charge shot
Thats my post, if there is anything you agree or feel needs changing ya should talk about it <3