Things That Feel Overpowered So Far

It wouldn’t be so annoying except the way people use it is to spam it as fast as physically possible without even trying to be precise, and it randomly still kills you

Yeah the sandbox feels weak in this game compared to other halos. I miss the CE sandbox tbh, we need plasma that is actually a threat.

Ar feels fine imo. But i agree on the nade problem. Lack of friendly fire is just allowing people to spam nades without worrying about teamkilling

Grenades and melees are a big part of what makes Halo, Halo. Grenade strength and melee strength are fine, IMO. I would like to see throw distance increased as there are few things in Halo more satisfying than a cross map Plasma grenade stick.

AR strength is fine. Practically every other weapon is underpowered, however. There’s no point into picking up other weapons. There’s a great chance you will get gunned down by ARs before you have a chance to aim.