343, I do hope you see this post and take some input from it.
In Halo 6 please have the following:
Two health bars for bosses, one for either team so whoever gets their hp bar to 0 first gets the credit. I hate the fact that you actually condone and promoted people hiding in a corner while the other team fights the boss just to get the final hit and have done no work. This is so cheap and pitiful.
A sword block, this is basically a copy and paste from Reach, if you melee at just the right time you could block a sword, but go down to literally one shot. This helps give players at least some sort of defence instead of a guaranteed death.
More diverse playlists. The fact that objective game types don’t have their own playlists is horrible. The fact that in team arena and skirmish you have to sit through up to 7 slayer matches for one objective match is absurd. Plus it opens the doors for stockpile and neutral flag.
Better spawning. Need I say more?
There are many others but I’d also like to open the floor to the rest of the players and their opinions.