thing i dont like

ive ben playing some infectet latele and i died so often becose every time i fired with the shot gun and killd the infected often this happen. in one sec he had time to swing the swort ? draw ??? wy is that a thing if its a buck plz fix thx sorry for bad grammar

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> ive ben playing some infectet latele and i died so often becose every time i fired with the shot gun and killd the infected often this happen. in one sec he had time to swing the swort ? draw ??? wy is that a thing if its a buck plz fix thx sorry for bad grammar

lag. its the reason I no longer play infection. Every single time I’ve shot an infected with more than enough space between us, their death is delayed by a split second allowing them to kill me and THEN they die.

I’ve given up on that playlist solely because of this.

thanks for the info
:v:

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> > 2535410291924971;1:
> > ive ben playing some infectet latele and i died so often becose every time i fired with the shot gun and killd the infected often this happen. in one sec he had time to swing the swort ? draw ??? wy is that a thing if its a buck plz fix thx sorry for bad grammar
>
> lag. its the reason I no longer play infection. Every single time I’ve shot an infected with more than enough space between us, their death is delayed by a split second allowing them to kill me and THEN they die.
>
> I’ve given up on that playlist solely because of this.

Well you also have to take into consideration that if you zoom with the sword the range is drastically increased.

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> > 2533274975021613;2:
> > > 2535410291924971;1:
> > > ive ben playing some infectet latele and i died so often becose every time i fired with the shot gun and killd the infected often this happen. in one sec he had time to swing the swort ? draw ??? wy is that a thing if its a buck plz fix thx sorry for bad grammar
> >
> > lag. its the reason I no longer play infection. Every single time I’ve shot an infected with more than enough space between us, their death is delayed by a split second allowing them to kill me and THEN they die.
> >
> > I’ve given up on that playlist solely because of this.
>
> Well you also have to take into consideration that if you zoom with the sword the range is drastically increased.

Obviously?
Did you miss the part where I said their death was delayed? That’s got nothing to do with increased sword range. It’s lag.

The trade off system Infection suffers from between the Sword and the survivors has been in place since Halo: Reach. It has always been frustrating, but I doubt it’ll ever be addressed.

Ya…I’m not a fan of infection in Halo 5. However this does happen in the other games too. I’m just not the biggest fan of infection in general.