They have in fact showed the 3rd Forge map

After looking at the recently released Forge walkthrough, I can confirm without a doubt that they did in fact show all 3 maps. Take a look at the video at exactly 37 seconds.

http://www.youtube.com/watch?v=lOJ5lqXXtpU#t=0m37s

It shows a split of 4 screens, each one showing a different map (except one is repeated). At first glance, it may look like regular 4-player split-screen, but those players are all on different maps(except for the bottom 2).

In the top right, it shows Impact(you can see the rocky surface). The 2 bottom screens are on Ravine(you can see the grass and water). And that top right screen? The 3rd Forge map that we don’t know the name of that looks to be underground in a cave of some sort.

I know what you’re thinking, I’m wrong because it’s actually split-screen. Take a closer look. If you put it in 720p, you can check the budget of each individual player. They ALL have different budgets, therefore the only explanation for that is for them to all be playing single player.

MY last evidence: Pay attention to exactly what he’s saying while they are showing the 4 screens.

“In each of our forge maps, we have a specific palette for that map that has some unique and custom pieces that you’ll only find in that version.”

So clearly, while talking about the unique palettes per map, they were showing the different maps and palettes in question.

UPDATE: Hm, so it seems I was right after all.

http://youtu.be/05S3eMBPaHw

I still think it’s the underground part of Impact.

Top two are Impact. Bottom two are Ravine. You’re just seeing a rocky wall at the end of an interior at the top right.

I believe the scene you’re talking about is a part of Ravine that we haven’t seen yet.

  1. The grit on the objects matches. From what I can tell, both scenes have objects (walls, floors, etc.) with dirt covering them, rather than the clean, white appeal of Impact.

  2. Lighting seems similar. Obviously the lighting between the mystery and Impact are too different to conclude that they’re the same. However, Ravine has a bright feel to it, and the light coming from the holes in the cave are bright yellow.

  3. The rocks have the same look. They aren’t the Impact rocks (black vs. brown), and they seem to resemble part of Ravine.

Of course, this could all be wrong, but I don’t like when people say “without a doubt”.

It just doesn’t make sense that they would show off the cave part of a new forge map, considering a cave would severely limit the amount we could do with the space. The cave is almost 100% sure to be a part of a full map, and they would probably show that full map first.

I would think that too but on closer inspection there is a nice beam of light comming down like in the campaign jungles and the style doesn’t match.

The top 2 are Impact, the bottom 2 are Ravine.

The top right is actually speculated to be INSIDE an asteroid. Could be wrong, but I think that’s what it is. You can’t say WITHOUT A DOUBT that all 3 forge maps have been revealed.

If in fact the asteroid has an interior, how can you explain the sunlight shining down into it? That’s not even logical. The supposed “entrance” would block any sunlight, anyway. So I don’t think it is a part of Impact.

It could however be a part of Ravine, that’s at least logical. Except for the fact that the objects themselves seem to have a kind of dirty look to them, which isn’t on any of the other palettes. It’d have to be a different map entirely.

Id say its under a shady spot on impact that has one of those light posts shining down on it. Highly doubt its the 3rd map.

Thanks for repeating EXACTLY what I said in the original reveal threads.

This was helpful.

The 3rd map is outside. Remember that Grifball arena? 343i said there’s a huge Forge map outside of it. And you can by the windows that it is an outside map.

> If in fact the asteroid has an interior, how can you explain the sunlight shining down into it? That’s not even logical. The supposed “entrance” would block any sunlight, anyway. So I don’t think it is a part of Impact.

Starlight/cosmos light coming into the asteroid.

> It could however be a part of Ravine, that’s at least logical. Except for the fact that the objects themselves seem to have a kind of dirty look to them, which isn’t on any of the other palettes. It’d have to be a different map entirely.

Yeah, that’s possible. As for the ‘different palette’, I don’t think it’s different, just has a different lighting to it. The different light makes the texture/colour of the forge piece look different than it could be in a different light.

> > If in fact the asteroid has an interior, how can you explain the sunlight shining down into it? That’s not even logical. The supposed “entrance” would block any sunlight, anyway. So I don’t think it is a part of Impact.
>
> Starlight/cosmos light coming into the asteroid.
>
>
>
> > It could however be a part of Ravine, that’s at least logical. Except for the fact that the objects themselves seem to have a kind of dirty look to them, which isn’t on any of the other palettes. It’d have to be a different map entirely.
>
> Yeah, that’s possible. As for the ‘different palette’, <mark>I don’t think it’s different, just has a different lighting to it.</mark> The different light makes the texture/colour of the forge piece look different than it could be in a different light.

No sir, it’s very obviously different. Lighting wouldn’t account for the pieces looking dirty/grungy. It could change the tint of the pieces, sure, but not the texture.

> I would think that too but on closer inspection there is a nice beam of light comming down like in the campaign jungles and the style doesn’t match.

Exactly. It seemed really “warm”. Even more so than Ravine. And I doubt the game notices you go into a cave, then goes "Oh, let me start pouring brighter, warmer streams of light into the cave.

I’m still guessing its the 3rd map as well. Just a crappy way of bringing it out…

> > > If in fact the asteroid has an interior, how can you explain the sunlight shining down into it? That’s not even logical. The supposed “entrance” would block any sunlight, anyway. So I don’t think it is a part of Impact.
> >
> > Starlight/cosmos light coming into the asteroid.
> >
> >
> >
> > > It could however be a part of Ravine, that’s at least logical. Except for the fact that the objects themselves seem to have a kind of dirty look to them, which isn’t on any of the other palettes. It’d have to be a different map entirely.
> >
> > Yeah, that’s possible. As for the ‘different palette’, <mark>I don’t think it’s different, just has a different lighting to it.</mark> The different light makes the texture/colour of the forge piece look different than it could be in a different light.
>
> No sir, it’s very obviously different. Lighting wouldn’t account for the pieces looking dirty/grungy. It could change the tint of the pieces, sure, but not the texture.

I guess we’ll see when more is revealed OR when we get the game. In the forge video I saw a map over an ocean. Turned out to be Ravine. In the RTX forge demo, which was like 13+ minutes long (right?) didn’t show off that part of the map.

Maybe we’re not seeing the entirety of Impact. This was to show off some forge mechanics, not really to show of the entirety of Impact, so we don’t really know if that cave like area was from Impact or a different map. So it’s very possible that the 3rd map hasn’t been shown.

I don’t really think so. At 0:23 (or 0:24) seconds in the new Forge video, the main building has a hole leading to a large area.

There is a much better look at this environment at 1:23

I really wish people wouldn’t make their thread titles out to be factual statements, when they don’t have concrete evidence, and are just offering their opinion. Very misleading…especially since we already have threads already discussing it.

> After looking at the recently released Forge walkthrough, I can confirm without a doubt that they did in fact show all 3 maps. Take a look at the video at exactly 37 seconds.
>
> http://www.youtube.com/watch?v=lOJ5lqXXtpU#t=0m37s
>
> It shows a split of 4 screens, each one showing a different map (except one is repeated). At first glance, it may look like regular 4-player split-screen, but those players are all on different maps(except for the bottom 2).
>
> In the top right, it shows Impact(you can see the rocky surface). The 2 bottom screens are on Ravine(you can see the grass and water). And that top right screen? The 3rd Forge map that we don’t know the name of that looks to be underground in a cave of some sort.
>
> I know what you’re thinking, I’m wrong because it’s actually split-screen. Take a closer look. If you put it in 720p, you can check the budget of each individual player. They ALL have different budgets, therefore the only explanation for that is for them to all be playing single player.
>
> MY last evidence: Pay attention to exactly what he’s saying while they are showing the 4 screens.
>
> “In each of our forge maps, we have a specific palette for that map that has some unique and custom pieces that you’ll only find in that version.”
>
> So clearly, while talking about the unique palettes per map, they were showing the different maps and palettes in question.

He may be right, if you go to 1:25 in the video for a split second you can see water dripping from the ceiling. How is water gonna drip from space into an asteroid?

> > After looking at the recently released Forge walkthrough, I can confirm without a doubt that they did in fact show all 3 maps. Take a look at the video at exactly 37 seconds.
> >
> > http://www.youtube.com/watch?v=lOJ5lqXXtpU#t=0m37s
> >
> > It shows a split of 4 screens, each one showing a different map (except one is repeated). At first glance, it may look like regular 4-player split-screen, but those players are all on different maps(except for the bottom 2).
> >
> > In the top right, it shows Impact(you can see the rocky surface). The 2 bottom screens are on Ravine(you can see the grass and water). And that top right screen? The 3rd Forge map that we don’t know the name of that looks to be underground in a cave of some sort.
> >
> > I know what you’re thinking, I’m wrong because it’s actually split-screen. Take a closer look. If you put it in 720p, you can check the budget of each individual player. They ALL have different budgets, therefore the only explanation for that is for them to all be playing single player.
> >
> > MY last evidence: Pay attention to exactly what he’s saying while they are showing the 4 screens.
> >
> > “In each of our forge maps, we have a specific palette for that map that has some unique and custom pieces that you’ll only find in that version.”
> >
> > So clearly, while talking about the unique palettes per map, they were showing the different maps and palettes in question.
>
> He may be right, if you go to 1:25 in the video for a split second you can see water dripping from the ceiling. How is water gonna drip from space into an asteroid?

DING.

gah sorry