They downgraded the graphics

I 'm not asking questions but I’m telling you this in the alpha stage of halo reach the graphics looked more like halo 4 than it does now this can be proved by watching the vidocs that bungle posted on Xbox 360.

If they did (haven’t watched the vidoc’s in years) then it would be due to performance. Reach already doesn’t maintain 30fps at all times so it’s possible that if Reach was using higher graphical settings that it was impacting the framerate further.

Halo 3’s multiplayer Spartan Models were changed though in that case I think it’s because they used the Chief model as a placeholder.

> 2574155679901782;2:
> If they did (haven’t watched the vidoc’s in years) then it would be due to performance. Reach already doesn’t maintain 30fps at all times so it’s possible that if Reach was using higher graphical settings that it was impacting the framerate further.
>
> Halo 3’s multiplayer Spartan Models were changed though in that case I think it’s because they used the Chief model as a placeholder.

That does make sense halo reach can have huge lag spikes, even on Xbox one.