Some of you don’t seem to understand this (not in a rude way).
Features, good or not, like Custom Loadouts, AAs, Sprint, Perks, and other things that they added in the last two Halo games, are things that they view as a step forward. They aren’t going to remove all of them and go back the simplicity (not in a bad way) that Halo 3 and the ones beforehand have had when the next Halo is continuing off of the latest that added all these concepts.
Have any game franchises added as many gameplay elements for a few games, and then removed all of them and then when they continued the series went back to the way things were before
With each and every Halo, they never removed an added concept. They either replaced them, or expanded on them. The same will probably happen with the next Halo.
Vanilla Halo from now on will still probably have and expand on all the elements they’ve added in the past two games. That said, it doesn’t mean they can’t have a side of matchmaking that’s like “Hardcore” in Battlefield 4 except Halo’s counterpart being Classic.
Regardless, they aren’t going to take a “step back” in the “progress” that was made in the stuff that was added. I don’t want to crush anyone hopes, but that seems to be the case. It’s just you guys (well some of you) keep asking for something that isn’t going to happen. That’s how I see it at least.
I could be completely wrong, though. Thoughts?