I’m looking for comments and constructive criticism regarding a map variant I created called Theta. Theta is a multi-level, near-symmetrical map that resembles a space station. The map combines indoor and outdoor environments, low-gravity combat, vehicles (two ghosts and mongeese), and four teams, up to 16 players, and neutral spawn points. I’m currently in the process of integrating objectives, but would like to receive some user feedback before proceeding.
Screenshots on the way. Your feedback is much appreciated.