This is my personal opinion though i think most players can agree with the most part
Swat spawning system - i have found myself to die several times in swat in the same place due to the horrible spawns, more even on forge maps like pegasus.
Weapon despawn in warzone - a couple of times i have spawned a power weapon and got out and immediatly only to get killed by an enemy or splattered by a teammate, I spawn back in the same place, run to where i died, and in the span of those 12 seconds, the weapon has already dissapeared from the map.
Rank matchmaking - the other day i lost 3 matches in a row because i got paired with higher ranks, my team and i are platinum in team arena, 2 times we got matched against diamonds and the third time against 3 diamonds and a CHAMPION, are you Yoinking! me?
Radar - the motion tracker’s range is way to small, it was fine at 25m like in previous titles, now it is practically useless seeing how fast the spartans move now, might as well remove it completely.
I’d like to see your opinions about these issues, and if you would like to see them fixed or tweaked as well.
I agree with the Warzone power weapon despawning. It’s too short - I too have been killed right after choosing a weapon. I run back (Must be within 15 seconds or so of dying) and it has already despawned.
Radar should be expanded slightly but not out to what it used to be. The maps in slayer are too small to support the old radar. I’d like to see a slight increase to help you counter people sprinting and charging into you.
> 2533274843875149;1:
> Radar - the motion tracker’s range is way to small, it was fine at 25m like in previous titles, now it is practically useless seeing how fast the spartans move now, might as well remove it completely.
It should also tell you if they are above or below you
i lost 4 games im a P5 and had 2 ppl on my team un ranked with bad k/d and we got rekt…i don’t think we should be paired with un ranked ppl…i figure bronze and silver would be paired …gold and plat and onx and champ…but dunno ranks and other things need to be revised imo
The #1 issue in this game that needs to be addressed is the aiming mechanics. They are some of the worst aiming mechanics I have ever experienced in an FPS.
The across the board reduction in sensitivity the moment your reticle gets near a target is awful. Not all input toward a target needs to be diminished. The current system is highly flawed and only makes the reticle feel sluggish, slow, and unresponsive.
The acceleration jump that occurs is unpredictable and produces unexpected moments of reticle lurch.
10 sensitivity is painfully slow compared to previous Halos. Its just awful.
Bullet magnetism is computer controlled aiming. Higher value should be placed on player input.
I would like they fix the AI of your squad… they are so useless… and sometimes they move right in front of you in a firefight… terrible when using a rocket launcher…
> 2533274843875149;1:
> This is my personal opinion though i think most players can agree with the most part
>
> Swat spawning system - i have found myself to die several times in swat in the same place due to the horrible spawns, more even on forge maps like pegasus.
>
> Weapon despawn in warzone - a couple of times i have spawned a power weapon and got out and immediatly only to get killed by an enemy or splattered by a teammate, I spawn back in the same place, run to where i died, and in the span of those 12 seconds, the weapon has already dissapeared from the map.
>
> Rank matchmaking - the other day i lost 3 matches in a row because i got paired with higher ranks, my team and i are platinum in team arena, 2 times we got matched against diamonds and the third time against 3 diamonds and a CHAMPION, are you Yoinking! me?
>
> Radar - the motion tracker’s range is way to small, it was fine at 25m like in previous titles, now it is practically useless seeing how fast the spartans move now, might as well remove it completely.
>
> I’d like to see your opinions about these issues, and if you would like to see them fixed or tweaked as well.
-For SWAT I agree. The spawning definitely needs work. Kind of BS when you and a friend both spawn in the same spot, get popped, spawn there AGAIN, get immediately popped AGAIN, and someone on the opposite team just got a free multi-kill due to bad spawning.
-For warzone weapon despawning, I haven’t really noticed this as I usually use up a power weapon before dying if it’s important enough. If I lose a needler so be it, however i’ll be -Yoink!- if I let that incineration cannon go to waste. If what you say is true, I agree that the weapon should hang around for a bit longer.
-It will take time for the ranking to settle. That and a lot of people are grouping with others that can possibly be pretty good at this game. I personally play with 2 friends that are Onyx rank and i’m only platinum. I’d say just give it time.
-The radar does need a larger radius. Nothing needs to really be explained here. I don’t even know what 343 was thinking when they decreased its radius.
The radar expanded maybe just a little but I’m happy it doesn’t display above or below it adds more suspense which is fun. The guy is right though the maps are too small for a 25m radar.
Also put all the maps in slayer.