I can’t believe one helmet costs 700 credits when the highest I would pay for a single item, no matter what it is or it’s rarity, would be $5, so 500 credits.
This is how I would do the store:
Helmets:
Legendary - 400 credits
Epic - 300 credits
Rare - 200 credits
Common - 100 credits
Coatings: (any kind, armor, vehicle, weapon, all the same to me)
Legendary - 300 credits
Epic - 200 credits
Rare - 100 credits
Common - Free
Emblems: (any kind, including nameplates)
Legendary - 200 credits
Epic - 150 credits
Rare - 100 credits
Common - Free
Mythic Effect Sets, Kill Effects: Same price as helmets
Chests, Shoulders, Knee Pads, Armor Effects: Same price as coatings
Helmet Attachments, Visors, Gloves, Wrists, Utility, Weapon Model, Charms, Vehicle Models: Same price as emblems
Shoulders: Sold and unlocked as a pair (left and right together) but still having the cost of one item.
Knee Pads: Separate them (allow for them to be equiped differently on each knee) but still unlock or sell the as a pair (same as shoulders).
Mythic Effect Sets and Kill Effects: Sell them together, as if it was a pair of shoulders or knee pads.
Bundles: Not necessarily adding the price amount up, but that can be taken into account on the calculation. Make the total price a discounted price, to justify buying stuff as bundles instead of individually. Never include emblems as filler in bundles. Like items should be put in bundles together. I don’t understand how the Neon Kill FX wasn’t bundled together with the Neon Mythic Effect Set, it just doesn’t makes sense to me.