This mentality that they have engraved into your head, about all Spartans being reserved is not true. You guys are probably the same people that complained about Chief speaking too much, when H4 Campaign was 1st previewed. These Spartans are still humans, and I assume that they are professionals when their lives are actually in danger.
Remember when Cortana was questioning if John was the machine. 343 are indeed trying to humanize him some and bring some of those qualities into Spartans more. Yeah, I know this is more so with Spartan IVs, but you don’t know that other generations celebrated after a good training match. I also think that most of you are just use to silent Chief one liners, which is badass, but there are more to Spartans.
The quietest machine-esque personalities I’ve seen from Spartans, is Chief and Noble Six. Also that Spartan from Halo legends Babysitter.
The people who think these guys are dudebro have clearly never hung out with actual dudebros.
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> There’s some pretty big flaws here. First, it’s ridiculous to assume that every Spartan has this same cookie-cutter personality. There’s no differentiation between any given Spartan’s generic dialogue, and if you ask me, that’s a far more robotic quality than the quiet/reserved nature of John and some of the other Spartan IIs. It absolutely is a problem when every last Spartan is essentially a clone. Do you really think that’s believable?
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> Second, 343 is trying to immerse the player in the multiplayer experience. (Even though I think they’re doing that in a very poor way.) They want us to feel like we are the Spartans we’re playing as. See the issue? Unless you fit the bro-like mold, you’re probably going to have some difficulty stepping into your Spartan’s shoes like you’re supposed to. Giving them all the same personality and mannerisms is counter-intuitive to 343’s whole bloody design-philosophy.
This. What if I want my spartan to be silent and professional at all times?
I hope they replace firefight voices with personalities.
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> > > 2533274809475040;2:
> > > There’s some pretty big flaws here. First, it’s ridiculous to assume that every Spartan has this same cookie-cutter personality. There’s no differentiation between any given Spartan’s generic dialogue, and if you ask me, that’s a far more robotic quality than the quiet/reserved nature of John and some of the other Spartan IIs. It absolutely is a problem when every last Spartan is essentially a clone. Do you really think that’s believable?
> > >
> > > Second, 343 is trying to immerse the player in the multiplayer experience. (Even though I think they’re doing that in a very poor way.) They want us to feel like we are the Spartans we’re playing as. See the issue? Unless you fit the bro-like mold, you’re probably going to have some difficulty stepping into your Spartan’s shoes like you’re supposed to. Giving them all the same personality and mannerisms is counter-intuitive to 343’s whole bloody design-philosophy.
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> > This. What if I want my spartan to be silent and professional at all times?
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> > I hope they replace firefight voices with personalities.
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> I would be satisfied if they simply made Spartan Chatter and the end-game posing toggle-able. I know some people like these features, but for me, they’re positively infuriating, and they kill what little immersion the simulation shtick didn’t.
Toggle Chatter is fine.
@Flaming Shurikn The option to even have any personality choice has never been provided. The closest thing we’ve gotten to that is Firefight voices which was a fun little voice feature, but never expanded, especially brought over to multiplayer.
@Muffin It’s not believable, but people sure act they are supposed to be clones. Also, are you saying all the Spartan IVs so far have had generic dialogue?
i like it tbh, it adds a bit of humour to the game with the after match bro down
and the call outs are great for those idiots who refuse to communicate, so you still get an idea of whats happening
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> > Also, are you saying all the Spartan IVs so far have had generic dialogue?
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> The Spartan IV’s in multiplayer certainly have incredibly generic and redundant dialogue.
“Power Weapons up soon!”
“Power weapons in 10!”
“Snipes almost up!”
“Snipes up!”
“Grabbing Snipes!”
(yes, each quote isn’t the EXACT line, but I heard 5 lines that were close to each one of those)
This is what I heard a few seconds before the sniper rifle spawned (all in a row), and it was extremely dumb.
Would be nice to not have to hear some idiot keep talking like that in my ear.
All the dialogue makes the spartans sound like fucking morons.
Ok I think focused too much on verbal speaking of the Spartans, but I don’t think there is a problem with beginning and ending cinematics. We don’t need them, I’d love to skip them, but it isn’t “dudebroish” (god I hate saying that word, I feel like I’m losing brain cells every time lol, imma stop).
I understand not liking “dudebros” but the attitudes of the spartans in halo 5 aren’t even dudebro. I question the credibility of people who make this claim. Not everyone obviously, but it seems like a lot of people hate anything resembling dudebro based off some past experience or perceived stereotype. I’ve seen several comments where people say things like, “They’re acting like high school jocks” and this leads me to believe we’re dealing with some emotionally insecure basement dwellers, who will ALWAYS despise anything resembling bro culture.
Spend 10 minutes playing any sport and you’ll see that nothing the spartans do is that out there. When you realize that it’s war games, and essentially a professional sport for them, it all makes sense. You can still not like it, but don’t try and make the argument that it doesn’t “fit”. It fits, you just don’t like that it fits. There’s nothing wrong with saying that.
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> Ok I think focused too much on verbal speaking of the Spartans, but I don’t think there is a problem with beginning and ending cinematics. We don’t need them, I’d love to skip them, but it isn’t “dudebroish” (god I hate saying that word, I feel like I’m losing brain cells every time lol, imma stop).
I was referring to cinematics when I said personality selection. I might not want to be “dudebroish”
why not just a fist Bump or something in celebration, why does he have to hold his hands out like a clown?
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> I understand not liking “dudebros” but the attitudes of the spartans in halo 5 aren’t even dudebro. I question the credibility of people who make this claim. Not everyone obviously, but it seems like a lot of people hate anything resembling dudebro based off some past experience or perceived stereotype. I’ve seen several comments where people say things like, “They’re acting like high school jocks” and this leads me to believe we’re dealing with some emotionally insecure basement dwellers, who will ALWAYS despise anything resembling bro culture.
>
> Spend 10 minutes playing any sport and you’ll see that nothing the spartans do is that out there. When you realize that it’s war games, and essentially a professional sport for them, it all makes sense. You can still not like it, but don’t try and make the argument that it doesn’t “fit”. It fits, you just don’t like that it fits. There’s nothing wrong with saying that.
matial arts is a sport.
at the end of a martial arts match you cheer, maybe give a fist pump if you win but you shake hands and then stop.
fighters get called out for ridiculous celebrations.
carey price and ok subban got banned from doing a thre times low five in the NHL cause it wasn’t professional enough.
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> It fits, but that doesn’t make the infrastructure it fits into any less flawed/annoying.
And I’m totally fine with people saying that, you’re obviously more than welcome to find it annoying, but canonically, and in the context of the “pro combat” type aesthetic, it makes sense.
This image right here should tell you everything you need to know. It’s extremely clear what they’re going for with H5 multiplayer. They’re treating it like a professional sport.
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> It fits, but that doesn’t make the infrastructure it fits into any less flawed/annoying.
And I’m totally fine with people saying that, you’re obviously more than welcome to find it annoying, but canonically, and in the context of the “pro combat” type aesthetic, it makes sense.
This image right here should tell you everything you need to know. It’s extremely clear what they’re going for with H5 multiplayer. They’re treating it like a professional sport.