There's a difference between good & bad chngs

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*Original post. Click at your own discretion.

Sorry didn’t have room for the word changes.

Yes Halo has taken aspects from other games and books but most of those that were in the original trilogy worked for Halo. Now we are getting classes, perks, instant spawning, and AAs?

AAs did not work in Reach. What makes all of you think they will work now? Classes, perks, and instant spawning are horrible in CoD. What makes you think they are going to work in Halo? Because it’s a more balanced game? Well throw that argument out the window because that is not going to be the case come November 6.

It’s really funny how people really start to complain when they see all of this stuff when there wasn’t that much with Halo 2 and 3(and we still saw a lot post launch on both games).

343 does not need all of these extra gimmicks to make this game successful. Am I saying Copy/Pasta Halo Ce/2/3? No. But don’t add all of this unnecessary stuff where it doesn’t really work in the game that it was invented in.

Oh please tell me Prophet of False will Europe fall apart from the crysis? There is no point for this thread to exist. There are something like 300 like it.

There flaws with these additions in reach but i would rather 343 look at them and say what can we do make these better and balanced as opposed to throwing them out. Loadouts and AA’s have potential if balanced correctly, perks not so sure about those. Plus we haven’t seen too much of the game yet so who knows how anything will work. True these things arent needed to make the game successful but if there isnt any significant difference between each release then it will be like playing the same thing over and over again. I share your concern but i still think that 343 can make this work

Can you tell my fortune since it appears you can see the future?