There Should be an Armory Store as well as Packs

So, why not blend the best of both worlds?

In the next Halo installment, there should be an Armory Store like in Reach, as well as the option of buying REQ packs. This way 343 still doesn’t lose their money from the microtransactions they so seem to love, and the community isn’t cursed having to wait for the stuff they really want by praying to the Almighty God of RNG.

Use REQ points to purchase armor - it’s really quite simple. Also make the REQs available in offline mode (and make offline multiplayer actually a thing), so you feel like you actually purchased something real. Obviously REQs purchased from the Armory should be more expensive than packs, if not a lot more expensive. But it shouldn’t be too difficult to have a pricing grade for Common, Uncommon, Rare, Ultrarare, and Legendary REQs.

I support this. +1 to you sir :slight_smile:

I don’t quite have the answer for how much REQs should cost - but it should give more incentive to the player to get the packs (more REQs, better chance at rares, more fun to open packs) as opposed to outright purchasing the requisitions.

Armour and cosmetics should be in the Store, while power-up weapons and vehicle are collected through RNG packs. Perfect!

That way they can hide some of the armour bhind acheievements like the good old days.

I support this suggestion as well!

> 2533274810945725;4:
> Armour and cosmetics should be in the Store, while power-up weapons and vehicle are collected through RNG packs. Perfect!
>
> That way they can hide some of the armour bhind acheievements like the good old days.

I support this one!

> 2533274810945725;4:
> Armour and cosmetics should be in the Store, while power-up weapons and vehicle are collected through RNG packs. Perfect!
>
> That way they can hide some of the armour bhind acheievements like the good old days.

I wouldn’t be opposed to this idea, splitting it up that way. You could still put cosmetic items in REQ packs, just lower the probability of getting them. Or, put everything in the store, and everything in the REQ packs, just make different packs. Cosmetic packs or weapon packs, or combo packs (which have a slightly lower cost due to the higher probability of getting less common REQs).

> 2533274850493408;7:
> > 2533274810945725;4:
> > Armour and cosmetics should be in the Store, while power-up weapons and vehicle are collected through RNG packs. Perfect!
> >
> > That way they can hide some of the armour bhind acheievements like the good old days.
>
>
> I wouldn’t be opposed to this idea, splitting it up that way. You could still put cosmetic items in REQ packs, just lower the probability of getting them. Or, put everything in the store, and everything in the REQ packs, just make different packs. Cosmetic packs or weapon packs, or combo packs (which have a slightly lower cost due to the higher probability of getting less common REQs).

There could be multiple veriations of store bought and REQ packs, the main thing being that the fans get what they want, their favorite armour and stuff, and 343 get what they want, people spening money on REQs for warzone.

> 2533274810945725;8:
> > 2533274850493408;7:
> > > 2533274810945725;4:
> > > Armour and cosmetics should be in the Store, while power-up weapons and vehicle are collected through RNG packs. Perfect!
> > >
> > > That way they can hide some of the armour bhind acheievements like the good old days.
> >
> >
> > I wouldn’t be opposed to this idea, splitting it up that way. You could still put cosmetic items in REQ packs, just lower the probability of getting them. Or, put everything in the store, and everything in the REQ packs, just make different packs. Cosmetic packs or weapon packs, or combo packs (which have a slightly lower cost due to the higher probability of getting less common REQs).
>
>
> There could be multiple veriations of store bought and REQ packs, the main thing being that the fans get what they want, their favorite armour and stuff, and 343 get what they want, people spening money on REQs for warzone.

Exactly. Plus simplifying the store would be pretty smart too, kind of streamlining things.

343 could still keep their microtransactions too, by just selling REQ points instead of packs.

Its posts like these that need more attention so 343 will actually implement something like this

> 2533274921838152;10:
> Its posts like these that need more attention so 343 will actually implement something like this

I don’t know how widespread this idea is on other media venues that 343 actually reads - as it’s pretty hit or miss on what they read and reflect on here. But unlike most ideas or threads, there’s no hating, just a good suggestion.

We’ve seen that 343 can edit their online “store” through all the REQ packs that come out. So shouldn’t it be almost just as easy to add another component to the store as well?

It’s a great idea but it will never happen. Probably like 80% of req pack sales are people working towards a certain armour set and what you suggest would kill those sales. 343 gear so much of this game towards selling req packs that there really is no possibility of an alternative any more. I just wish the req system didn’t exist in the first place.

> 2533274802103078;12:
> It’s a great idea but it will never happen. Probably like 80% of req pack sales are people working towards a certain armour set and what you suggest would kill those sales. 343 gear so much of this game towards selling req packs that there really is no possibility of an alternative any more. I just wish the req system didn’t exist in the first place.

You also have to look at the flip side though. Say, under the current system, there’s an ultra-rare helmet you really want, but you’re at a lower level (30-40). You could spend your REQs on a gold cosmetic pack (remember, under this system you can’t buy packs) for 20,000 REQ points and take a spin at the roulette wheel.

OR

You can choose to spend 100,000 REQ points (or, say, $20) on that helmet, and get it. By doing so though, you only get that one REQ - which means no boosts, no weapons for Warzone, and less overall REQs.

The player and the company will still benefit - the player receives what they want (which when that happens increases the player base, which increases the chance at players spending money simply by attrition), and the company has a chance to say “hey, you can still buy exactly what you want and skip all the steps, or you can grind it out”. I understand that the current system does in a way benefit sales by everything being RNG, thus making the completionist rich player spend all of their money. But the completionist rich player is still going to spend their money to get everything regardless of the end result, which is where 343 makes their money. I think the majority of Halo players don’t buy packs, and they’re still making a killing.

I mean, its not a bad idea, but it would ruin the REQ system and make it virtually pointless, in my mind.

> 2533274850493408;13:
> > 2533274802103078;12:
> > It’s a great idea but it will never happen. Probably like 80% of req pack sales are people working towards a certain armour set and what you suggest would kill those sales. 343 gear so much of this game towards selling req packs that there really is no possibility of an alternative any more. I just wish the req system didn’t exist in the first place.
>
>
> You also have to look at the flip side though. Say, under the current system, there’s an ultra-rare helmet you really want, but you’re at a lower level (30-40). You could spend your REQs on a gold cosmetic pack (remember, under this system you can’t buy packs) for 20,000 REQ points and take a spin at the roulette wheel.
>
> OR
>
> You can choose to spend 100,000 REQ points (or, say, $20) on that helmet, and get it. By doing so though, you only get that one REQ - which means no boosts, no weapons for Warzone, and less overall REQs.
>
> The player and the company will still benefit - the player receives what they want (which when that happens increases the player base, which increases the chance at players spending money simply by attrition), and the company has a chance to say “hey, you can still buy exactly what you want and skip all the steps, or you can grind it out”. I understand that the current system does in a way benefit sales by everything being RNG, thus making the completionist rich player spend all of their money. But the completionist rich player is still going to spend their money to get everything regardless of the end result, which is where 343 makes their money. I think the majority of Halo players don’t buy packs, and they’re still making a killing.

Yeah they could make it so it costs more to get something specific (cosmetic) but you’re better of buying packs in the end to get all.

I think you should be able to buy with point customization, load outs, and disposable req with daily common to uncommon, weekly rare, and monthly Legendary. Being able to get a legendary req isn’t that big of a deal cause it would just be 1 disposable req even weekly wouldn’t be that big of a deal.

Armory Store would be SOOOO GOOD!!! i just want specific armour and i want to be able to actually have a definite (even if its really hard) way to achieve it.

Effen rights they should do this, if you wanna buy armor that you want, you should save up for it and earn it than randomly buying something you might not get.

> 2533274802103078;12:
> It’s a great idea but it will never happen. Probably like 80% of req pack sales are people working towards a certain armour set and what you suggest would kill those sales. 343 gear so much of this game towards selling req packs that there really is no possibility of an alternative any more. I just wish the req system didn’t exist in the first place.

Thats why I suggested that you still have the Warzone REQ packs.
Unless you want to run around in Warzone with only an AR and a Magnum, you need REQs to give you better weapons and vehicles. So one side of the store would be your cosmetic catalogue, where you could buy permenant unlocks for a set RP price, while the other side would be your Warzone armoury RNG based supply packs which could be perchased for RP or £/$.
Then there could also be the option to pay £/$ for a pack of RP to use in either side of the store. MS still gets their moneys, and we get to buy the armour we want.

> 2560081931056311;14:
> I mean, its not a bad idea, but it would ruin the REQ system and make it virtually pointless, in my mind.

I don’t think it would ruin it, it would just make spinning the roulette wheel more fun because you have the option to do it, instead of being mandated to do it.