There is no such thing as a Casual gamer

I can play just as competitively in Grifball as an MLG player can in Slayer Pro. Competitive is a subjective term.

As for who has the better of opinion argument.

“Casual players” Play all gametypes and embrace all the features of the game

“Competitive players” Play just SlayerPro

If you play anything else other than Slayer Pro your not a competitive gamer so there’s no point even arguing /sarcasm

Can we please end this argument of who has the better of opinion, none of us do. Especially the MLG crowd, it’s the developers decision on what is implemented into the game, not ours. If you like the way Halo 3 functions, then the servers are still up, if you dislike the way Halo 4 functions, then save our ears from bleeding, instead of complaining just simply don’t buy the game if it bothers you that much.

The immense amount of negativity solely coming from one group in the community is really starting to annoy me, it’s like they’re the whiny children that always cries if they don’t get their own way, it’s selfish and immature.

I seriously can’t believe i’m having to make this thread.

(Making another thread on this topic doesn’t help, blah blah blah)

Enough, PLEASE, enough. The fact they’re even including a Slayer Pro gametype should be enough to make you happy, they are going out of their way to make YOU happy. The other gametypes are not targeted at “Casuals” they’re targeted at everyone encouraging you to embrace it and give it a go. Just because it isn’t Slayer Pro doesn’t mean it can’t be used competitively. As for the “gimmicks” don’t you think they will increase the skill level against opponents? Every encounter will be different making the skill gap that little bit larger, surely thats something that appeals to the competitive community right? Making the game harder? No?

1-50 proves nothing on a skill level, it can be cheated, boosted e.c.t If you truely want to prove your skill level, prove it via your ingame performance, that proves alot more than a number next to your name.

That’s my rant, TL;DR

I agree we are gamers and that is all…fun and competitiveness are pure subjective. Why is it we can’t have nice polite discussions on things?

There is a such thing as a casual player.

Its just everybody gets it wrong. It’s not Casual vs Competitive. It’s Hardcore vs Casual. Both demographics can be competitive.

Most of my friends are casual gamers. I on the other hand am a Hardcore gamer. We are all competitive. All of my casual gamer friends want a Visible ranking system, some people do not. Even some hardcore gamers that are more into single player and RPGs aren’t as competitive as casual gamers.

So there is a such thing as casual gamers, being casual doesn’t define you as being competitive, but if you are constantly advocating against a visible ranking system I would have to say you are not a competitive gamer.

> There is a such thing as a casual player.
>
> Its just everybody gets it wrong. It’s not Casual vs Competitive. It’s Hardcore vs Casual. Both demographics can be competitive.
>
> Most of my friends are casual gamers. I on the other hand am a Hardcore gamer. We are all competitive. All of my casual gamer friends want a Visible ranking system, some people do not. Even some hardcore gamers that are more into single players and RPGs aren’t as competitive as casual gamers.
>
> So there is a such thing as casual gamers, being casual doesn’t define you as being competitive, but if you are constantly advocating against a visible ranking system I would have to say you are not a competitive gamer.

Hardcore player - Plays games every day all day.
Casual player - Plays games only a few hours a week

Both can play competitively

Wrong. Casual players are players who cycle through every game, meaning that they’ll play Halo 4 for a week or two, and then go on to Black Ops. Most people on waypoint aren’t casual players, they just aren’t competitive. End of story.

Then can we drop derogatory terms like Try hard, nerd, lolForce Colonels, iron division scrub etc?

Why can’t people just be considered gamers anymore? All this casual/competitive debate nonsense. Let’s just call them gamers, irrespective of their play style.

> 1-50 proves nothing on a skill level, it can be cheated, boosted e.c.t If you truely want to prove your skill level, prove it via your ingame performance, that proves alot more than a number next to your name.

Visible ranking system and Ladder’s prove a lot on skill level, they also have a huge effect on what types of players you will be playing. The best competitive games have a ranking system.

Online fighters like Street Fighter, WoW Arena’s, LoL, Starcraft 2, etc, are some of the most competitive and successful games on the market and they all have a online ranking system

Cheaters are on every system and Halo 3 was a step backwards from halo 2’s 1-50. What they needed to do is improve on the system so its not as easy to exploit, add incentive to keep 50’s playing and make rank deteriorate to prevent selling 50’s

> Wrong. Casual players are players who cycle through every game, meaning that they’ll play Halo 4 for a week or two, and then go on to Black Ops. Most people on waypoint aren’t casual players, they just aren’t competitive. End of story.

Really? When was that decided to be the one and only official description of the difference between casual and competitive players?

There is no perfect, end-all be-all definition. Different people have different opinions on which is which, who falls into what category, so on and so forth. Trying to categorically define them into an ultimate system is silly, because there are so many factors involved. What if someone only buys two or three games a year, but doesn’t play them more than a few hours a weeek? Are they suddenly competitive or hardcore just because they don’t cycle through a lot of games?

> > 1-50 proves nothing on a skill level, it can be cheated, boosted e.c.t If you truely want to prove your skill level, prove it via your ingame performance, that proves alot more than a number next to your name.
>
> Visible ranking system and Ladder’s prove a lot on skill level, they also have a huge effect on what types of players you will be playing. The best competitive games have a ranking system.
>
> Online fighters like Street Fighter, WoW Arena’s, LoL, Starcraft 2, etc, are some of the most competitive and successful games on the market and they all have a online ranking system
>
> Cheaters are on every system and Halo 3 was a step backwards from halo 2’s 1-50. What they needed to do is improve on the system so its not as easy to exploit, add incentive to keep 50’s playing and make rank deteriorate to prevent selling 50’s

Guess what buddy! Halo 4 has a ranking system so you don’t need to argue for it.

> > > 1-50 proves nothing on a skill level, it can be cheated, boosted e.c.t If you truely want to prove your skill level, prove it via your ingame performance, that proves alot more than a number next to your name.
> >
> > Visible ranking system and Ladder’s prove a lot on skill level, they also have a huge effect on what types of players you will be playing. The best competitive games have a ranking system.
> >
> > Online fighters like Street Fighter, WoW Arena’s, LoL, Starcraft 2, etc, are some of the most competitive and successful games on the market and they all have a online ranking system
> >
> > Cheaters are on every system and Halo 3 was a step backwards from halo 2’s 1-50. What they needed to do is improve on the system so its not as easy to exploit, add incentive to keep 50’s playing and make rank deteriorate to prevent selling 50’s
>
> Guess what buddy! Halo 4 has a ranking system so you don’t need to argue for it.

It has a invisible behind the scenes trueskill which every game has. <mark>Its Required</mark> Like Reach, previous Call of Duties, Halo 3 Socials. They all have the behind the scenes trueskill going on.

What Halo 4 does not have is a Ladder system. Something to measure yourself against your friends, and other players. A system that places you whether it be a Number or a division. Like I said in a previous post The most successful competitive games have one.

The casual gamer does exsist…just not in Halo.

Casual gamers don’t consider themselves gamers. Play simple games on phones, the internet, tablets and their Wii’s. They play stuff like Plants vs Zombies, Wii Sports, Wii Fit, Wordfeud, The Sims.

And because they don’t consider themselves gamers, you won’t find them anywhere near a Halo game…unless they buy it for their kids. Because that’s what casual gamers mostly are: parents, grandparents etc.

There are such things as the “casual gamer”, just never when it pertains to Halo or any game like it.
And example of a “casual gamer” is someone like my 50 year-old mother who plays those Facebook games.

> Then can we drop derogatory terms like Try hard, nerd, lolForce Colonels, iron division scrub etc?

I didn’t even know people used all of these on the forums? I know one player who was branded as a ‘nerd’ for making a thread about how Halo was looking its competitive spark. The guy who called him one got over 20 likes. I also know some hardcore gamers do sometimes loose it and call someone a casual derogatively.

Casuals, competitives, hardcores and gamers all exist on my opinion.

Casuals: Play for fun but do not care about stats or necessarily about winning. Often they are not skilled at the game they choose to play and don’t care about skill either.

Competitive: Enjoy winning, play to win and are often good at the game.

Hardcore: Play to win. Play the series more than any other game. Often very skilled (however the infamous try-hards do exist).

Gamer: Anyone who does not fit into any of the above. They play many games but do not play one game specifically. They enjoy games more than casuals but don’t always care about winning.

I fit into the competitive division for this series. I used to be hardcore but then Halo Reach made me drop the series for now.

No one likes losing… end of discussion.

As stated above, casuals do exist, however they are not the polar opposite of competitive, nor is there any correlation between competitive payers and casual players.

Competition exists sole because people wish to win, and strive to do so. as long as people are trying as much as they can to win, there will be competition. The problem with people today is that they think that without a prized at the end of the road, they have no reason to win. 10 years ago, people played to win, even though they gained NOTHING from it. They simply won for the satisfaction. sadly that isn’t enough for the masses of corrupted gamers running the business today.

to me a casual halo player is someone who maybe signs on twice a week or less, their typically a below average player when it comes to their skill level, say a 1.2 k/d or less, they enjoy vehicles, living dead, swat, invasion, firefight and playlists where its easier to achieve kills, in these playlists the casual feels competitive because hes playing with other casuals

so you can be a ‘casual’ and play competitively, it wont make you as good as someone who typically plays in the mlg playlist though, you can take a competitive mlg player and throw him into any other playlist and watch them dominate, where if you take your stereotypical ‘casual’ from living dead or swat and throw them into mlg they would more than likely fail hard, there’s no denying the fact that ‘mlg’ players aka ‘competitive’ players are a step above the casual when it comes to how serious they take the game, they practice and analyze the game more than the average person, or…casual if you want to call em that

> > Then can we drop derogatory terms like Try hard, nerd, lolForce Colonels, iron division scrub etc?
>
> I didn’t even know people used all of these on the forums? I know one player who was branded as a ‘nerd’ for making a thread about how Halo was looking its competitive spark. The guy who called him one got over 20 likes. I also know some hardcore gamers do sometimes loose it and call someone a casual derogatively.
>
> Casuals, competitives, hardcores and gamers all exist on my opinion.
>
> Casuals: Play for fun but do not care about stats or necessarily about winning. Often they are not skilled at the game they choose to play and don’t care about skill either.
>
> Competitive: Enjoy winning, play to win and are often good at the game.
>
> Hardcore: Play to win. Play the series more than any other game. Often very skilled (however the infamous try-hards do exist).
>
> Gamer: Anyone who does not fit into any of the above. They play many games but do not play one game specifically. They enjoy games more than casuals but don’t always care about winning.
>
> I fit into the competitive division for this series. I used to be hardcore but then Halo Reach made me drop the series for now.

I’ve been around these parts for while, i’ve seen a couple of Halo 3 rank insults and the typical nerd name calling. True, they are not as common as they are on B.net but i tend to notice players bashing it either for being either too competitive or not competitive enough. Just look at all the ranked threads locked, Staff Captains and Commanders were mentioned bashed in one of those threads ;/

I find myself in that Gamer category but more towards the competitive side. Like i prefer to win but it’s not the end of the world if i lose. Since my goal isn’t to be an MLG pro, there isn’t as much incentive to go that far IMO. Sure you’re incredibly skilled at the game but that kind of lifestyle is often stressful and i could find myself not enjoying the game anymore.

Why do people care so much when these terms are used? In almost all posts where these words are used you get the idea of the group of people the poster is talking about, so whats the problem?

I’m casual and competetive. Depends on my mood. If I’m having a good day I don’t rage and I just play to have fun. If I’m pumped or I’m pissed then I play to win and humiliate my foes. I think everyone is different.