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> I wish I could be working for 343! If I could get paid while making these forums a weird sort of video game diary for myself then I would be extremely happy lol
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> I’m only going to address #3 right now because it popped out at me right away. How can you really say that for sure? I mean we have H2A and yes, I know, it’s not the same as what you’re saying but it’s the closest that we have to that and it’s not even the most popular playlist in MCC. If I had to guess why they did the collection as opposed to a full multiplayer remake of Halo 2, I would say that they wanted to get all the Halo games in one place and in one big fancy UI. To get people all caught up with the franchise and ready to go for Halo 5. They knew that Halo 5 was going to be a big change for the series and they wanted to give people all of the old Halo games with their Campaigns and Multiplayers intact so that they always could have a familiar place to call home if you didn’t like where Halo 5 was going.
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> Basically, 343 was making it so you had no excuse to not buy an Xbox One if you were a Halo fan. Obviously things didn’t go as planned at launch but MCC still serves as the definitive Halo game to own whether you’re a long time fan or brand new to the series. They still managed to completely remaster the Halo 2 campaign and a few of the multiplayer maps. Halo: CE online and Halo 2 multiplayer were completely revived with this collection.
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> Development of this collection must have started a long time ago and who knows if backwards compatibility was even on the table back when this game was being made? I’m not claiming that to be a fact but there are a lot of things to consider. 4 games with Multiplayer and Campaigns intact was an obvious choice over focusing solely on Halo 2. All we would have gotten was extra H2A maps. I don’t know about you but I’d rather have all 4 games remastered in 1080p/60fps in the same menu and for the price of one game instead of 1 remastered game with all the maps that people would rather play in Classic mode anyway.
I would rather have a full H2A with both the campaign and the multiplayer running on the original engine.
MCC H2A multiplayer playlist popularity, first of all, is totally unknown (or at least unproven by the sorcerers of 343). You’ve seen a list without numbers, and a deliberate move to leave any/all population counts in the MCC absent from day one. But, assuming that one random list we got from hogwarts was accurate, does H2A’s alleged low rank really surprise you??? There are many Halo 2 fans who dislike to pure hate H2A multiplayer, and for a variety of reasons.
Let’s start with the fact that it’s not running on H2’s engine, and that fact is instantly notice to anyone who was at least a little familiar with the original beforehand. How about 343 doing their usual and deciding to nerf the plasma pistol (just went boink-city all over that pistol), sword (finite energy - yoinks), snipers (unable to hold more than 16 rounds/snipers - yoooinked). The characteristics of those three weapons were specific to H2, and played a significant role in shaping how the game was played.
Next, 343’s just couldn’t refrain from putting those stupid yoinkedy grenade indicators in there. I’ll wrap up with pointing out that the MCC also offers the ability to play a guardian-approved, handicap-parking, original Halo 2. So, for those who don’t like Halo 4 feat. H2 kinda (that’s H2A), they might go visit the original H2 at the hospital (that’s the playlists) where it’s slowly recovering…kinda.
How many playlists is H2A offered in? Lots and lots. Hell, it has 2 of it’s own without even having enough maps to justify its existence (shame on 343 for not putting Forged maps in there bc that’s their -Yoinking!- job and unsurprisingly they chose against even say they might try to do it one day. How many H2A maps are there? Very few. 7 to be exact. There’s more than 4 H2A maps in any of the playlist where it can be found except for it’s primary playlist which managed to get 6 maps technically, 5.5 really though because Remnant and Team Slayer are apparently taboo or 343 just doesn’t care get on this either.
Once H2 fans realize they can’t play any Halo 2 game that both runs on its own engine AND functions properly, which playlist do you think they’ll spend time in (if they didn’t just craigslist the yoinknation out of their console and MCC like three of my friends have now done)? Hint: It’s not going to be H2A. When you realize HCE is an even bigger joke of an imposter to its original (and understand that H4 is generally perceived as coming from a different game franchise altogether), it really is no wonder why H3 reigns supreme in every playlist its featured, and if it weren’t in so many playlists, might even own the top slot over BTB.
Now, are we really going to sit here and say this H4-hybrid slash clone of an excuse of a H2A multiplayer is worthy of its own title? Are we seriously going to act as though the popularity of FrankenHalostein4…butKinda2too Anniversary (celebrating who/what, pretty sure no one knows) offers us any insight on how popular a FULL remake of H2, done with the intent to actually do some good work on MULTIPLAYER too? Really? No, we’re not. We’re all able to think well enough for ourselves to know that which is obvious.
You’re right, Zoom. The MCC was to persuade everyone and their imaginary XBL friend to purchase an Xbox One. Perhaps they actually did want people to get caught up on the story, I’m sure they realized it would only help in this regard, and that’d carry over to Halo 5 hypothetically so yeah you’re prob right there too. None of this bothers me. What bothers me is that BC was coming, there’s no way they didn’t know it (that’s not something done in a year or two…that emulator will require continuous tweaks until the system is the equivalent of an Atari or forgotten altogether). What bothers me is that they used money to make documentaries about a game that was missing half the main event, Halo 2 Anniversary Multiplayer. The other half was accounted for an AWESOME! Excellent job on all work done in house and well done with your choices on whatever was outsourced. You just didn’t do a job with the multiplayer. You just sold us games you didn’t make, poorly or brutally failed to have ported, and tweaked Halo 4 and called it Halo2A…then acted like you did something for us.
How about you fully remake Halo 3, try to do it all the way and do it right, and enjoy the benefits of getting a win under your belt before you try to tell us your ambitiously pumping out fan-service and innovating your income by marketing and selling Halo out to the world from lunch boxes to toy Needlers. Finish a fight before you enter another. Christ…the fact that corporations have fans is hard to believe…the fact that you have defenders for what is so incredibly in everyones faces is worth another “Good Job”. You don’t fool me but damn you’re doing a number on a lot of people. Credit where it’s due. Karma wonder when it’s due.
Hey Zoom - Sorry, that was a tangent…I think you’ll know when I start talking to anyone in general rather than you though. Oh, and I’d ask around bout employment with your boys/girls at 343. They’re expanding the reach of the Halo brand every day it seems. The further they extend, the easier for you to find a way to fall on in.