Theory on why infection/flood isn't out on launch

Facts? OK how many infected matches have you played in Halo Infinite with the bulldog and other abilities?

Go ahead explain how a rapid fire semi auto shotgun that can one shot un shielded enemies is balanced in a game mode where one side is unshielded with forced melee weapons

I’m all ears it’s obvious you don’t play tons of infection matchmaking

Can custom games be setup to accommodate a manual infected mode? Only way for us to find out the real balance. Do you think 343 just hypothesizes about their weapon balance or do they gather thousands of points of data through flights and betas?

Custom games is busted and anyone with common sense can just look at the stats of the bulldog and see how unfair it would be for infected as the game mode tends to have 2-3 infected at round starts also survivors tend to be in groups which negates the reloading excuse

If 343 didn’t see an issue with the bulldog being in infections default settings we would’ve had infection by now there’s a reason why infection isn’t in yet and that’s because they know the bulldog doesn’t fit in the game mode

You’re kinda’ right I don’t care but the reload is long so.

In that case please leave the thread as this is a infection oriented topic

I just feel like the playerbase needs to pick a side. Bulldog too good or Bulldog too bad.

This has nothing to do with the bulldog being too good or too bad the thing one shots unshielded enemies and is semi auto with quick rate of fire stop trying to make it the focus of a INFECTION topic

:popcorn: :popcorn: :popcorn: whelp this is going well